A fast paced multiplayer shooter that pits aliens against humans in a strategic and action-packed struggle for survival!
User reviews:
Recent:
Very Positive (77 reviews) - 84% of the 77 user reviews in the last 30 days are positive.
Overall:
Very Positive (7,805 reviews) - 84% of the 7,805 user reviews for this game are positive.
Release Date: 30 Oct, 2012

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Recent updates View all (141)

29 July

Build 306 LIVE!


Our latest build continues on the path of refinement and stability, and although small there are some nice changes in this patch. Those of you with antivirus woes when opening NS2 should no longer have an issue as all our windows binaries are digitally signed and secure. As stated in the blog post earlier this week, we increased the size of the melee attack on both the skulk and fade and this change is no longer an extension but part of the vanilla code. We have also decided to slightly bump up skulk HP requiring an additional 2 bullets to make contact.

Behind the scenes we are continuing our work on HIVE 2, which is coming along nicely and should see the public soon! Meanwhile FSFOD has not wasted any time on his upgrade of LUAJit and we will be beta testing those changes starting next week. We are very excited to get some of these new features out into the public, but for now, enjoy the update!

Update 306 Details:

Tweaks / Improvements

  • All Windows binaries are now digitally signed, which should make AV & Security programs consider NS2 as a validated program. There are some AV programs that will not take this into consideration however (such as Avast Hardened-mode enabled).
  • Warmup Mode Improvements
    • Enemies will slowly take damage while in the other team’s spawn location and will receive a notification to retreat
    • Bots will no longer buy tech or evolve, to prevent overwhelming the enemy team with Onos
  • Filler bots will be disabled for listen servers
  • Disabled many rookie-only checks in listen servers
  • Boosted Skulk starting health by 15hp to 85/10
  • Size of Skulk melee has been increased to 1.2, 1.2 (was 0.7, 1)
  • Size of Fade melee has increased vertically to 0.7,1.2 (was 0.7,1)
Fixes
  • Fixed that filler bots stayed longer in the teams than they should which could lead to uneven teams
  • The player list now updates properly in the server details window
  • Mod names now update properly in the server details window
  • Fixed that the sv_forceeventeams command wasn’t working
  • Fixed that the “start commanding” text showed up at unbuild hives (thanks NoM)
  • Fixed that commander dropped weapons caused phantom item bubbles
SDK

7 comments Read more

15 July

Update 305 Now live on Steam!


It’s been two weeks since our last update, be honest you missed us! Moving to this model has allowed for us to make some much needed changes to our way of implementing and testing changes to the game. This update may seem light, but it has some good fixes and more enhancements to our server browser including a friends filter. This filter will allow you see what servers your steam friends are playing on and get you connected to them.

One of the new additions I mentioned above is “Playtest with the Dev’s,” a weekly opportunity to jump into the beta of next update and play a series of games and give your feedback on the upcoming changes. We strive to make changes that have a positive impact on the community and next to our discord or forums this is a nice direct interface for the players and devs to communicate.

Our newly implemented feedback system has given us some nice results over the last couple weeks. The most selected option for lower rated rounds was “Uneven Teams” and for newer players was “Inexperienced Commander.” To attack these issues we have begun work on a set of new features, the first being a long needed update of our backend Player Skill tracking system HIVE. Hive 2.0 will go a long way towards helping us resolve some old internal bugs, and add some much needed speed to the communication between servers and the database. The second feature is our continued expansion on the tutorials available to players. A new Commander Tutorial is being drafted and developed to give players a better grasp on commanding a team for both Aliens and Marines.

These two features are only the beginning of our Phase 3 plans. We will be starting a new series of QA videos on our YouTube channel to better explain and show off upcoming development on NS2. There will be another blog post next week going into more details on how you can submit questions and feedback for us to talk about in our series.

See the full changelog below and happy hunting!

UPDATE 305 CHANGELOG

Tweaks / Improvements

  • Added a Friends tab to the serverbrowser
    • Easily join your friends, wherever they are
  • Bots will now fill up empty servers up to 12 slots by default
    • Makes it easier to form teams as player can directly join the team they want to play
    • Makes Warmup mode engaging even without other players
    • Makes it faster to start a game without many human players
    • Bots are ignored by the Warmup Mode check
  • The cooldown of Belly Slide and Charge get now displayed by the HUD (Thanks Steelcap!)
  • Increased the rate with which each Minigun heats up from 0.2 to 0.3 to compensate for them being independent now
  • Autobalance doesn’t stop players from spawning anymore when teams are uneven
Fixes
  • Fixed the description of the Machine Gun and Lerk Spores
  • Fixed that sometimes you couldn’t evolve if you had babblers attached to you
  • Fixed most issues with stuttering when running past clogs caused by desync of the clog collision in the predict world
  • Fixed that the server browser was sending significant more pings than needed
  • Fixed issue with NS2+ causing health bars to show up when players were spawning in
Map Fixes
  • ns2_derelict (Thanks Zavaro!)
    • Fixed Occlusion Geometry in Nursery
    • Geothermal No longer a marine spawn
    • Western Entrance No longer an Alien spawn

17 comments Read more

Reviews

"NS2 is a genius mash of Counter Strike and Starcraft"
Kotaku
"This is getting close to my idea of the ultimate game"
Machinima

About This Game



Natural Selection 2 pits alien against human in an action-packed struggle for survival. Wield devastating weaponry as a Frontiersman marine, or become the xenomorph as a deadly Kharaa lifeform.

Strategy Meets Shooter


Natural Selection 2 is a First Person Shooter and Real Time Stategy game rolled into one! Each team, alien and human, has a Commander. The Commander looks down on the battlefield and issues orders, places structures, collects resources, researches technology, and deploys abilities.



Here are some gameplay examples: A human Commander could drop health packs and ammunition to a trapped marine squad, and deploy sentry guns to help them defend their position. Or an alien Commander could grow a new Hive to spread infestation throughout newly captured territory, allowing more alien eggs to spawn...

Two Unique Sides


Aliens players choose to evolve into one of five lifeforms: The fast, fearsome Skulk can run on walls and deliver massive damage with its jaws. Lerks fly and deploy gasses to support their teammates in battle. Gorges heal other lifeforms and build tunnels, hydra turrets, walls, and other tactical structures. Fades blink in and out of battle, picking off marines with giant scythes. Finally, the giant Onos is so massive and so tough, that even entire marine squads can't take it down.



Marines wield rifles, shotguns, grenade launchers, pistols, and other weapons. Cluster grenades can clear ventilation shafts of sneaky Skulks, flamethrowers make short work of alien structures and infestation, and boosts dropped by the Commander increase combat effectiveness.

When attacking on foot doesn't cut it, marines can construct hulking Exosuits wielding miniguns and railguns, and equip jetpacks for high speed assaults on alien Hives.

Long Term Development


Natural Selection 2 receives constant updates. This year, 2016, Unknown Worlds continues to develop new features, content, and improvements.

Mod Tools Come Standard


Natural Selection 2 comes with all the tools we used to make the game. All game code is open source. That means you can create, and play, an endless variety of mods. Publish, share, and download mods from the Steam Workshop, and automatically download mods when you join modded games.

Digital Deluxe Edition


Digital Deluxe Edition includes:

  • Official Soundtrack - 1 hour of tribal, industrial music composed by David John and Simon Chylinski
  • Digital Art Book - 40+ pages of art by Cory Strader, including environments, creatures, weapons and more
  • Exclusive in-game marine model - Exclusive in-game marine model - A new marine model with custom visor and armor plating
  • Exclusive Wallpapers and Avatars - Unique views of the NS2 universe by Amanda Diaz

System Requirements

    Minimum:
    • OS:Windows Vista 32-bit
    • Processor:Core 2 Duo E6700 (2.66 GHz) or better
    • Memory:3 GB RAM
    • Graphics:DirectX 9 compatible video card with 1 GB VRAM and support for Shader Model 3 (e.g. AMD X800, NVidia 8600 or better)
    • DirectX®:9.0
    • Hard Drive:12 GB HD space
    Recommended:
    • OS:Windows 7 64-bit or newer
    • Processor:Core 2 Quad Q6600 (2.4 GHz) or better
    • Memory:4 GB RAM
    • Graphics:DirectX 9 compatible video card with 1.5 - 2 GB VRAM (AMD 5770, NVidia GTX 450 or better)
    • DirectX®:9.0
    • Hard Drive:12 GB HD space
    • Other Requirements:Broadband Internet connection
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (77 reviews)
Overall:
Very Positive (7,805 reviews)
Recently Posted
uiop
( 2,808.2 hrs on record )
Posted: 7 August
5 years old game still full of bug and very unbalanced

A waste that with a concept so original the game is just mediocre
Helpful? Yes No Funny
BirdWithAHat©
( 21.2 hrs on record )
Posted: 7 August
Pros:
+Actual team play
+A few modes
+Some mods
+Offline Play
+Relatively balanced
+Exo Suits
+Crush filthy aliens
Cons:
-Load time takes 5-10 minutes when the "matches" are usually 30-50 minutes long
-Lag more in offline mode with bots than when playing online multiplayer
-Skin mods were removed so that they could sell their own skins
Helpful? Yes No Funny
xor511
( 1.4 hrs on record )
Posted: 5 August
Good asymetric shooter about Space Marines Vs Aliens.

The graphics look a bit old but the game plays nicely.

As of 2016, the game still has players, it is not a huge playerbase but it does have enough players to get on and play.
Helpful? Yes No Funny
Voidless
( 58.0 hrs on record )
Posted: 5 August
Pretty, fast-paced, highly team-oriented. NS2 is hands down one of my favorite FPS games out there.
Helpful? Yes No Funny
RepTilianZ
( 1.7 hrs on record )
Posted: 4 August
I got this game a couple of months ago. this game was on sale so i got it today i played 2 matches and got fed up with the horse Sh@t heres my opinion of the game

HORSE SH/T


Helpful? Yes No Funny
Scisouz
( 13.7 hrs on record )
Posted: 4 August
Really fun out of the box FPS/strategy game. Community was very friendly on my first couple games and all of them were very fast paced. fun fun
Helpful? Yes No Funny
Bushboogie221
( 60.6 hrs on record )
Posted: 4 August
Great game alot of fun, cant beat roaming about in an EXO blasting aliens.
Helpful? Yes No Funny
blobBIT
( 32.4 hrs on record )
Posted: 4 August
Great mix of RTS and FPS gendre. It should be noted that the game does not have single player mode (atleast when I tried it). However in my opinion it's one of the best games out there to play with a group of friends.
Helpful? Yes No Funny
ArkAngel
( 20.0 hrs on record )
Posted: 4 August
well worth the cost 9/10
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
16 of 21 people (76%) found this review helpful
1 person found this review funny
Recommended
667.0 hrs on record
Posted: 10 July
I've played this game a hell lot of time and my feelings are only positive.
Was this review helpful? Yes No Funny
10 of 14 people (71%) found this review helpful
Recommended
29.0 hrs on record
Posted: 20 July
So i bought this game like a year ago and i played 10 hours over the course of a few weeks before deciding it just wasnt fun. Yesterday i decided to reinstall and give it another shot. After taking a few hours to get to grips with the mechanics and feel of the game i was totally hooked. Been playing solidly ever since.

I was kind of worried that upon leaving the rookie servers everything would just feel cheap like in chivalry and id lose interest, but the exact opposite happened. Everyone works together really well and victorys feel hard fought and satisfying. Everytime i died it felt fair, and the large variety of weapons and playstyles avaiable in marines alone lends a ton of replayability.

Its just so satisfying suiting up in a jetpack and having your manouverability increase by like 500 percent. Zipping around like an angel of death blasting away with a machinegun or getting up close and dirty with a shotgun. Or if the situation calls for it whip out a flamethrower or grenade launcher. Maybe just dedicate yourself to accompanying the players decked out in giant mech suits repairing them on the go, while you save up for your own giant mech suit.

This game is just insanely fun and the community isnt nearly as bad as some of the reviews here make it out to be. So far i havnt seen anyone get kicked let alone unfairy and the people using voice chat are fairly relaxed and possesing great teamwork. Theres always 2-3 full servers and at least one full rookie server. Maps are well designed and have decent if not overwhelming variety.


I can easily see myself playing hundreds of hours of this game over the next few months, if this game cost 20 euro id say it was fair. For 10 euro its a freakin steal.
Was this review helpful? Yes No Funny
7 of 11 people (64%) found this review helpful
Recommended
147.6 hrs on record
Posted: 10 July
I absolutely love this game! It's the best multiplayer game I've ever played. The teams are even (usually) and there's a fair chance of either side winning. All the maps are to amazing to explore and the graphics are to die for. Once and a while it lags during combat (which can be a ♥♥♥♥♥) but other than that it never crashes it never breaks it's so much fun to use the chat and talk to the other players. (I love the fact that there's no cheating btw) Anyone looking for a multiplayer game should play this.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
80.7 hrs on record
Posted: 13 July
This game is amazing, not only is it a fresh new take on the fps genre, it is an addictive game. this game looks great and runs wonderfully on my pc. I recommend this game to anyone who wants to take a look at a new fps that isnt Call Of Duty or CS:GO.

Pros: looks good
runs well
fun and addictive
frequent updates

Cons: nothing

and with that i feel that everyone should play this game if not atleast fps fans.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
4 people found this review funny
Recommended
368.0 hrs on record
Posted: 1 August
Bought this game so I could write a review.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Recommended
17.7 hrs on record
Posted: 21 July
If you want a FPS/RTS hybrid game you should pick this game, you definitely need a mic and headset in order to play better. It is challenging to beginners especially the alien side. Which mostly requires you to have someone with you when attacking. When taking up this game you should start as the basic unit and not go commander and learn first what is good. So that when you go for commander you know what to do and will lead you and your team to victory
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
2 of 3 people (67%) found this review helpful
1 person found this review funny
Recommended
5.8 hrs on record
Posted: 13 July
The smart-person's Evolve.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Not Recommended
1,553.0 hrs on record
Posted: 1 August
I loved this game. But it's dead now. Truly dead.
These late gameplay reworks and balance changes are just haphazard attempts to eek out a few more months of life.
At least the rookie servers seem to have populations. I wouldn't know. The fact that there is more life on segregated servers for rooks than vet servers keeps it that way.
The story might be different if you're EU or NA.
But if you're an Aus/NZ player you are well and truly screwed.
Essentially you either play on the one or two non rookie servers that give you 250+ms but don't auto kick high pings -while still being chewed out for a high ping- or you luck out for the 2-3 hours of one night a week where the Aus server sees more than 10 concurrent players.
This game was fantastic.
Rest in Peace, GG No Re.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
155.7 hrs on record
Posted: 10 July
A great FPS. A great RTS. I'm possessed, owned, charmed, amazed. Just after i've bought it i've played 17 hours almost without a stop. A learning curve is here, yeah, and after these 100+ hours i can't say that i'm a really nice player.
This is a FPS where the brain needs to find ways to adapt, create new reflexes, struggle not to blow under skilled (and not very) players' pressure.
This is a RTS where your units will thank You for good play and curse for slowness.
This is the place where i get really excited this summer.
Was this review helpful? Yes No Funny