Painkiller Hell & Damnation - Valve
Painkiller Hell & Damnation: Demonic Vacation at the Blood Sea, all new content for Painkiller: Hell and Damnation is Now Available on Steam

This is a singleplayer/coop centered DLC, introducing new maps, a new boss fight, a new weapon, and a much deeper storyline (deeper in terms of wading through demon blood).

Also, check out the just released Trading Cards in the Painkiller: Hell and Damnation!

Space Empires V - Valve
Save up to 75% on new Week Long Deals on Steam, available now until June 17th at 10AM Pacific time!













Painkiller Hell & Damnation - Valve
Full Metal Rocket, all new content for Painkiller Hell & Damnation is Now Available on Steam!

Full Metal Rocket adds three classic multiplayer maps, a new Survival Mode, two multiplayer skins, a new multiplayer weapon, and a number of other goodies to increase your carnage!

Painkiller Hell & Damnation - Valve
Today's Deal: Save 75% on Painkiller Hell & Damnation!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Painkiller Hell & Damnation - Valve
Painkiller Hell & Damnation - Operation “Zombie Bunker", all new content for Painkiller Hell & Damnation is Now Available on Steam!

Heaven's Hitman is pulled into a world more despicable than you can imagine. The evil demonic forces throw him into a chaotic and insane military world. American, Russian, German military forces of different eras all blend together to form one gigantic army-themed nightmare…

Painkiller Hell & Damnation - Valve
The Clock Strikes Meat Night, all new content for Painkiller Hell & Damnation is now available on Steam!

When the clock strikes midnight, it’s meat night in Daniel’s hemisphere. Although the edibility of demon flesh still has to be explored for the bigger part of mankind, Daniel knows that one already. Join Daniel in his newest adventure of carnival carnage with new enemies, weapons, and maps!

Product Release - Valve
Play Painkiller Hell & Damnation Multiplayer for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup Painkiller Hell & Damnation at 66% off the regular price until Monday at 10AM Pacific Time!

Heaven's Hitman is Back... With a Vengeance

Evil has returned! Demonic powers are manifesting themselves as a myriad of dark creatures, fighting over the fates of imprisoned souls caught in Purgatory.

Once again, it is up to Daniel Garner, in the unenviable position of being the Curse of Darkness and the Toy of Light, to fight his way past hordes of demons and fiends.

If you already have Steam installed, click here to install or play Painkiller Hell & Damnation. If you don't have Steam, you can download it here. Note: You may need to restart your Steam client for the install to work properly.
Painkiller Hell & Damnation - Valve
Medieval Horror, all new content for Painkiller Hell & Damnation is Now Available on Steam!

The “Medieval Horror” Multiplayer pack, or simply PKHDMHMPP for those who are into abbreviations adds in content for Survival mode, new skins, a new gun, and new Multiplayer Maps!

Painkiller Hell & Damnation - Valve
Changelog Painkiller Hell & Damnation PC Patch BUILD_PKHD_20130108_27204 - 14th January 2013
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Balancing:
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Grenades in multiplayer fly faster, fixed bug with possibility to overtake your own grenade
Grenades trajectory adjusted
Heater bolts fly a longer distance now
It’s not possible to enable Tarot Cards in multiplayer anymore
Painkiller weapon effectiveness increased in multiplayer (speed, damage)
Added slowing mechanic of enemy players in multiplayer when you hit them with certain weaponry
SoulCatcher alternate mode effectiveness decreased
Stakes’ speed increased (about 25%)
Teleporters don’t slow down player when bunnyhopping
Flashlight intensity adjusted


Bug fixed:
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Achievement for unlocking all Tarot Cards working properly
Colosseum map - unlocking Tarot Card by collecting ammo now works properly
Compass range increased to point enemies that are further away
Easier to hit an enemy with the freezer (hit detection)
Enemies on Survival levels don’t stop to spawn
Freezing enemies in local coop doesn’t block progression through level
Initial loading of server list in Join Game lags removed
Some sounds were non-hearable when player takes damage, this is fixed now
Weapon Stay option corrected
Size of chosen monsters corrected for proper scaling


Level Fixes/Improvements:
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Cemetery level - doubled checkpoint sound removed
CTF-Unseen_HD - spawning without weapons bug fixed
DM-Forbidden - fixed spawn points for players
DM-Sacred balance fix: jumppad allows to get to the Silver Armor now
Factory - Chaingun added at the start of the level, fixed secret reachability issues
Fixed statistics in Tutorial level
Loony Park level - collisions on trees improved
Opera level - two checkpoints are not appearing at the same time
OrientalCastle level - AI paths improved, fixed some bugs in collisions, ammo for rockets and grenades synchronized
Orphanage - AI paths improved
Shadowland level - AI paths improved, fixed some bugs in collisions


Menu:
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Added notification on server list if server is password-protected
Default Options button added
FOV option added
Head Bob option added
HUD scale slider added
Mouse Smoothing option added
Numeric values display for different parameters in menu (mouse sensitivity, gamma etc.)
Sort Function in Server Join Menu added
Weapon Bob option added
Enabled cancelling connection to server when it’s not responding on loading screen


Multiplayer:
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Pickups setup adjusted towards the original Painkiller v.1.64
Sound setup adjusted
Painkiller weapon added to Survival mode
Survival kill messages corrected



Nordic Games & The Farm 51
Painkiller Hell & Damnation - Valve
An update has been set live for Painkiller Hell & Damnation. Apart from turning on a load of US West & East Server we fixed the following issues:
- fixed: It’s possible to unlock the “Evil’s Haste” achievement without destroying every object at tutorial level
- fixed: Local Co-op Save games are not made for any of the players when advancing in Local Co-op mode
- fixed: demon mode erratic weapon switching
- fixed: tarot cards do not have proper textures
- fixed possible hangouts when game is being closed.
- CTF flag statistics are now correctly updated on leaderboards
- tutorial messages fit on screen in 1024x768
- increased game stability
- proper game filtering in server browser
- increased network bandwidth for multilayer games
- inactive coop game sessions are removed from game list
- MP: updating server info duirng match is implemented
- MP: Waiting time after next round will be much shorter when a round is over
- added console command for changing fov (ex, Fov 120 )
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