ENDLESS™ Space - Definitive Edition - Valve
Save 50 to 66% on Endless Space as part of this week's Weekend Deal*!

This galaxy is ancient. Its first intelligent life was the civilization we call the Endless and all that remains of this people is what we call Dust. This substance has been found scattered throughout the galaxy and lost in forgotten temples, it once gave powers to admirals and galactic governors. The galaxy will belong to the faction that can take control of the Dust and uncover its secrets…

Guide one of eight civilizations as you strive for galactic dominion within hundreds of star systems. Play against up to seven opponents in quick match-ups or endless war. Generate an infinity of random galaxies where every start begins a new adventure and optimize each fleet for epic battles.

Plus, check out the new Disharmony DLC.

Disharmony brings a brand new experience to Endless Space players. A new faction with a unique play style, “The Harmony”, will make its appearance. Battles will be even more intense with the addition of fighters and bombers, battle formations, a new targeting system, a redesigned weapon system and enhanced invasion mechanics. The AI opponents will be significantly more unpredictable with the implementation of the new ‘Adaptive Multi-Agent System’. Prepare your empire for epic space battles!

*Offer ends Monday at 10AM Pacific Time
Rocksmith™ - Valve
Today's Deal: Save 75% on Rocksmith™!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends June 28th at 10AM Pacific Time
March of War - Valve
March of War is Now Available on Steam for Early Access!

The March of War Early Access pilot episode delivers a rich gaming environment with six distinct factions, each with their own dirty tactics. You are not confined to one faction; you can join all six. Some players will be die-hard faction fanatics, others will be multi-faction guns for hire. Pick your poison.

80+ units, 60+ maps, four gameplay modes… and this is only the beginning! New themed episodes are to be released on the first Thursday of every month, adding new content to the game.

It is your world, make a difference! March of War is designed to integrate player feedback, and player created content into the game. Players can vote on units they want to see in the game, they can also submit content including audio, stories, characters and new units. They can even propose episode themes.

The Incredible Adventures of Van Helsing: Blue Blood - Valve
The Incredible Adventures of Van Helsing DLC "Blue Blood" is Now Avialable on Steam!

Esteemed ladies and gentlemen, allow us to present Mr. Van Helsing’s charming, beautiful and witty aide: Lady Katarina, who doesn’t really require any further introduction. Our dangerous but beloved ghost lady has proven herself plenty of times. But did you think that that was all Borgovia could offer? Well, think twice! By owning the right accessory, you can turn Lady Katarina into an even more worthy companion to the legendary monster-hunter. Expand her range of skills and allow her to learn a few new tricks – a blue-blooded ghost never rests.

Thunder Wolves - Valve
An update to Thunder Wolves has been released:

- Added reconfigurable controls option
- Added invertable aim option
- Fixed resolution issues when using multiple monitors

Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixing a bug with Description strings getting cut off for the MAC and Linux versions
Half-Life 2: Deathmatch - Valve
An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart Half-Life 2: Deathmatch. The major changes include:

  • Fixed a regression that was causing jittery game play
Counter-Strike 2 - Valve
Release Notes for 6/26/2013

[ WEAPONS ]
- Further adjustments to the AUG/SG553.

[ MAPS ]
- de_mirage: Minor bugfixes.
- de_vertigo: Fixed bombsite naming, other minor bugfixes.

[ OVERWATCH ]
- Improved Overwatch test case distribution system.

[ MISC ]
- Whitelisted convars sv_vote_issue_kick_allowed and sv_vote_kick_ban_duration.
- Added a server concommand "removeallids" to unban all user IDs.
- Keybindings are no longer processed in front end when not connected to a server, fixes unexpected keybindings processing in main menu and when chatting in play with friends lobby.
- Fixed players in invalid Steam purchase regions getting error dialogs during play.
- Fixed votes incorrectly displaying player names with formatting symbols.
- Fixed a rare bug where friendly fire damage could count raw damage inflicted instead of actual health points subtracted towards warning or kicking for too much team damage.
- Official classic competitive matches will always allow players to connect even in rare cases when they were kicked and banned from the same game server instance during a previous classic casual game.
- When a player receives a cooldown for being kicked from too many matches it will show up on their main menu immediately and will not be delayed until the competitive match end.
- Adjusted the competitive cooldown for being kicked from too many matches to correspond to the violator's offense level starting at 30 minutes if it was the first competitive violation and following same cooldown computation rules as other types of cooldowns.
- A player who was matchmaking solo and was kicked by a party of 4 teammates will not receive a competitive cooldown for being kicked from too many matches.
- Exposed cl_interpolate convar, allows to disable entity interpolation during demo playback or on listen servers, interpolation is enabled regardless of client setting when connected to dedicated servers.
- Added grenade trajectories when in spectator mode with glows on. Set sv_grenade_trajectory_time_spectator 1 to turn them on.
- Fixed a crash on OSX 10.6.8 when downloading custom maps resources from community servers.
Product Update - Valve
We have released an update to the Source SDK, bringing support for Mac OS X and Linux to mod developers and exposing the ability for virtual reality support in your mod. The biggest change with this update is that we are using github to host the source code. You will find the code here. This Source SDK 2013 release also includes a new license that can be found here. This new license allows mod authors to share their changes to the SDK more easily.

The other change with the Source SDK is that now Hammer and the other mod tools ship with their respective games instead of as part of the SDK Launcher. The launcher itself is being phased out, so it will disappear from your Tools list. You can find information about how to run the tools from the games here.

The source for this new SDK release includes the latest code for all the included games, and has many new features:
• The games now build and run clients on Windows, OSX, and Linux. Dedicated servers are supported on Windows and Linux.
• Steam Pipe (the new Steam content delivery system) is supported by the sample mods. Existing mods can change their gameinfo.txt to match the new format and gain Steam Pipe support.
• Support for Virtual Reality via the Oculus Rift has been added to the SDK. Running a compatible mod with -vr on the command line will run the mod in stereo and enable head tracking on the Rift.

You can find instructions on getting started with the new Source SDK 2013 on the Valve Developer Community wiki.
Dungeons & Dragons: Chronicles of Mystara - Valve
Version 1.0.1
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BUG FIXES
- Start-up Crash Error
- Autosave Error

The new patch should address the above two issue for a majority of people who have been experiencing these symptoms. However, we are aware that a select group of users are still experiencing issues related to the above errors, and we are continuing to investigate the situation. We apologize for the inconvenience and ask for your continued patience until the problems are resolved. Thank you."
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