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So let's take a look!
The Star Wars game is actually Star Wars Kinect, which looks stupid in motion, but in terms of art, Brian's done wonders with what little he had to work with. The RAGE stuff is pretty great too.
You can see more of his work at his personal site.
This year has been unusually rich in the kind of game that I most enjoy: those that are open-ended, or provide a sandbox world for me to mess about in. We usually get a couple of these every year, but in 2011 we seem to have run into a minor bounty of the open stuff, which is good news for explorers and meanderers alike. I’ve gone into a bit more detail about why this pleases me below. >
"The demo presents a slice of the early game, giving players a chance to explore the town of Wellspring and participate in races, games and other attractions. When you've had your fill there, you can head out to deal with some Ghost Clan raiders. Shooting might be involved."
For those of you who haven't picked up the game yet the demo is available now on Xbox Live and will hit the PS3 on Dec. 6. In the meantime check out my review if you want to read my take on the game. I fell into the first category.
Here, in this Rage clip, wonky A.I. leads to deadly child's play. Peekaboo? More like peekabang.
Rage was released on Oct. 4. Read Kotaku's review here.