Natural Selection 2 - WasabiOne
Fear is coming: The Reaper Alien Skin Pack transforms Natural Selection 2’s alien lifeforms into a new, terrifying form. Pale like death’s horse and bones as black as death itself cut through the light and bring darkness to those who oppose. Only the bravest marines stand against these vicious, mutated Kharaa!

The Community Development Team (CDT) announces more customization to NS2 with the release of the REAPER alien skin pack! In the pack you get five new Alien Skins, one for each of the Alien Classes and a special REAPER Shoulder Pad for marine players. Halloween is the best time to dress up in ghoulish costume, now you can wear your REAPER outfit in NS2 to suit your own devilish deeds.

http://store.steampowered.com/app/310100
Natural Selection 2 - Valve
Today's Deal: Save 75% on Natural Selection 2!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Saturday at 10AM Pacific Time
Natural Selection 2 - contact@rockpapershotgun.com (Alec Meer)

No-one in their right mind would have put down money on ‘sandbox submarine adventure‘ being the next project from the creators of human vs alien FPS/RTS crossbreed Natural Selection. I> did, however, and as a result I became a billionaire. Unfortunately I then put down a billion quid on Destiny turning out to be Frog Fractions 2 in disguise, and now I am poor again. Swings, roundabouts.

Devs Unknown Worlds have been teasing bits and bobs of Subnautica – for that is the submarine game’s name – for a while, but now they have video footage of how badly wrong being full fathom five can be. Here is a fact: a video is like a picture, but it moves and sometimes there is sound too. I hear it’s the future. … [visit site to read more]

Sep 3, 2014
Natural Selection 2 - UWE.Strayan (NS2HD)


The Natural Selection 2 Community Development Team has just released update 269! Here is what's inside:

FIXES
Fixed issues of the texture manager which caused the client to crash while loading textures which use rgba compression or include mipmaps
Fixed that using non precached cinematics crash the client
Fixed Quick Join
Fixed long load times with some HDDs caused by overloading the io queue with too many worker threads
Fixed Alien Lifeform Counters in the Alien Buy Menu
Fixed that Jetpacks did not show up correctly at the scoreboard
Fixed triggers and models having incorrect settings in the editor_setup causing things like e.g. ladders not to work at maps
Fixed that client mods which fail the consistency check were not disabled.
Fixed some other issues with cinematics (causing things like client crashes when someone used umbra)
Fixed that echoed structures were not attacked by arcs.
Added draw calls back to r_stats
Fade Blink sound volume was corrected
Fixed Overview.exe crash
Fixed some issues with the linux client

Improvements
“ForceEvenTeams” vote now uses the skill ratings from hive to balance teams. It avoids moving players that have already chosen a team and first tries to balance the teams using the players in the readyroom. If it must swap players that have already chosen a team, it uses the minimum number of them so most people will stay on the same team.
New commands for controlling loading behavior:
res_workers n (n = number of used loading worker threads, default 1 )
res_prelock on/off
res_preload on/off
res_verbose 1-3 ( turns on verbose logging at loading )
Commander Hints are now fully translatable
Polish translation is now 100% done (thanks to Carnage and Acedude)

SDK
Fixed Editor volumes missing the size parameter.

Leave comments here and on the NS2 blog for the CDT to read!
Sep 3, 2014
Natural Selection 2 - Hugh


The Natural Selection 2 Community Development Team has just released update 269! Here is what's inside:

FIXES
Fixed issues of the texture manager which caused the client to crash while loading textures which use rgba compression or include mipmaps
Fixed that using non precached cinematics crash the client
Fixed Quick Join
Fixed long load times with some HDDs caused by overloading the io queue with too many worker threads
Fixed Alien Lifeform Counters in the Alien Buy Menu
Fixed that Jetpacks did not show up correctly at the scoreboard
Fixed triggers and models having incorrect settings in the editor_setup causing things like e.g. ladders not to work at maps
Fixed that client mods which fail the consistency check were not disabled.
Fixed some other issues with cinematics (causing things like client crashes when someone used umbra)
Fixed that echoed structures were not attacked by arcs.
Added draw calls back to r_stats
Fade Blink sound volume was corrected
Fixed Overview.exe crash
Fixed some issues with the linux client

Improvements
“ForceEvenTeams” vote now uses the skill ratings from hive to balance teams. It avoids moving players that have already chosen a team and first tries to balance the teams using the players in the readyroom. If it must swap players that have already chosen a team, it uses the minimum number of them so most people will stay on the same team.
New commands for controlling loading behavior:
res_workers n (n = number of used loading worker threads, default 1 )
res_prelock on/off
res_preload on/off
res_verbose 1-3 ( turns on verbose logging at loading )
Commander Hints are now fully translatable
Polish translation is now 100% done (thanks to Carnage and Acedude)

SDK
Fixed Editor volumes missing the size parameter.

Leave comments here and on the NS2 blog for the CDT to read!
Natural Selection 2 - UWE.Strayan (NS2HD)


The hits just keep on coming - The Community Development Team has just released Build 268, and it is available in your Steam Library right now! Check out this intel update from ItsSuperEffective to find out what's inside:

https://www.youtube.com/watch?v=J9xOMHpOhFg

To see the whole list of changes that went into Build 268, head on over to the Natural Selection 2 blog!

Be sure to leave comments for the NS2CDT, so they can hear what you want to see in future updates.
Natural Selection 2 - Hugh


The hits just keep on coming - The Community Development Team has just released Build 268, and it is available in your Steam Library right now! Check out this intel update from ItsSuperEffective to find out what's inside:

https://www.youtube.com/watch?v=J9xOMHpOhFg

To see the whole list of changes that went into Build 268, head on over to the Natural Selection 2 blog!

Be sure to leave comments for the NS2CDT, so they can hear what you want to see in future updates.
Aug 5, 2014
Natural Selection 2 - UWE.Strayan (NS2HD)


The evolution continues: Build 267 contains ver 260 individual changes, and represents the culmination of two months of hard work from the NS2 Community Development Team.

Better performance, more modding options, a new skill-tracking system, better matchmaking, more fonts supported, more languages supported, the list goes on and on. Check this Intel Update from ISE:

https://www.youtube.com/watch?v=uw1Uhu1Ioa4
To read the whole changelog, head on over to the NS2 Blog.



What do you think of 267? What do you want to see in 268? Post your thoughts in the comments below, or head on over to the forums.
Aug 5, 2014
Natural Selection 2 - Hugh


The evolution continues: Build 267 contains ver 260 individual changes, and represents the culmination of two months of hard work from the NS2 Community Development Team.

Better performance, more modding options, a new skill-tracking system, better matchmaking, more fonts supported, more languages supported, the list goes on and on. Check this Intel Update from ISE:

https://www.youtube.com/watch?v=uw1Uhu1Ioa4
To read the whole changelog, head on over to the NS2 Blog.



What do you think of 267? What do you want to see in 268? Post your thoughts in the comments below, or head on over to the forums.
Natural Selection 2 - YO | Obraxis
Come join us as we talk and discuss the next NS2 patch 267! With special guest Mendasp talk and ask about 267 and get ready for a few surprises too!

http://www.twitch.tv/naturalselection2

12PST/20BST/21CEST

Replay will be available after the cast!
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