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If your Christmas plans include gathering the family around the meat tree and singing songs celebrating the return of our saviour, Gordon Freeman, I have bad news: Black Mesa is delaying the launch of its final chapters. The sanctioned fan-made Half-Life remake had previously planned to launch the remade Xen levels in mid-Deceber but yeah, that’s not happening any more. Why? Because they’re still not ready, obvs. But heck, it’s been two years since Black Mesa hit early access with most of Half-Life remade (and developers Crowbar Collective have added a bit more since) so another delay doesn’t make much of a difference. (more…)
Way back in 2012, the Black Mesa mod for Half-Life had lofty plans to entirely rebuild the game in the Source engine.
If you'd been awaiting the release of much-anticipated the Xen levels, we have bad news—it's been delayed again, despite the mod moving from a free-to-play to Early Access model in order to take on new staff and strengthen the development team.
"We are truly sorry for getting everyone's hopes up and then delaying... again," said project lead Adam Engels via a recent statement. "We worked very hard to make December, but we are not yet ready. As a team, we take FULL responsibility for that. We have an internal deadline we are confident in, and we will be getting everyone more details as we get closer to that date.
"Thank you again to our community and Early Access supporters. The funding from Early Access has allowed us to hire many new talented developers, and has allowed older developers to put more time in the project. Simply put, Xen has proven to be an enormous undertaking, and while we are managing it to the best of our ability, it is proving to take longer than we estimated."
But while Xen release has been pushed back, there will nevertheless be an update next month. Focusing initially on improving stability and "enabling the new tech on the Earthbound section of the game", the final chapters will drop once everything's "fully stabilised". Tweaks include lens flare, texture blends, and improvements to the dynamic lighting—for the full breakdown, pop by the update on Steam.
You can pick up the Black Mesa mod now for $8, saving 60 percent off the full price.
Half-Life 2 also continues to thrive, and Gunship Mark II's work-in-progress Half-Life 2: MMod is also gearing up for release.
There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it’s important that you spend your time as wisely as possible. Thankfully, we’re here to help. What follows are our picks for the best PC games ever made. (more…)
Though the chances of us ever playing a new, official Half-Life game again are slim, Valve’s seminal series still has its hooks in us, as evidenced by the latest issue of PC Gamer. Ex-Valve employees are similarly plagued by visions of Gordon Freeman, the latest being Cayle George, whose free Half-Life 2 mod is now available on Steam.
Half-Life: C.A.G.E.D. follows hot on the heels of the game jam inspired by the tweaked Episode 3 story synopsis from Marc Laidlaw, though it has nothing to do with Episode 3, instead being a prison escape mod, full of shooting and environmental puzzles.
George’s worked with Valve, Monolith and Guerilla Games, and was a designer on Portal 2 and Team Fortress 2, as well as being a Half-Life modder before that.
The short, single-player episode comes with developer commentary, along with a soundtrack from Lazerhawk. You can download it from Steam for free, but you will need a copy of Half-Life.
While Valve Software are unable to continue Half-Life in a way they like, some former employees seem drawn back to HL after leaving. Former Half-Life writer Marc Laidlaw recently leaked a Half-Life 2: Episode 3 plot idea and now Cayle George has released a new Half-Life mod. Available now free through Steam, C.A.G.E.D. [official site] is a short singleplayer episode set in a prison. I found parts frustrating but if you’ve missed the Half-Life look, feel, and weapons, this is a pretty flashy reason to return. (more…)
Has it really been ten years since we last partnered with bespectacled scientist Gordon Freeman, and his daring sidekick Alyx Vance? It has! Which is why PCG UK 310 has that gorgeous luminous orange lambda scrawled over its cover.
Inside The Half-Life Issue, Andy chats exclusively to the makers of third-party remake Black Mesa, and we celebrate Half-Life 2 with analysis, stories and jokes in our five-part retrospective.
Elsewhere, you'll find the second half of our massive history of FPS games feature, and Steven gets to grips with the first MechWarrior campaign in 15 years. Previews this month include the new-to-PC Final Fantasy 15, Biomutant, Anno 1800 and more. And if that's not enough for you, this month's issue comes with free games: Warhammer 40K: Chaos Gate, and a Sudden Strike 4 demo.
Issue 310 is on shelves now and available on all your digital devices from , the and (they may be slow to update—look for that glowing Half-Life logo on the front). You can also order direct from or to save yourself some cash, receive monthly deliveries and enjoy our exclusive subscriber covers. This month's is an absolute belter:
In the spirit of "why the hell not", a group of five modders is recreating Half-Life 2 in the Half-Life engine. There may be practical reasons for using this mod – maybe you don't own a copy of Half-Life 2 but you do own a copy of Half-Life – but these demakes are usually done just to see if they're possible.
So far, so good: the team has already completed the game's first chapter, but they need help – especially from programmers and modelers. The mod's demo is currently available on ModDB, where you can also follow its progress.
"You might be aware that this has already been attempted already, but none of these have actually panned out," the description reads. "With Half-Life 2 Classic, we hope to communicate more with the community, so that even if we don't manage to recreate the whole game, we can still release a substantial part of it, which can be continued by someone else in the future."
Meanwhile, whether the mod will be a deliberately retro-styled outing, or whether they'll try to match Half-Life 2's fidelity, is yet to be seen. "We're still debating if we should stick close to Half-Life 2's graphics, or if we should downgrade them on purpose, and if so, how much. We may even make optional high-res models for the hd model pack, while keeping the base game's models low-res. But it depends on what most people want."
Check out the mod in action below. Cheers, Kotaku.
The lesson here is “never go to sleep.” All sorts of things happen while people sleep. Cats go on adventures, presidents threaten nuclear war and, well, ex-Valve writers post thinly-disguised plot summaries of the unreleased and, so far as best guesses go, long-cancelled Half-Life 2: Episode 3. Long time Half-Life scribe, the excellent Marc Laidlaw (who left Valve last year), casually tossed out a link to his website last night, which led to a short story about Gertie Fremont, Alex Vaunt and their climactic battle against evil alien invaders the Disparate. (The site’s having a wobble, but the page is archived right here).
While that might sound like satirical tomfoolery, the actual story very much> sounds like how the final chapter of Half-Life 3 could have played out. It involves time-travelling cruise liners, resurrected overlords, the heart of the Combine and the fate of one Doctor Gordon Freeman.
This is really happening. (more…)
Though Half-Life [official site] is almost nineteen years old and its sanctioned fan remake Black Mesa is nearing completion, Valve have launched a wee patch for their pretty okay or whatever vintage FPS. The patch fixes a few crashes and exploits, and hit other Half-Life engine games too, such as classic Counter-Strike. Given how much of modern PC games history connects to Half-Life and its mod scene, I’m glad Valve are still tinkering a little. Earlier this year, they finally got Half-Life an uncensored release in Germany too. … [visit site to read more]