Product Update - Valve
Super MNC Rule Changes: 6 (v36339)

Free Pro Rotation: Assault, Cheston, Combat Girl, Karl, Tank, and Wascot.
The Icemen have lost Rule Changes: 6. Oh that's too bad, it was really going places.
It's new map week in Super Monday Night Combat! Gun Mountain has been added to the map rotation. Gun Mountain features a new hazard: The Shelly Cannons. They are the giant guns of Gun Mountain. They cost $750, recharge every 2 1/2 minutes, and will shell the enemy half of the map.
We are also launching our first set of Flair! Flair are small pieces of... well... flair that you can place on your Pro. Currently only a chest slot is available but we will expand the system in future updates. Check it out!

As always, feel free to leave us feedback at www.uberent.com/forums! If you have issues please email support@uberent.com.
The current version is: v36339. If you don't have this version, please restart your game.

New Rules
• Moneyball: Damaging the Moneyball now adds 1 second to the current shield reset time with a maximum of 20 seconds, instead of automatically setting the shield reset to 20 seconds.
• Base Turrets: Damaging Base Turrets now adds 1 second to the current shield reset time with a maximum of 40 seconds, instead of automatically setting the shield reset to 40 seconds.
• Improved the store menu. Added larger icons. Added full uniform, head, torso, and leg filters for uniforms.
• Added "Match Found" sound will now play when the game window is not in the foreground. This can be turned off in the options menu.
• Added a button to hide chat in the minimized chat bar.
• Changed maximum custom classes from 15 total to 5 per Pro. If you currently have more than 5 for a Pro, you will keep what you have.
• Added the ability to delete custom Pros.
• Improved readability of highlighted item in UI drop down lists.
• Clicking on "Help" now takes into account what screen you are on.
• Uniform items are now broken out into full uniform, head, torso and legs.
• Player's Agent/Free Agent status is now displayed in your Profile. You are a Free Agent until you purchase something via real money. After that you become an Agent and can use Steam trading.
• Death Recap UI now shows only the last 12 seconds worth of damage, giving you a better idea of how you died.
• Added new effect for critical headshots.
Bug Fixes
• Fixed clicking on the game window when it does not have focus issuing a click at the last position the mouse was at when it last had focus.
• Fixed a failure to get Friends List with certain names.
Bundles
• New Bundle: 15 Pieces of Flair
• New Bundle: Monday Night Fever
Flair
• Added Flair: Flair are small items you can place on your Pro. Currently there is only chest pieces but this will expand in the future.
• Added Flair to Post-Game Prizes
• New Flair: Bullseye
• New Flair: Franky
• New Flair: Gracie
• New Flair: Rainbow
• New Flair: Target
• New Flair: Magic Fart
• New Flair: Peace
• New Flair: Skull Haze
• New Flair: Skull Crack
• New Flair: Derpycorn
• New Flair: Tiki
• New Flair: Ammo and Bacon
• New Flair: Bacon Strips
• New Flair: Assassin Mudflap
• New Flair: Big Angry Beaver
Products
• At'em Bomb: Removed from Post-Game Prizes because it's free.
• All Magnet: Now changes the priority of pulling churros based on your current health.
• Bot Buster: Fixed bonus from not resetting when the player respawned, making it so that only the first 100 bots ever added an effect.
Downtown Spunky Arena
• Continued art revisions.
• Optimized some of the art for better client performance.
Gun Mountain
• New map: Gun Mountain
• New hazard for Gun Mountain only: Shelly Cannons - $750 to use, 2 1/2 minute cooldown, shells the enemy side of the map.
Loco Moco Arena
• Fixed a hole in Icemen base at the outer edge of map where Pros could get stuck.
Assassin
• New Taunt: Monday Night Fever
• Shuriken Launcher: Radius 8 -> 16 - Should fix some instances of the shurikens doing no damage.
Assault
• New Taunt: Monday Night Fever
Captain Spark
• New Taunt: Monday Night Fever
• New Uniform: Captain Romance
Cheston
• New Taunt: Monday Night Fever
Combat Girl
• New Taunt: Monday Night Fever
Gunner
• New Taunt: Monday Night Fever
• Gunner Deploy: Initial armor now increases with upgrade level: 125/250/300/400
• Gunner Deploy: Headshot protection now activates at the start of the deploy, and deactivates at the end of the deploy pack up animation.
• Minigun and Dual Minigun: Spin down time: 2 -> 4
• Minigun and Dual Minigun: No longer sets spin to 0 when using slam or juice. If you slam or juice with the weapon spun up, you will only lose a little spin.
• Minigun and Dual Minigun: Reloading now removes any spin up.
Gunslinger
• New Taunt: Monday Night Fever
• Knee Cap: Range: 2304 -> 2048
Karl
• New Taunt: Monday Night Fever
Leo
• New Taunt: Monday Night Fever
• Venice Defense: Added death explosion and no longer stays on ground after its death.
• Mona Laser: Explosive damage: 40 -> 55
• Mona Laser: Damage: 55 -> 65
• Mona Laser: Range: 2048/3072 -> 1536/2560
• Mona Laser: Alt Fire recovery per damage: 0.075 -> 0.08
• Mona Laser: Alt Fire heal will now heal friendly Combat Kitties, Firebases, and Venice Defenses.
Megabeth
• New Taunt: Monday Night Fever
• Rocket Ma'am: Optimized the rocket trail.
Sniper
• New Taunt: Monday Night Fever
Support
• New Taunt: Monday Night Fever
• Firebase: Now has its own death effect.
• Firebase: Slightly improved the look.
Tank
• New Taunt: Monday Night Fever
• Tank Shield: No longer protects Tank from the Annihilator or Ejectors.
Veteran
• New Taunt: Monday Night Fever
Wascot
• New Taunt: Monday Night Fever
Product Update - Valve
GAMEPLAY
- Enabled Treant Protector!
- Ancient Apparition: Fixed Ethereal and Guardian Angel blocking Ice Blast's shatter.
- Batrider: Fixed bug with refreshing old stacks of Napalm after upgrading the ability.
- Beastmaster: Fixed Inner Beast not affecting siege units.
- Chen: Fixed Holy Persuasion working on Spirit Bear.
- Dazzle: Fixed Shadow Wave not doing its damage around the aoe of the last target.
- Doom: Fixed Sphere working under Doom (Sphere will still block Doom).
- Drow: Fixed Trueshot Aura not affecting siege units.
- Lich: Fixed timing on Chain Frost ministun.
- Lone Druid: Fixed Entangle affecting wards.
- Lone Druid: Fixed Battle Cry not affecting other units he owns.
- Outworld Destroyer: Fixed Arcane Orb against wards.
- Puck: Fixed being able to cast Phase Shift while rooted.
- Pudge: Fixed Meat Hook interrupting channeling spells if the target is magic immune.
- Riki: Fixed being unable to cast for a brief moment after using Blink Strike.
- Spirit Breaker: Fixed Charge of Darkness not getting interrupted by ensnares.
- Fixed all heroes having 1 armor more than intended.
- Fixed Medallion of Courage interaction with Magic Immune units.
- Fixed denying an allied Necronomicon unit causing Last Will to hurt you.
- Fixed dying to Neutrals ending your kill streak counter.

UI
- You can now ping runes to let your teammates know which type of rune it is.
- Tranquil boots now update movement speed and armor on the HUD when broken.
- You can now click on player names in the waiting for players dialog to go to their Steam or Dota 2 profiles.
- For units with lifetime (wards, illusions), the XP bar is now used to show lifetime remaining.

VISUALS
- Added a new player-only aegis post-death effect.
- Fixed some spells not obeying the "no screen shake" setting.
- Added healing overhead messages for Mek, Chen, Lifestealer, Necrolyte, and Witch Doctor.
- Added bonus damage overhead message for Lifestealer's Feast.
- Gave Death Prophet's spirits a unique attack effect when hitting buildings.

SOUND
- Added additional dialog for Earthshaker, Pudge, Storm Spirit, Shadow Fiend, and Doombringer.

BOTS
- Bots on medium difficulty or below will no longer try to interrupt channels.
- When doing Rosh, bots will no longer wait for their optimal tank. Now they'll start attacking when more than one hero has arrived, and will use the best tank of the heroes present.
- Bots will no longer consider damage from passives as an indication that a human is intending to attack-to-kill.
- Fixed bug where bots wouldn't use the courier if their stash was empty (even if they had items on the courier).
- Bots will be slightly more aggressive about using couriers that are carrying their items.
Client Update - Valve
A Steam client update is now available. To apply the update, click the Steam menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

- Fixed overlay for games using older versions of DirectX
- Fixed startup failure on Windows XP SP1 ("unable to load library steamUI.dll")
Product Update - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fatal engine errors are now written to the server log file
  • Added sv_lowedict_threshold and sv_lowedict_action which allow the engine to take action before running out of free edicts
    • Possible values for sv_lowedict_action are: 0 - no action, 1 - warn to log file, 2 - attempt to restart the game, if applicable, 3 - restart the map, 4 - go to the next map in the map cycle

Team Fortress 2
  • Added The Sneaky Spats of Sneaking
  • Added new promotional items
  • Added koth_badlands to eligible quickplay maps
  • Added changelevel_next server command which changes to the next map in the map cycle
  • Added mp_restartgame_immediate ConVar which has the same effect as mp_restartgame without a delay
  • Fixed The Manmelter using the wrong muzzle flash effect
  • Fixed The Frying Pan not being positioned correctly for some classes
Product Update - Valve
- Fixed crashing on Career screen for some high-rank users.
- Fixed loading screen layout when connecting to VAC-secured servers.
- Fixed "Lost Signal" display appearing in many cases when using Commander Spectate.
- Updated localizations.

Product Update - Valve
Nuclear Dawn Update 6.3
New Features
- Increased rank cap from 60 to 80. Rank is based on xp, so some players may already be higher than 60.
- Added new team-based gizmos for levels 65, 70, 75, and 80. Whole team gets effect of highest level one equipped by any player on team.
- Added all new loading screen to show map overview, server info, loading progress, and game tips.
- Added squad-only voice chat (default B).
- Added ability for commander to spectate a troop.
- Added support for player sprays (can disable serverside with "sv_allowsprays 0" or clientside on Options -> Other ).
- Added new particle effects for medpacks, ammo packs, radar kits, and players with Nano Skin active.
- Added beta support for Source TV ( most things from here apply, https://developer.valvesoftware.com/wiki/SourceTV ).

Other enhancements
- Transport Gate teleport menu now auto-closed after teleporting (can be changed in Options -> Other)
- Scoreboard now shows above other hud elements.
- Added bots column to server browser.
- Added ach_headshot_progress client command to show detailed progress toward Headshot achievement.
- Added an error message (rather than silent failure) to show when server connection failed due to server being VAC-secured with insecure client.
- Removed cheat flag from server spawn time convars Tag with Play Now penalty will be applied if changed.
- Many engine stability fixes.
- Unlocked client viewmodel_fov convar.
- Updated localizations.

Balance Changes
- Added radarkit to Stealth Sniper kit.
- Adjusted damage dropoff factors for all weapons.
- Capped max resources at 250,000 to prevent issues when it gets too high.

Other Fixes
- Fixed rare occurence where player could be only half-spawned, unable to move.
- Fixed team selection panel showing at round start while spectating.
- Fixed issue where medpack would sometimes show clipping into view when spectating a Support player.
- Fixed some keys getting stuck in commander mode.
- Fixed "retry" client console command.
- Fixed rare grenade-related server crash.
- Fixed a rare listen server crash related to player stats.
- Fixed bots not showing in player counts on in-game status command and server queries.
- Fixed potential gizmo exploit.
- Cleaned up and fixed many console messages and errors.

Oasis
- Fixed getting stuck at primary point.
- Fixed getting stuck on a corner of a building near the broken glass walkway.
- Fixed plants sticking through floor near CT base.

Metro
- Fixed getting stuck at primary point.
- Added additional no-build areas to avoid structure deployment inside buildings.

Silo
- Fixed able to deploy structures inside a pallet stack near Primary area.
- Fixed floating secondary point near EMP Base.
- Adjusted a few no-build areas.
- Removed the roof near the EMP base to make it easier to deploy structures.
- Adjusted secondary area near EMP to make more space for placing structures.
- Additional optimisation pass due the adjusted secondary area.
- Converted a physic prop to a multiplayer physic to improve performance.
- Fixed a few small issues throughout the map.

Known issues
- In-hand weapon model is not drawn in first-person spectate in Source TV.

Product Release - Valve
Free to Play - Moon Breakers is now available on Steam!

Moon Breakers is a free to play, multi-player 3D space combat game set in an alternate WWII-inspired future. As either a Government or Pirate pilot, take to the stars in single-seat starfighters and engage in epic dogfights for Helium-3 around the galaxy. A modern multi-player take on the classic space combat genre of the 1990's, Moon Breakers delivers thrilling gameplay with simple controls that will have you flying and shaking bandits off your six in minutes. Climb in and get ready for launch... there are fortunes to be made.

Also available are the Rookie Bundle, the Flyboy Bundle and the Big Cheese Bundle. Increase your Cred immediately with any of these bundles at prices lower than the in game store!

Announcement - Valve
The Ubisoft Publisher Weekend begins today with 33% off the Ubisoft Catalog*! Additionally, each day will bring a new Daily Deal with even deeper discounts!

Today only, save 75% off the Tom Clancy's Ghost Recon Franchise*!

Plus, this weekend only, Pre-Purchase the Tom Clancy's Ghost Recon: Future Soldier™ Deluxe Edition for the Standard Edition price. Pre-Purchase also includes Ghost Recon Future Soldier inspired items to use in Team Fortress 2!

Be sure to check back each day, now through Sunday, for more great deals!

*Discount does not apply to the Tom Clancy's Ghost Recon: Future Soldier™ Pre-Purchase.

Announcement - Valve
Today's Deal: Save 75% off Take On Helicopters!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are.

Product Release - Valve
Gratuitous Tank Battles is Now Available on Steam and 10% off until 10AM PST Thursday, May 24th.

Gratuitous Tank Battles is a unique hybrid of tower-defense, strategy, simulation and RTS. Set in an alternate history timeline where World War I never ends, you are the commander of allied forces fighting right up to the year 2114, where Mechs and lasers are used alongside tanks and rifles. The war continues across Europe, with the allied commanders still locked into the optimistic patriotism of the 1900s.

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