Product Update - Valve
Source Filmmaker version has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

  • fixed occasional startup crash when the “game window too small” dialog is shown
  • fixed bug switching back from particle editor to the SFM
  • fixed invalid cubemaps causing overbloom of specular in various maps
  • added Meet the Engineer session

Product Update - Valve
Updates to King Arthur II - The Role-playing Wargame have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

Major changes include:

King Arthur II – The Role-playing Wargame v1.1.08

- Fixed an issue of unit levels at Military Training
- Quests don’t spawn on armies anymore
- Fixed display bug at the final Objectives
- Fixed Minimap issue of Victory Locations in certain battles
- Sir Lancelot's Grail Shard fixed
- Retroactively fixed an issue with earlier saves being stuck regarding late-game Objectives
- Fixed issue of forged set items (recipe)
- “Beast Master” skill fixed
- “Respected” trait fixed
- Fixed recipes lacking components – missing components added to the Campaign
- Fixed path finding on the Campaign map – clearly seen if a location is reachable on ground or Teleport required
- Hero requirement at battle quests fixed
- Fixed the tooltip of Spellpower at the Military panel
- “Beastmaster” trait boosts the Lair locations in the province of the liege lord from now on
- Several issues fixed at the Spanish, French, Russian and German localized versions
- Other minor bug and balancing fixes
Product Update - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Fixed HTML panels not always showing
Announcement - Valve
Today's Deal: Save 75% off Naval War: Arctic Circle!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Product Release - Valve
Save 66% off on Dungeon Defenders* during this week's Midweek Madness.

Dungeon Defenders has also added support for Steam Workshop! Players can access Steam Workshop in-game or through their web browser, to download and distribute user-created content. These new maps and mods can be used to play online or locally, and work across both PC and Mac using SteamPlay. Content is authored using the Dungeon Defenders Development Kit, based on Unreal Engine 3, and can contain customized artwork, enemies, loot items, and game code. So intrepid map designers and programmers take heart, you now have a built-in Steam audience for your original creative work.

In addition, Quest for the Lost Eternia Shards Part 4, a new expansion for Dungeon Defenders, is now available on Steam!

*Discount does not apply to Quest for the Lost Eternia Shards DLCs.

Product Update - Valve
- Defense DLC (new multiplayer game mode with 5 new maps) added
- Two multiplayer Duell maps added.
- Additional languages Russian, Polish and Czech added

Product Update - Valve
- updated to version 1.3.5, contains some fixes of some rare crash bugs
- Additional languages Russian, Polish and Czech added

Product Update - Valve
Nation Red 1.98 Update

- Added a new Barricade map: Prison (playable in Single Player, Local Coop and On-line Coop). Many players have asked for a map without NPCs to protect. The Prison map has no NPCs plus four fence corridors on the left and right side of the map from which zombies are escaping. Each escape rout is initially handled by 3 concrete barriers and a sentry gun.

- Added difficulty setting in Free Play and Barricade game menu. You can now select Very Easy, Easy, Normal, Hard and Severe settings before starting a game. You can then still fine-tune by using TAB during the first minute of gameplay.

- Added 5 new Steam achievements:

Fifteen Minutes In Jail: Survive for 15 minutes on the Prison barricade map

Thirty Minutes In Jail: Survive for 30 minutes on the Prison barricade map

Red 101: Collect 100 Nation Red achievements

Collateral: In a Free Play or Barricade game, choose Friendly Fire and use the M107 sniper rifle to kill 50 suicide bombers

Wipeout: In Free Play or Survival, kill 100 zombies within the first 30 seconds of the game (hint: use the new difficulty settings)

- Strategic Mode: Hitting a key jumps straight to perks beginning with that letter; i.e. hitting 'P' will jump to 'Pneumatic Destroyer'. This makes picking perks much quicker and easier.

- Strategic Mode: Increased scroll speed to navigate the perk list

- Reduced reload times of the Uzis and Mp5 weapons by 30%

- Overhauled the flamethrower weapon: improved line of fire and reduced reload time by 30%. You'll be able to use it to selectively kill instead of just aiming in a wide arc/area.

- Number of bodies option: updated so when set to zero (0), all bodies fade out immediately, no bodies linger on screen. Use this for a clean battlefield without bodies being confused with live zombies.

- Added an option to disable comms/radial menu (useful for gamepad users who accidentally press down the thumbstick)

- Initial number of zombies on map scales according to difficulty setting. Use high settings for Fastest 100 and 1000 kills leaderboards. You should be able to hit 100 kills in less than 30 secs. when playing on Severe or in Survival Mode.

- Counterblow no longer affects bosses in multiplayer games

- Several small bugfixes
Press Release - Valve
Enlisting the community to help select new titles

July 9, 2012 -- Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced Steam Greenlight, a new platform feature that enlists the community’s help in selecting some of the next games to be released on Steam.

Steam Greenlight will allow developers and publishers to post information and media about their game in an effort to convince the Community that their game should be released on Steam. Greenlight piggybacks on Steam Workshop’s flexible system that organizes content and lets customers rate and leave feedback.

As well as serving as a clearing house for game submissions, Greenlight will provide an incredible level of added exposure for new games and an opportunity to connect directly with potential customers and fans.

“Making the call to publish or not publish a title isn’t fun,” said Anna Sweet, at Valve. “Many times opinions vary and our internal jury is hung on a decision. But with the introduction of the Steam Workshop we realized an opportunity to enlist the community's help as we review certain titles and, hopefully, increase the volume and quality of creative submissions.”

Steam Greenlight will be released August 30.

For more information, please visit
Product Update - Valve
July 9, 2012 UPDATE
Fixed an issue with crash when exiting game.
Fixed bug with lighting on levels.
Added user levels in scoreboard (in-game only).
Fixed an issue with PlayGame button in localized versions of the game.