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The brand new helicopter game from independent developers Bohemia Interactive – creators of the award-winning military-Sim series Arma 2. Built upon over 10 years of experience in cutting-edge simulator development, Take On Helicopters immerses players within beautifully rich landscapes and an authentic flight model.
Release Date: Oct 27, 2011
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Buy Take On Helicopters

$19.99

Packages that include this game

Buy Take on Helicopters Bundle

Includes 2 items: Take On Helicopters, Take On Helicopters: Hinds

Just Updated

Take On Helicopters Now Includes Two Free DLC!

Take on Helicopters - Rearmed

Take On Helicopters: Rearmed is a free official DLC for Take On Helicopters. It seamlessly merges Arma 2 and Arma 2: Operation Arrowhead content into the game. Fly your helicopter over the gorgeous autumn landscape of Chernarus, dodge incoming fire from a myriad of Anti-Air weapon systems, and fight in massive combined arms operations.

Take On Noisecontrollers is an entirely free DLC for Take On Helicopters.

Fusing two seemingly disconnected worlds, it is one of the first forays of hardstyle music into gaming.

The exciting collaboration between DJ and producer duo Noisecontrollers and Bohemia Interactive, has produced a fun expansion for everyone to enjoy.

Owners of Take on Helicopters will automatically download this content the next time they update their game.

About the Game

The brand new helicopter game from independent developers Bohemia Interactive – creators of the award-winning military-Sim series Arma 2. Built upon over 10 years of experience in cutting-edge simulator development, Take On Helicopters immerses players within beautifully rich landscapes and an authentic flight model.

The player takes on the role of a civilian helicopter pilot. Harry Larkin’s aviation business has fallen on tough times. Built up over decades, it’s now only days away from closure. His sons face an uncertain future, struggling to save the company their father spent his whole life building. Together, they must take on contracts and competitors; together, they take on helicopters!

Take your first steps towards mastering rotor-wing flight across a massive range of enjoyable challenges, or create your own missions using the powerful easy-to-use mission editor.

Take to the air above two beautifully rich and expansive environments, based upon real-world North American and South Asian terrain-data.

Take on cutting-edge technology, helicopters modeled in stunning detail, a large-scale, open-world sandbox and authentic flight dynamics…

Take On Helicopters Offers:

  • High fidelity flight dynamics modelling
  • Richly modelled helicopters & cockpits
  • Expansive & detailed environments
  • Powerful & intuitive mission editor
  • Multiplayer – co-op & competitive scenarios

Take On Helicopters features two huge terrains:

  • Seattle, a 60x60km chunk of North America
  • South Asia, a 120x120km terrain populated with vegetation and urban structures.

Take On Helicopters introduces the player to three distinct classes of helicopter:

System Requirements

    Minimum:

    • OS:Windows XP
    • Processor:Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz or faster
    • Memory:2 GB RAM
    • Graphics:NVIDIA GeForce 8800GT or ATI Radeon 4850 with Shader Model 3 and 512 MB VRAM or faster
    • DirectX®:dx90c
    • Hard Drive:20 GB HD space
    • Sound:DirectX 9.0c compatible audio-card

    Recommended:

    • OS:Windows Vista, Windows 7
    • Processor:Intel Dual-Core 3GHz or AMD Dual-Core Athlon 3GHz or faster
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce 9800GT or ATI Radeon 5850 with Shader Model 3 and 1024 MB VRAM or faster
    • DirectX®:dx90c
    • Hard Drive:20 GB HD space
    • Sound:DirectX 9.0c compatible audio-card
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
20 of 25 people (80%) found this review helpful
186 products in account
3 reviews
478.0 hrs on record
Take on Helicopters is fairly accurate simulator for helicopters, although some aspects could use some improvement. But TOH also is a vehicle simulator. You can do dough-nuts in a Hummer if you like, or jump hills. It also models bullet trajectories pretty good. TOH is more than just a helicopter simulator. It is a gaming platform for player made missions. Single and multi-player.

Flying Helicopters in accurate flight models has a bit of a learning curve. This is what makes TOH good and bad. Good for hard-core simmers, bad for the kids that just want to shoot something. Career mode is just training to teach you to fly and get used to what the game offers. Player made missions is where the real action is. Well worth the money.
Posted: March 3rd, 2014
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14 of 23 people (61%) found this review helpful
317 products in account
27 reviews
10.4 hrs on record
-First Day Reviews-

**Using Dual Joy Sticks to fly my chopper (Highly Recommended)**

Journal Entry 1

I chose to fly the smaller black scouty chopper and after getting it in the air and learning the basics on flying I took off to venture the city. I was able to enjoy relaxing music and glide around Seattle taking in the sites. Beautiful vistas and sun flares bouncing off my windows, true relaxation.

Journal Entry 2

After a slightly more aggressive song entered my headphones I decided to test the limits of my chopper and dropped it closer to street level. I tested my skills by following a black Suv at 15M off his roof for what seemed like an hour, im sure the driver will go home paranoid tonight thinking the government is after him.

Journal Entry 3

Landed inside the stadium field in the middle of the city after fighting with some very violent winds. Felt like a pro even though im sure most pilots would be able to land a jet in the space that I had just proudly conquered.

Journal Entry 4

Unfortunately when I exited my chopper to walk around the stadium I forgot to tune down the lift controls.... So upon exiting I turned around just in time to see my chopper hover onto its side make a violent grinding noise and explode in a fiery wreckage.

Journal Entry 5

Now chopper-less I decided to proceed on foot and explore. But to my loss there was no open exits in the stadium so here I sit until they host the next baseball game :(


8/10





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Posted: May 31st, 2014
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9 of 15 people (60%) found this review helpful
354 products in account
1 review
0.5 hrs on record
Put aside all the awful bugs, including a multi-step process that I had to go through just to get the Hind DLC, which I payed for, to work, and you have a fundamentally flawed game. That flaw? The engine.

This feels like the ARMA engine equivalent of a bad sourcemod. And it does feel like a mod. The menus are awful, the game looks awful, feels awful, and doesn't run as well as it really should.

For people who are familiar with the ARMA engine, I only leave you with one warning: this is ARMA, but with more helicopters and none of the fun of ARMA. Whether that appeals to you, is personal preference.
Posted: March 7th, 2014
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2 of 2 people (100%) found this review helpful
81 products in account
1 review
0.7 hrs on record
This game is far to touchy, I am a trainee and cannot complete the landing in the guide.
I would "NOT" waste my money guy, I already have wasted a few bob.
Posted: May 19th, 2014
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1 of 1 people (100%) found this review helpful
43 products in account
5 reviews
4.8 hrs on record
While the flying mechanics are pretty impressive, everything else about the game really let me down. The story feels so half-♥♥♥♥♥ that it took all the fun out of the flying. I bought this game hoping for an immersive adventure as an owner of a helicopter comany but all I got was a bunch of glitches and a really bad tour of Seattle. Again, I will say the flight mechanics are impressive but that to me is the basline of the game. Building great content on top of that baseline is what I was interested in and that underdelivered.
Posted: May 26th, 2014
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128 of 175 people (73%) found this review helpful
384 products in account
5 reviews
31.9 hrs on record
I own this game quite a while, occasionally taking free flights in Seattle and i must admit - level of detail in envelopment is far beyond for any flight simulator game even today. There is probably thousand of different models for buildings, not only for landmark, but any major building have it's own model and detailed texturing. Those also all collision enabled, meaning you can crash or land on. Even trees are crashable 3D models. You can even land and get out of your bird and start playing ARMAII in Seattle. Or in normal ARMAII maps - if you own it in Steam.

I was so looking forward to start playing single player campaign, imagining limitless country of fun with all goodness above combining with full range of civil helicopter's activities, starting with simple taxi missions and ending with sling load operation and search-and-rescue mission using FLIR (thermal vision camera).

To my very disappointment there is - as we russians say - one spoon of ♥♥♥♥ in barrel of honey. And it's flying itself. I'm not IRL pilot so i can't explain things in the right worlds, but i own (and fly almost daily) DCS UH-1 and X-Plane 10 with some payware helos, so i guess i know that is right and that is wrong. And TKOH helicopters are behaves wrong. More of that - they all share same dynamics, just with different coefficients. For example all of them have same speed. It's not like i didn't notice that playing free flights, i just thought i could deal with slow response, overreacting titling and nonexistent transition on lightest bird in campaign.

Turns out what with adding more power by coefficients thing only becomes worse, so heaviest copter not only overreacting inputs (but still slow) but tends to get lift with smallest lateral movement and suddenly drop it then you manage to get steady. Combined with oversaturated (remember - we have add power) tendency for forward movement (you need a several degrees of back pitch to hold it in place) makes most docile and presumable easy to hover craft unmanageable. So on second container in 7th mission of campaign i ragequit.

Speaking of campaign - in 7 (+2 sidemissions) missions i did, there was only two civilian missions. Three if you count whale seeing mission, but single engine helo without emergency water landing equipment not sounds like civilian job for me here. And there is more of such nonsense. Why two-engine helicopters goes down after one failed? Yeah we have two turbine for fancier look. Why we need rope insertion on flat roof in heavy wind, especially after i perfectly landed before mission marker even appears.

Concluding, i wouldn't recommend this game to any flight sim enthusiast. Despite perfect envelopment flying itself is unbearably broken and won't be fixed because of 3rd party component BI have to rely here.
Posted: January 7th, 2014
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