Jun 21, 2012
TF2 Blog
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added The Liquor Locker
  • Fixed a rare case where the offensive/defensive buff particle effects could get stuck on players
  • Fixed the Spy's cloak effect not working properly for The Texas Half-Pants and the Something Special For Someone Special
  • Fixed the Gentle Manne's Service Medal not being drawn when equipped
  • Updated some of the localization files
Jun 1, 2012
TF2 Blog
The first step of any map-making process at Valve starts with figuring out what the TF2 community would most like to play. The idea for "Gorge", for instance, came from a brainstorming session to see if we could develop an alternative to the standard Attack/Defense map. The competitive community typically avoids Attack/Defense maps for several reasons, one of which is their potentially long time limits. We thought that was an interesting variable to dig into - could we develop a shorter-form Attack/Defense map? The community overall had also been asking us to make more five-point CP maps, so we thought there was an opportunity to try out a short Attack/Defense map that could then be turned into a five-point CP map via mirroring down the road.
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added The Surgeon's Side Satchel
  • Added new promotional items
  • Updated The Stickybomb Jumper
    • Players with this weapon equipped cannot carry the intelligence
  • Updated The Rocket Jumper
    • Attributes now match The Stickybomb Jumper
    • Players with this weapon equipped cannot carry the intelligence
    • Updated the model and material
  • Updated The Enforcer
    • +20% damage bonus while undisguised
    • -20% firing speed
    • No random criticals
  • Updated The Last Breath to fix some clipping issues
  • Updated the localization files
May 24, 2012
TF2 Blog
Voting on the most recent map contest at TF2Maps.net is now on! Your help is needed to determine the top three of the 27 entries. With all sorts of interesting dynamic elements available in these maps you should download them and give them a play and vote for your favorite. All the details, and a trailer, are available on the contest website.

May 21, 2012
TF2 Blog
Six players, six pans, and various food items. Mix. You've got the recipe for competition in this new Ready Steady Pan tournament. There are some ground rules in addition to pans but you probably stopped reading at "pan" and started organizing your teams.

TF2 Blog
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fatal engine errors are now written to the server log file
  • Added sv_lowedict_threshold and sv_lowedict_action which allow the engine to take action before running out of free edicts
    • Possible values for sv_lowedict_action are: 0 - no action, 1 - warn to log file, 2 - attempt to restart the game, if applicable, 3 - restart the map, 4 - go to the next map in the map cycle
Team Fortress 2
  • Added The Sneaky Spats of Sneaking
  • Added new promotional items
  • Added koth_badlands to eligible quickplay maps
  • Added changelevel_next server command which changes to the next map in the map cycle
  • Added mp_restartgame_immediate ConVar which has the same effect as mp_restartgame without a delay
  • Fixed The Manmelter using the wrong muzzle flash effect
  • Fixed The Frying Pan not being positioned correctly for some classes
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed older replays/demos not correctly displaying certain particle systems
May 11, 2012
TF2 Blog
Steam Trading welcomes its latest partner: Super Monday Night Combat. Two new SMNC hats are available in Team Fortress 2, and two TF2 outfits are available in Super Monday Night Combat.

The guys at Uber produced a video to explain exactly what this means.

The world just became a nicer place.

TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added The Front Runner
  • Added new promotional items
  • Added the UGC Highlander Season 6 medals
  • Fixed a bug that sometimes prevented servers from reconnecting to the item server after dropping connection
  • Fixed a client crash when using custom main menu .res files
  • Fixed a bug that allowed buildings to be built in nobuild/respawn volumes
  • Updated the localisation files
  • Added Enabled/Disabled inputs for the mapobj_cart_dispenser entity
  • Added ability for plugin authors to add custom colors in chat messages. Use either:
    • \x07 followed by a hex code in RRGGBB format
    • \x08 followed by a hex code with alpha in RRGGBBAA format
...