September 10, 2009, 11:29 am - Valve - Product Update
Updates to America's Army 3 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Training
- Corrected error that sometimes resulted in hangs when starting training missions
- Fixes single player sprint/dive failing to bring back weapon after grenade toss
- Adds a "valid hit" audio prompt to AIT Advanced Rifleman to make it easier to understand when the player is doing it correctly
- Adjusts the "valid hit" text prompt in AIT Advanced Rifleman so it disappears sooner so the reappearance of it on a second hit is more obvious
- Addressed issue where firing rounds in AIT SDM early would prevent the player from completing AIT SDM
- Fixes incorrect colors on correct/incorrect text on the CLS AAR
- Fix for close menu and double menus in training levels
- CLS AAR now shows the CLS achievement if earned
- SDM AAR now correctly displays the hit location on the targets
MORE
July 13, 2009, 9:36 am - Valve - Product Update
Updates to America's Army 3 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
America's Army 3
- More messaging when unable to connect to server for particular circumstances like full servers, etc
- More enhancements to PunkBuster implementation
- Adds in switching viewpoints during pb validation and adds in messaging to let player know something is happening
- Streamlined the server connect
- Adjusted the ftmp cleanup logic so it works properly on the server
- New Auth SDK that fixes MBS query issues, several crashes, and memory leaks
- Better feedback to players kicked from training due to not being qualified
- Fixes to player count in Internet Browser
- Fix for hud decrementing frag grenade round display when 320 ammo types are switched
- Frag grenade loadout fixes
- Cleanup of client stat file on startup so bad stats won't hang players joining training
- Removes "player didn't play in round" debugging message from logs
- Fixes accessed nones caused by mission lost statistics when player isn't alive at end of round
- Adjustments to clan tag support to allow use of a prefix (+ is add it as a suffix, - add as prefix, and anything else uses the "of xxx" format from 3.0.4)
- Prevent going prone while tossing a grenade
- Report full server to user message and bad/wrong password to user in message box after being kicked from server
- Adds in ability to left click on a server in MBS and have its information updated if it hasn't been updated recently (in last 10 minutes)
- Adds new message box if the connection times-out so user knows what happens if they step away and the client fails to connect to the server
- Added pbsetup and a simple batch wrapper to call necessary commands to setup a system for using PB (Binaries\pbsetup_help.bat)
- Added PunkBuster setup steps to installation
July 3, 2009, 9:40 am - Valve - Product Update
Updates to America's Army 3 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
America's Army 3
- Improved console help
- Added Clan support. Add clan tag in Account Settings. You must change information while in single player mode for now.
- Admin VOIP Improvements
- New "version" console command to see the current version
- Server browser performance improvements
- Fixes joining password protected servers so it no longer selects the server underneath the mouse cursor when clicking on the "Join" button in the password entry dialog.
- Fix for settings menu improperly closing when ESC pressed and leaving the player stuck with no UI and limited control
- Mission generation optimizations
- Fixed issue with logging into game servers that sometimes used another player's soldier profile.
- New TS3 SDK integrated
- Improves how server manages authentication objects
- Fixes issue with players being added to the scoring system not having all of their scoring data written.
- Fixes issue where players not logged into MBS were being logged out if they left the server prior to authenticating
- M320 grenade attaching issue resolved.
- Dedicated server title bar now shows mission and player details
- Fixes the "Waiting for other players" UI so it now appears again.
- Removes some server logging
- Increased communications handling to support when all players use heavy load outs. This may correct many instances where players didn't spawn correctly or get the correct load out.
- Fixes the M320 getting an extra round of ammo
- Fixes the Account Settings password changing not working properly
- Fixes the IRC link not working
- Fixes the displayed mission type (assault/defense/etc.) shown in the battle planner so it displays properly after side-swapping
June 24, 2009, 2:15 pm - Valve - Product Update
Updates to America's Army 3 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
America's Army 3
- Removes Password from AA3Launch.log
- Fix for MBS not working after server changes to a new map
- Fixes TeamReady in Mission Preplanning
- Updated authentication SDK to improve reliability and performance
- Fix for freezing on training mission load
- Improved performance on loading maps/training missions
- Fixed several small memory leaks
- Fixed performance issue with server that caused it to load UI elements into the server (where they aren't needed) and thus use up additional CPU and memory.
- Modified training authentication so it is more efficient
- Modified AMD negative delta time exception handling so it no longer stops the server or client, but just logs the event
- Fixed Admin add Player Admin
- Fixed Admin kicking of players. Now works properly with Soldier name and has optional kick by player ID
- Add new AdminListPlayers to get list of players and their player ID's
- Removes most of the server log spam, especially that tied to missions and mission setup and ROE
- Fixes several issues related to ROE firing off when player is bleeding, asphyxiating, or falling after being wounded by ROE
- You can now strafe on ladders so you don't get stuck in Pipeline or Obstacle Course. Strafe too far and you fall off, just like AA 2.x
- Modified program startup to clear out any old ATS temporary files
- Improved scoring messaging support for training missions
- Fixes several scoring issues
- Optimizes more of the authentication code and adds better exception handling in it
- Adjusts STS (stats) integration to better detect invalid objects to avoid crashes
- Fixes issues with single player stats not correctly initializing all of the time
- Adds feedback to UI when player purchases training until purchase is complete (says "Purchasing")
- Modifies MBS to track how many players are playing vs. how many players are on the server (player + Spectators) and now MBS browser only shows the number of players (so the count won't exceed max players)
- Turns HUD off whenever menu is activated (still an issue with battle planner activation the first time, however)
- Adjusts the close menu logic to always close properly so double menus should no longer happen
June 19, 2009, 4:02 pm - Valve - Product Update
Updates to America's Army 3 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
America's Army 3
- Removed apparent lag caused by other players entering or leaving a server
- Improved start of round spawn issues
- Resolved problem with training results not saving
- Improved communication with Authentication server
- Eliminated freezing up when moving from one training mission to another
- Cleared up hesitation during training missions
- Significantly reduce number of authentication transactions between player and Authentication server
- Solved achievements save and display problems
- Improved Login communication with Authentication server
- Improved player statistics tracking for better accuracy
- Improved overall performance