The Dream Machine: Chapter 1 & 2 - Cockroach

UPDATE 3: If Chapter 6 is still locked for you, read this.

UPDATE 2: A solution has been found. You might need to restart Steam.

UPDATE 1: The issue were Chapters 6 hasn't unlocked to those who bought the bundle is being investigated. Hopefully we'll resolve it soon.

Dear Friends!

It is our extreme pleasure to announce that the final chapter in The Dream Machine series has gone live on Steam. We hope you'll enjoy it and don't be shy if you find anything wonky.

I hope you'll excuse me if I cut this message short. I have some sleep to catch up on.

The Machine loves you all!


- a
The Dream Machine: Chapter 1 & 2 - Cockroach


Still some things left to do. Stand by.

In the meantime: What do you think will happen in Chapter 6? Any theories?


- a
The Dream Machine: Chapter 1 & 2 - Cockroach


We're less than a week away from launching the sixth and final installment in our epic series, The Dream Machine. We can't wait to get this game into your hot little hands. That's why we have the entire game on sale this week. This has been the most fun and difficult thing I've ever done.

If you're still on the fence about this game – now is the time!

Steam Store Link


- a
The Dream Machine: Chapter 1 & 2

The first chapter of The Dream Machine came out way back in, wow, December 2010, but the sixth and final episode of this claymation/cardboard/built-from-real-sets adventure game finally has a release date: May 11. May 11 2017. That's next week, or around two-and-a-half years since the last chapter released.

Not that I'm annoyed at the increasingly long gaps, because a) I've only played the first chapter, and b) just look at how much effort goes into each and every scene.

I'm not entirely sure what The Dream Machine is all about, other than it stars a man named Victor, who moves into a distinctly creepy apartment in the first chapter, before travelling to far more fanciful, dreamlike worlds made from real-world materials including cardboard, broccoli and, er, condoms. "In the concluding chapter," the Steam page for Chapter 6 explains, "Victor must journey to the heart of dreams in order to rescue his loved ones from the dream machine". That sounds suitably climactic.

From what I've heard, each chapter has been gradually getting bigger and more ambitious, with a slight increase to the price tags to match. If you're looking to get onboard, know that a sale is planned for the previous chapters on Steam, presumably at the same time that Chapter 6 releases.

The Dream Machine: Chapter 1 & 2 - Cockroach


It's now exactly one month left until release. Writing that makes me both nervous and excited, as I'm sure you can imagine. It'll be a pretty hectic month, but that's part of the fun.

Today we're releasing a NEW TRAILER for the game: Youtube Link . It contains some shots from Chapter 6 to whet your appetite. Consider that a spoiler warning if you absolutely don't want to see anything from Chapter 6 pre-launch. Feel free to share the trailer with everyone you know.

As if that wasn't enough, we also just released an update to the game. It contains quite a few things, though most of them are under-the-hood stuff in preparation for the launch.

• Game: Changed main typeface
• Game: Increased max walking speed to 2.0
• Game: Increased default walking speed to 1.5
• Game: Made sure correct background displays during closeups
• Chapter 3: Color corrected Victor's climbing animation
• Chapter 3 & 5: Tweaked dialogue
• Chapter 4: Tweaked Mr Morton's notebook text
• Chapter 5: Tweaked vampire closeup
• Chapter 4 & 5: Made some dialogue options undimmable
• Chapter 5: Fixed floor 1 elevator bug
• Chapter 5: Fixed floor 2 background color glitch
• Chapter 5: Fixed bug that happened while viewing a close up with helmet on
• Demo: Updated demo

We'd like to squash as many bugs as possible before Chapter 6 comes out, so we'd really appreciate if you drop us a line if you encounter anything that seems buggy in the game.

And remember: The Machine Loves You!


- a
The Dream Machine: Chapter 1 & 2 - (Alice O'Connor)

The sixth and final chapter of gorgeous handcrafted adventure game The Dream Machine [official site] will arrive on May 11th, developers Cockroach have announced – six-and-a-half years after the series started. Oh the wait has been long but the games have been more than worth it. The Dream Machine’s the story of a husband and wife who move into an apartment and soon discover a mysterious machine is surveilling and messing with residents’ dreams. It’s well-written and a treat to look at, built from clay and cardboard. Here, have a peek at Chapter 6’s workshop in this trailer: … [visit site to read more]

The Dream Machine: Chapter 1 & 2 - Cockroach


Release Date Announcement

The day has come for us to put an end to this long and awesome journey. We're well aware that the period between releases is too long, but there's only two of us making a very ambitious game by hand, so things take time. Hopefully you'll consider it worth the wait once you get to play it.

The Machine Loves You!


- a
Mar 10
The Dream Machine: Chapter 1 & 2 - Cockroach

I should have gotten this update out the door a bit sooner, but we've been busy working on an announcement that I hope will delight and excite. Expect Chapter 6 related news very, very soon, dear friends...

In the meantime, this month's update mostly focuses on behind the scenes stuff and some tweaks to the end of Chapter 5. The changes we made to the dialogue system have now been fully implemented, and I don't expect I'll spend time on that moving forward.

Which is just as well, because things are about to get busy...

For those who think we're wasting time releasing these updates, I've added a question to the FAQ. It's at the bottom.

Here's the full patch contents:

• Game: Split asset file into smaller chunks
• Game: Reduced the game's memory footprint
• Chapter 1, 4 & 5: Tweaked living room background
• Chapter 1: Tweaked Edie dialogue
• Chapter 3: Fixed graphical glitch with coal chute hatch
• Chapter 4: Made some dialogue options undimmable
• Chapter 5: Color tweaked backgrounds
• Chapter 5: Fixed mob interaction
• Chapter 5: Added vampire dialogue
• Chapter 5: Clarified roof hole hint
• Chapter 5: Added end dialogue option with Willard
• Chapter 5: Tweaked end dialogue with Willard
• Chapter 5: Clarified Willard hint
• Demo: Updated demo

Don't be shy if you see something strange or buggy in the game.


- a
Rock, Paper, Shotgun - (RPS)

visit site to read more]

Community Announcements - Cockroach

I hope you're all doing well despite the fact that it's February – the dreariest month of the year. To give you a little more pep in your step, we're releasing a fairly meaty update for the game.

The biggest change is a continuation of the work we began last month, when we made the selected dialogue options remain dimmed throughout the chapter. This time we extended that functionality so the option states also gets included in your save files. This was done because a certain portion of Chapter 6 required it, but it really helps in the more dialogue heavy parts of previous chapters as well. Especially the interrogations in Chapter 3.

Development on Chapter 6 is going very well. We're still working on the last big areas. We don't have an ETA yet. Stay tuned.

For those who think we're wasting time releasing these updates, I've added a question to the FAQ. It's at the bottom. It'll hopefully answer some of your concerns.

Here's what the update contains:

• Engine: Added dialogue states to save format
• Game: Made some dialogue options undimmable
• Game: Tweaked UI
• Chapter 2: Tweaked item placement
• Chapter 1 & 4: Tweaked Edie dialogue
• Chapter 4: Streamlined portrait photo interaction
• Chapter 5: Removed dialogue
• Chapter 5: Removed response option
• Chapter 5: Rewrote dialogue
• Chapter 5: Added response option
• Chapter 5: Added interaction options
• Chapter 5: Increased beam path visibility
• Chapter 5: Clarified legion hint
• Chapter 5: Tweaked sound volumes
• Chapter 5: Fixed graphical glitch with Selma's grandfather
• Chapter 5: Reduced memory footprint
• Chapter 5: Removed autosave point
• Chapter 5: Added fail-safe check
• Chapter 1, 2, 3, 4 & 5: Fixed typos

Don't be shy if you see something strange or buggy in the game.


- a

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