Product Release - Valve
Bitmap2Material 3 is Now Available on Steam!

Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image. This now includes all PBR (Physically-Based Rendering) channels, based on the most accurate conversion algorithm out there.

Previous owners of Bitmap2Material receive 50% off!

Product Release - Valve
Borderlands 2 is now available on SteamOS, and to celebrate, the game is 75% off*! In addition, Borderlands: The Pre-Sequel has announced that it will be available on SteamOS when the game launches in October.

*Offer ends Oct 2nd at 10am PDT.



Product Release - Valve
Save 75% on Torchlight II during this week's Midweek Madness*!

Torchlight II captures all the flavor and excitement of the original game - while expanding the world and adding the features players wanted most, including online and LAN co-op multiplayer. Torchlight II is fast, fun, and filled to the brim with action and loot. Adventure solo or online with your friends!

*Offer ends Friday at 10 AM Pacific Time
Product Release - Valve
Middle Earth: Shadow of Mordor is Now Available on Steam!

Fight through Mordor and uncover the truth of the spirit that compels you, discover the origins of the Rings of Power, build your legend and ultimately confront the evil of Sauron in this new chronicle of Middle-earth.

Product Release - Valve
DARK SOULS™ II Crown of the Ivory King, all new content for DARK SOULS™ II is Now Available on Steam!

DARK SOULS™ II Crown of the Ivory King is the third of 3 large-scale DLC additions to DARK SOULS™ II, and includes all-new stages, maps, boss characters, weapons & armor! In this third DLC, players will find themselves in a world shining bright with the glow of treacherous ice. Can you find and recover the lost crown?

Product Release - Valve
Sherlock Holmes: Crimes and Punishments is Now Available on Steam!

Become the most celebrated detective of all time: Sherlock Holmes! Use your impressive talents as a detective to solve six thrilling and varied cases: murders, missing persons, spectacular thefts and numerous investigations that sometimes lead you into the realms of the fantastic.

Will you follow your moral compass, or will you apply the letter of the law?

The great freedom of action in Crimes & Punishments allows you to conduct your investigations in the manner you deem appropriate. Use the 14 extraordinary skills of detection for which Sherlock is famous, choose the avenues of enquiry you wish to pursue, interrogate your suspects and, from your deductions, name the guilty parties... you can even determine their fate! The ramifications are far-reaching, and your decisions will exert a real influence through your reputation or the surprising consequences that will arise where you least expect them


Announcement - Valve
Save 0% on Torchlight II during this week's Midweek Madness*!



*Offer ends Friday at 10AM Pacific Time
Announcement - Valve
Today's Deal: Save 75% on Surgeon Simulator 2013!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Wednesday at 10AM Pacific Time
Product Release - Valve
STARWHAL: Just the Tip is Now Available on Steam!

The local multi-player space narwhal fighting game that has rocked the internet is finally ready for its big debut in a fully loaded release!

Flop it out with 1-4 players in a retro, epic narwhal battle in space! The heart-piercing action is furious and unrelenting. STARWHAL will change your life.

Inspired by countless couch-gaming gatherings over the decades, we wanted to bring something competitive, creative, and immediately fun to the table. Our original prototype was conceived and developed in 48 hours with focus entirely on these areas. From that came the phenomenon that is STARWHAL.

STARWHAL: Just the Tip is a simulation of dreams in an ocean of the mind.
Product Update - Valve
* Reworked how the AoE bonus Gold calculation is done slightly: NWDifference variable is now (EnemyTeamNW/AlliedTeamNW) - 1 [Min 0, Max 1]
* Rescaled the AoE Gold constant multipliers (in part to account for the formula tweak) from 0.26/0.22/0.18/0.14/0.1 to 0.06/0.06/0.05/0.04/0.03
* Reduced AoE XP bonus factor for 1/2/3/4/5 hero kills from 0.5/0.35/0.25/0.2/0.15 to 0.3/0.3/0.2/0.15/0.12


6.82b Full details (from initial 6.82 to 6.82b)
===========================
* Kill Streak Bounty from 100->800 to 60->480 (6.81: 125->1000)
* Adjusted bonus area of effect Gold and XP

6.82 Gold Formula
-----------------------
VictimLevel = Level of the Victim
VictimNW = The victim's Net Worth
EnemyTeamNW = Enemy team's total Net Worth
AlliedTeamNW = Your team's total Net Worth
NWDifference = ( EnemyTeamNW - AlliedTeamNW ) / ( EnemyTeamNW + AlliedTeamNW ) [Min 0]
NWFactor = NWDifference * VictimNW

1 Hero: Gold = 40 + 7 * VictimLevel + NWFactor * 0.5
2 Heroes: Gold = 30 + 6 * VictimLevel + NWFactor * 0.35
3 Heroes: Gold = 20 + 5 * VictimLevel + NWFactor * 0.25
4 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.2
5 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.15


6.82b Gold Formula
-------------------------
VictimLevel = Level of the Victim
VictimNW = The victim's Net Worth
EnemyTeamNW = Enemy team's total Net Worth
AlliedTeamNW = Your team's total Net Worth
NWDifference = ( EnemyTeamNW / AlliedTeamNW ) - 1 [Min 0, Max 1]
NWFactor = NWDifference * VictimNW

1 Hero: Gold = 40 + 7 * VictimLevel + NWFactor * 0.06
2 Heroes: Gold = 30 + 6 * VictimLevel + NWFactor * 0.06
3 Heroes: Gold = 20 + 5 * VictimLevel + NWFactor * 0.05
4 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.04
5 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.03



6.82 XP Factors:
--------------------
1 Hero: XP = 20 * VictimLevel + XPFactor * 0.5
2 Heroes: XP = 15 * VictimLevel + XPFactor * 0.35
3 Heroes: XP = 10 * VictimLevel + XPFactor * 0.25
4 Heroes: XP = 7 * VictimLevel + XPFactor * 0.2
5 Heroes: XP = 5 * VictimLevel + XPFactor * 0.15


6.82b XP Factors:
----------------------
1 Hero: XP = 20 * VictimLevel + XPFactor * 0.3
2 Heroes: XP = 15 * VictimLevel + XPFactor * 0.3
3 Heroes: XP = 10 * VictimLevel + XPFactor * 0.2
4 Heroes: XP = 7 * VictimLevel + XPFactor * 0.15
5 Heroes: XP = 5 * VictimLevel + XPFactor * 0.12
...

Search news
Archive
2014
Sep   Aug   Jul   Jun   May   Apr  
Mar   Feb   Jan  
Archives By Year
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002