Product Release - Valve
DuckTales: Remastered is Now Available on Steam


The Quack Is Back!

DuckTales: Remastered is a beautiful hand-crafted reimagining of one of the most cherished 8-bit titles of all time. Go back to one of the golden ages of gaming, now refined with a level of detail that will please the most hardened devoted Disney or retro Capcom fan alike. Featuring hand-drawn animated sprites, authentic Disney character voices talent and richly painted level backgrounds from the classic cartoon TV series, Scrooge McDuck and family come to life like never before.

The gameplay retains the authenticity of its 8-bit predecessor; simple and fun, with slight modifications to improve gameplay flow and design. Embark on an authentic DuckTales adventure, as Scrooge McDuck and his three nephews Huey, Dewey and Louie travel to exotic locations throughout the world in their quest to retrieve the five Legendary Treasures.


Product Release - Valve
Guncraft is Now Available on Steam!

Block and Load! Combining the addictive nature of block building sandbox games with the speed and competition of modern first-person shooters, Guncraft takes voxel-based gaming to a whole new level. Players can create maps and arenas based on anything imaginable and, once complete, can utterly destroy them with bullets, bombs, grenades, tanks, helicopters, gunships, and much more. In the heat of battle, soldiers can create custom blockades and fortresses instantaneously. Watch out – just when you think you’re safe, enemies can tunnel through walls and dig through floors to ambush you from behind, above or below!

Product Update - Valve
Version B3662 Released

- Fixed a bug leading to a crash located in the Northumbria map which was found in the save/load function
- Fixed a bug leading to a crash located in the “Holding the Coast” map which was found in the save/load function
- Fixed a bug which made the player see enemy buildings through the fog of war
- Fixed a bug which did not allow to deconstruct unfinished walls
- General stability improvement within the skirmish maps
- Fixed a bug which prevented peasants from building gates correctly
- Fixed a bug leading to a crash which appeared when the player tried to deconstruct a wall while units were still on the wall
- Fixed the crashbug which let the game crash once the game was saved
- Fixed a bug which caused catapults to destroy the castle if they were mounted on the castle
- Fixed a bug which caused peasants not being able enter resource buildings
- Questlog in “Holding the Coast” updates correctly now
- Enemy stone walls now have a texture which shows that the wall is damaged
- Fixed a bug which made it impossible to choose Merlin as a card prior to a mission
- Fixed a bug which caused peasants not being able to work on the same segment of a wall while constructing
- Questlog in “The End of an Era” now updates correctly

Version 3636 Released:

- Fixed the bug preventing the game updating the Quest in “Knights Advance” mission
- General stability improved
- Fixed a bug leading to crash once the Exit button was pressed
- Fixed a bug leading to low frame rates when expanding a wall while constructing
- Fixed a bug which lead to crash sometimes when changing the resolution ingame.
- Fixed a bug which automatically changed the difficulty when entering the next map
- Fixed a bug preventing sometimes to finish the map “The Gold Rush”
- Archers are now able to mount walls
- Fixed a bug leading to a crash sometimes when a peasant was assigned to repair a building
- Reduced the issue that peasants get stuck while mining
- Reduced the difficulty in “The Landing”
- Fixed a bug which led to attachments still being visible after being deconstructed
- Catapults slowed down
- Archers now do not damage own buildings anymore while firing
- Some graphical issues visible on walls, gates and towers have been fixed.
- Fixed a bug which made towers invincible while being upgraded
- Fixed a bug leading to a crash while saving the game.
- Fixed a bug within the window mode, which led to a crash sometimes.
- Catapult-bug fixed which lead to the situation where the catapult got stuck and turned around in a loop.

Product Update - Valve
2013-08-13: v1.11
-----------------------

GAMEPLAY
- Added auto-invite function to plots
- Added auto stop plot functionality under intrigue tab.
- Added Siege leader trait
- Added so bastard dynasties are generated when the first bastard is born.
- Fixed so holy orders can use their special units in a defensive war where they are the primary defender.
- Fixed CTD occured when starting between 1184-1185
- Fixed Duke Dafydd II of Gwynedd invalid state in history files
- Slowed down fleet movement
- Increased movement time for armies onto or off fleets

INTERFACE
- Added Favorite IP table to multiplayer menu
- Added an approve button for laws so you can change your mind later if you initially ignored the law.
- Fixed so you can see what characters has had a plot proposal sent to them.
- Now support to select ship-exclusive using ALT key.

MODDING:
- It's now possible to read additional data into existing landed titles in mods
- It's now possible to read additional data into existing religions in mods
- Added 'intermarry' parameter to religions, so you can specify if members tend to marry those of specific other religions
- Exported EXTRA_NR_OF_CHILDREN_FOR_PLAYERS to defines
- Fixed custom tooltip trigger and effect always returning true
- Exported ARMY_LOAD_UNLOAD_MOVE_COST to defines

Product Update - Valve
Chivalry: Medieval Warfare Sells 1 Million Copies

An incredible milestone has been reached, Chivalry: Medieval Warfare has sold over 1.2 million copies in just 9 months! To celebrate this milestone, Torn Banner studios has added character customization to Chivalry by way of a new update.

All info including patch notes are here:

http://www.chivalrythegame.com/blog/archives/1882

Thank you everyone for your support and see you on the Battlefield!

Product Release - Valve
PAYDAY 2 is Now Available on Steam!

PAYDAY 2 is an action-packed, four-player co-op shooter that once again lets gamers don the masks of the original PAYDAY crew - Dallas, Hoxton, Wolf and Chains - as they descend on Washington DC for an epic crime spree.
The new CRIMENET network offers a huge range of dynamic contracts, and players are free to choose anything from small-time convenience store hits or kidnappings, to big league cyber-crime or emptying out major bank vaults for that epic PAYDAY. While in DC, why not participate in the local community, and run a few political errands?

Product Update - Valve
The Pit: MindGames 1.1.5 - 1.1.6

v1.1.5
- Partial Big Picture compatibility! (screen text still refers to keyboard).
- Added controller support (Xbox 360 clones).
- Added border support for TVs (in options).

Fixes
- Can no longer use Duplication ability on Bio-Mods.
- Increased max-health regeneration amount while resting.
- Hologram for Glamour/Image Inducer no longer gets stuck on after reloading.
- Can no longer remove items from Starting Rooms (purple rooms) lockers unless starting there.
- Various AI tweaks.

Other Changes
- Psion and Ranger now available in Easy by default.
- Added slider to XP donater in Starting Rooms.
- Donated XP now worth more.
- All skills when beginning in Starting Rooms only cost 1 point to increase, but have a maximum cap.
- New monsters!
- New weapons!
- New recipes!


Default Controller Scheme

Basics:

LStick: - Move / windows Select (eg highlighting Lockpick Kit when interacting with Door)
A: - Interact / windows Select confirm (eg confirming use of Lockpick Kit)
LStick: - Next Tab/Panel/Section in UI (eg moving active area from inventory to cooker when in Crafting UI)
RTrigger: - Attack
RStick: - Target
X: - Reload
Y: - Pickup item
B: - Cancel / Menu


Advanced:

LTrigger: - Modifier (see "Modified:" below)

Guide: - Open Steam Community interface

RShoulder: - Modified: Next weapon
RStick: - Pressed: Skip Turn
- Pressed, Modified: Rest
LStick: - Modified: Facing (turn in place)
- Pressed: Zoom Out
- Pressed, Modified: Zoom In
Y: - Modified: Pickup multiple items
DPad: - Weapon Shortcut 1,2,3,4 (clockwise from top)
- Modified: Psionic Shortcut 5,6,7,8 (clockwise from top)

SotSdex
Start: - Open SotsDex
X: - Delete messages in SotsDex => Messages

Psionics
Back: - Open Psionics

Character Stats
LShoulder: - Open Stats

Inventory
RShoulder: - Open Inventory
LStick: - Modified: Move inventory item

Map
To view map, press B (exit/cancel) and select Map from menu.

NOTES
To select inventory filters, hold down LeftTrigger (modifier) and press LeftShoulder/RightShoulder (prev/next page)
Other examples include:
shortcuts when inventory is open
shortcuts when psionics are open
save/reload/reset for key bindings page


v1.1.6

Fixed Bugs
- No longer able to view controlled characters inventory if player's inventory was open
when control switched.
- Dragging a BioMod from Tesseract Well onto a weapon/armor now consumes
the BioMod.
- Glamour would occasionally not turn off. Fixed. (no, really. fixed)
- Various sound fixes.

Changed
- Updated tutorial and Game HUD text for controllers. Big Picture Compliant!

Additions
- Added resolution settings so players can specify fullscreen resolution other than
their current desktop resolution. NOTE: These resolution settings are only for
fullscreen. In windowed mode, the user can resize the window as before.

Product Release - Valve
Europa Universalis IV is Now Available on Steam!

Paradox Development Studio is back with the fourth installment of the game that defined the Grand Strategy Genre. Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire. Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy. True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with rich strategic and tactical depth.

Announcement - Valve
Today's Deal: Save 75% on Stronghold 3 Gold!*\n\nStronghold 3 Gold arrives with the new Blackstaff 5 mission single player campaign and bonus Historical Sieges.

Set during the events of Stronghold 3’s military story, the Blackstaff campaign follows Thomas Blackstaff as he hunts down the three escaped sons of The Rat. Travel across the sea to Greyshore Island to battle the Evil Brotherhood.

Bigger than ever before, the world’s favorite castle sim now contains 3 core campaigns (including the new Blackstaff Campaign), 4 multiplayer modes (including the new Coronation mode), a free build sandbox mode and 12 historical sieges.\n\nLook for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!\n\n*Offer ends Monday at 10AM Pacific Time\n
Product Release - Valve
Papers, Please is Now Available on Steam


Congratulations.
The October labor lottery is complete. Your name was pulled.
For immediate placement, report to the The Ministry of Admission at Grestin Border Checkpoint.
An apartment will be provided for you and your family in East Grestin. Expect a Class-8 dwelling.
Glory to Arstotzka


The communist state of Arstotzka has just ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin. Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists. Using only the documents provided by travelers and the Ministry of Admission's primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested.


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