Skullgirls 2nd Encore - mikez
Welcome to Skullgirls 2nd Encore!
Full Skullgirls 2nd Encore patch notes here.

Stealth update - Fixed the size of some Art Gallery images and other Art Gallery bugs. Fixed some text errors in various modes.

PC-only bugfixes - Too late for console patches, will be in the Lobby update for consoles:
- Bugfix: After taunting as Eliza, she no longer gains health on trades which kill her. Thanks Midiman and dragonsinmysky for finding this, and Weatherbee for replicating it!
- Bugfix: Painwheel can now fly/unfly during Downs. Thanks Stuff.
- Bugfix: Fixed Robo Fortune's Lv3 exploding logic so she does not explode when killed by the end of Ms Fortune's Fifth of Dismember, and so that she DOES explode during the middle of Cat Scratch Fever and in similar long-hitstop situations. Thanks CaioLugon.

Added Replays! This feature is not even close to complete.
If you have any problems, you're on your own.
Replay saving and playback has been ported from the Beta, and is now available by adding the Launch Option:
-enablereplays (including the hyphen)
to Skullgirls via the Steam library.
The Replay Theater UI is very bare-bones, but it's better than nothin'!
Press LP during a replay to display hitboxes, and press LK to display the players' inputs.
(It'd be nice to see someone make an external program for managing replays, since the .ini files are just text. Hint hint.)


Psst! Wanna know what Lab Zero is doing after Skullgirls? Check out the Indivisible teaser:
https://www.youtube.com/watch?v=qgLtNAKTjhw
Skullgirls 2nd Encore - Mike Z
Welcome to Skullgirls 2nd Encore!
Full Skullgirls 2nd Encore patch notes here.

Stealth update - Fixed the size of some Art Gallery images and other Art Gallery bugs. Fixed some text errors in various modes.

PC-only bugfixes - Too late for console patches, will be in the Lobby update for consoles:
- Bugfix: After taunting as Eliza, she no longer gains health on trades which kill her. Thanks Midiman and dragonsinmysky for finding this, and Weatherbee for replicating it!
- Bugfix: Painwheel can now fly/unfly during Downs. Thanks Stuff.
- Bugfix: Fixed Robo Fortune's Lv3 exploding logic so she does not explode when killed by the end of Ms Fortune's Fifth of Dismember, and so that she DOES explode during the middle of Cat Scratch Fever and in similar long-hitstop situations. Thanks CaioLugon.

Added Replays! This feature is not even close to complete.
If you have any problems, you're on your own.
Replay saving and playback has been ported from the Beta, and is now available by adding the Launch Option:
-enablereplays (including the hyphen)
to Skullgirls via the Steam library.
The Replay Theater UI is very bare-bones, but it's better than nothin'!
Press LP during a replay to display hitboxes, and press LK to display the players' inputs.
(It'd be nice to see someone make an external program for managing replays, since the .ini files are just text. Hint hint.)


Psst! Wanna know what Lab Zero is doing after Skullgirls? Check out the Indivisible teaser:
https://www.youtube.com/watch?v=qgLtNAKTjhw
Skullgirls 2nd Encore

I'm not a huge fighting game fan (not unrelated: I am also terrible at fighting games), but I do love the art. The expressive, characterful pixel art of King of Fighters; the chunky brawlers in the upcoming Street Fighter V; and, yes, Skullgirls' costly animated art deco monsters. Well, Skullgirls devs Lab Zero Games have just announced their next game, and it's in a genre I'm much more interested in: RPGs. Not only that, but Secret of Mana composer Hiroki Kikuta is onboard. (Listen to this this beautiful composition if you're not familiar.)

The game's named Indivisible, for some terrible reason, and it's inspired by Valkrie Profile and Super Metroid. You're probably throwing money at your screen already, but you should probably wait for the game to head to IndieGoGo (that funding campaign is "coming soon", along with a playable prototype, according to the announcement trailer below).

Inspired by southeast Asian and other world mythologies, Indivisible is "a new action/RPG IP, starring Ajna (AHZH-na), a girl who sets out on a globe-spanning journey to discover the truth behind her mysterious powers. On her quest she ll be joined by a variety of unique heroes and gain new abilities to traverse the environments and defeat the enemies they ll encounter along the way".

Skullgirls 2nd Encore - mikez
LP and MK are unresponsive during gameplay? Alrighty.

How do I fix it?
Set "Right Stick Assists" to Off, in button config.
-or-
Try adding "-vjoyfix" (without the quotes) as a Launch Option in Steam.
-or-
Map "Right stick up" and "Right stick down" to some real input, rather than leaving them unmapped.

OK, so what's the problem?
Your controller driver is reporting bogus information for POV hats, when there is really no information to report for them. VJoy does this by default. As a result, the game thinks your right stick is always pressed upward, and if you have Right Stick Assists on that counts as pressing Assist 1, which is LP+MK. Turning off Right Stick Assists or doing the other things mentioned as solutions ignores this bogus info.


Thanks ninjamunky for bringing the problem to my attention, and Muro for the solution!
Skullgirls 2nd Encore - Mike Z
LP and MK are unresponsive during gameplay? Alrighty.

How do I fix it?
Set "Right Stick Assists" to Off, in button config.
-or-
Try adding "-vjoyfix" (without the quotes) as a Launch Option in Steam.
-or-
Map "Right stick up" and "Right stick down" to some real input, rather than leaving them unmapped.

OK, so what's the problem?
Your controller driver is reporting bogus information for POV hats, when there is really no information to report for them. VJoy does this by default. As a result, the game thinks your right stick is always pressed upward, and if you have Right Stick Assists on that counts as pressing Assist 1, which is LP+MK. Turning off Right Stick Assists or doing the other things mentioned as solutions ignores this bogus info.


Thanks ninjamunky for bringing the problem to my attention, and Muro for the solution!
Skullgirls 2nd Encore - Valve
Save 80% on Skullgirls during this week's Midweek Madness, and PLAY FOR FREE, now until Sunday June 7th at 1pm Pacific! Discount offer lasts until Monday at 10am Pacific.

Skullgirls is a fast-paced 2-D fighting game that puts players in control of fierce warriors in an extraordinary Dark Deco world. Featuring all-new game systems which test the skills of veteran fighting game fans while also making the genre enjoyable and accessible to newcomers.

Skullgirls is a modern take on classic arcade fighters with a hand-drawn high-definition twist. It’s a one-of-a-kind, action-packed competition complete with awesome combos and an intriguing backstory.

Skullgirls 2nd Encore - mikez
Beowulf is now available, go grab him for FREEEEEE!
Heh, grab, cuz he's a wrestler, see...

** Mid-day update:
Fixed Fortune's tutorial; tutorial dummy jumps vs Painwheel's HK Buer; fix !! showing up when you hit the tutorial dummies with mid attacks. Thanks Ryin for ALL THAT!

If you haven't yet registered for Skullgirls at Combo Breaker, it's coming up on May 22-24th, so go enter! This'll be the version of the game played there - practice up.

Ladies and gents, please welcome Beowulf in his official capacity as the newest Skullgirls character!
::golf claps::
Thank you, it's wonderful to be here, because FINALLY, THE WULF HAS RETURNED TO THE PATCH NOTES! ...what? "Just read the script," they said. Sure. Fine. Great. Okay, here goes... HELLO, THE PATCH NOTES!
https://www.youtube.com/watch?v=NLfBunsHU6A
Want the full change list?
Here ya go.

See? That wasn't so hard. :^)
Skullgirls 2nd Encore - Mike Z
Beowulf is now available, go grab him for FREEEEEE!
Heh, grab, cuz he's a wrestler, see...

** Mid-day update:
Fixed Fortune's tutorial; tutorial dummy jumps vs Painwheel's HK Buer; fix !! showing up when you hit the tutorial dummies with mid attacks. Thanks Ryin for ALL THAT!

If you haven't yet registered for Skullgirls at Combo Breaker, it's coming up on May 22-24th, so go enter! This'll be the version of the game played there - practice up.

Ladies and gents, please welcome Beowulf in his official capacity as the newest Skullgirls character!
::golf claps::
Thank you, it's wonderful to be here, because FINALLY, THE WULF HAS RETURNED TO THE PATCH NOTES! ...what? "Just read the script," they said. Sure. Fine. Great. Okay, here goes... HELLO, THE PATCH NOTES!
https://www.youtube.com/watch?v=NLfBunsHU6A
Want the full change list?
Here ya go.

See? That wasn't so hard. :^)
Skullgirls 2nd Encore - Valve
Today's Deal: Save 75% on Skullgirls!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Wednesday at 10AM Pacific Time
Skullgirls 2nd Encore - Valve
Today's Deal: Save 66% on Skullgirls!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Tuesday at 10AM Pacific Time
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