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One of the main reasons I got into RPGs back in the day was that if you bought one, you were getting a lot of game for your money. That was important when there was only one birthday and one Christmas a year, and not much chance that some relative might pop their clogs in sync with Ultima VI coming out. Years later I no longer need the Grim Reaper’s help to fill my collection, and other genres have done their best to replace scouring maps for objectives with, y’know, game>, but there’s still few that can match it in terms of raw Stuff. It takes a lot of content to fill an RPG.
This week then, I’m turning the spotlight on a few small bits and pieces from various games that I think back on fondly. Not entire games. Just a few ideas and moments from them that stuck with me, whether I liked the actual game they were in at all. Add yours in the comments, yadda yadda, you know the drill. Also, I thought I’d try and pick a few things that aren’t brought up that often, hence the lack of, say, Heather Poe from Vampire: Bloodlines or any of The Witcher III’s awesome stuff. Got that? Cool.
Note: you can browse through the list using the arrows alongside the image at the top of the page, or using the left and right arrows on your very own keyboard.
In this era of a hundred comic book movies a year plus spin-off shows, it’s getting harder and harder to remember that not so long ago trying to take a superhero off the printed page and onto some kind of screen was basically a recipe for failure, mockery, and a way of flying a promising creative career into a great big rock. Hell, even now most superheroes without the word ‘Bat’ in their name are still waiting for someone to even attempt a game, never mind make a good one. For every Batman on NES or Arkham Asylum, there’s an Aquaman or Superman on Nintendo 64.
On PC, it’s always been particularly weird. Especially when you look at which companies have tried and failed over the years to bring us the ultimate superhero RPG. Is there anything out there that comes close? Ignoring Freedom Force, since that’s not an RPG? Well, some! Enough not to have to hold out for a hero, at least.