Soda Dungeon - anpShawn
We discovered our main back-end server was acting up today, which is in charge of handling steam purchase requests and file transfers across all platforms. It's been rebooted so everything is back to normal now- if you were having issues with any of these services please give it another shot now!
Soda Dungeon - anpShawn
We're sharing a basic "roadmap" for Soda Dungeon 2 so everyone can have a peek into what to expect:

This is covered in my May update video, which also includes a preview of the new artwork in Soda Dungeon 2!
Soda Dungeon - anpShawn
I talk a little bit about the demo version we released, as well as the issues involved with translating the game to a new language:

For anyone curious, check out the demo here:
Soda Dungeon - anpShawn
It's been a couple of weeks since the last update so I just wanted to check in and see how many people were still encountering save file issues. I've noticed a significant drop in the number of emails I've received regarding lost files, so I'm hoping the new backup system really is doing its job.

I wanted to give a shout-out to Evan Todd, a fellow Columbus developer. I spoke with him at a meetup earlier this month and he originally suggested that I implement the backup system. I was so caught up in trying to figure out why files were being lost in first place that this didn't even cross my mind.

Evan is also the creator of Lemma, an awesome first-person parkour adventure game. Give it a look :)

As always, if anyone out there is still encountering file issues please email me at
Soda Dungeon - anpShawn
I make one of these videos monthly, so here's a quick recap on the Steam launch and me addressing the lost save files:

Soda Dungeon - anpShawn
- Introduces an experimental new local backup system: the game will maintain a backup copy of your main file and will attempt to restore it if it detects that the original file has been deleted.
- Fixed issue where Shifter’s stats would not appear to update after equipping certain stones.
- Removed portal flash from warp when 'Flash Effects' are set to 'off'
- Steam file imports forcibly turn off 'Low Power' mode if imported from mobile.

If anyone is experiencing a lost save file, please contact me at
Community Announcements - anpShawn
Just wanted to let everyone know that we pushed updates out for both the Android and iOS versions of the game this weekend that allow for the transfer of save files between all devices! Please try this out and let us know if you encounter any issues. The file transfer buttons are located on the title screen, right next to the file boxes:

Please also use this feature to upload your file to the server to use as a backup. If you file is lost you can download it with your retrieval code.

If you lost your save file and never uploaded it, there's a chance I can try to re-construct it for you. Priority for this service goes to players that have purchased game items with real currency.

For any assistance with locating your file or building a new one, please email me at anpshawn [at]

Note: The latest version of both mobile apps is 1.2.02, while the latest version of the Steam app is 1.2.04
Community Announcements - anpShawn
- Remixed some music tracks to hopefully fix remaining audio issues
- Compatibility fix to allow mobile save imports

Hey guys- this is a very tiny update but it included a last minute issue with the save transfer system that needed to be fixed. This might delay us by a couple of days- we're looking to release mobile transfer by the end of this week or early next. Thanks!

If you have lost a save file please email me at anpshawn [at] gmail so we can figure out what options might be available for recovery.
Community Announcements - anpShawn
- Up-mixed sound effects from mono to stereo to hopefully fix the audio issues that 5.1+ users are having
- Turning off flash effects will now also disable screen shaking
- Fixed bug where the cursor would move to the wrong box when clicking an equipped item
- Fixed instances of the "Status: Poor" achievement being unlocked incorrectly
- Fixed issue with the wrong area names appearing in the Lair of Despair

The mobile-to-steam file transfer appears to be working as intended, we may be able to release it next week.

And as always, please please please take a moment to back up your save files if you are able. I know this is not an elegant solution, but we're having a lot of issues pinning down the cause of wiped files and this at least offers a layer of protection. Even if you upload your file and forget your code, or it becomes deactivated, there is a decent chance we can wrestle it out of the database.

Backups are very easy, just click the 'upload' button next to a file on the title screen. More details here:
Community Announcements - anpShawn
We're planning to push a small update to the Steam version tomorrow night (February 16th) around 11pm EST. This will (hopefully) fix the 5.1 audio issues, and some other small bugs.

As previously mentioned, it has come to our attention that some users are experiencing deleted save files. We have not been able to re-create the issue ourselves, and it appears to affect a very small number of users.

Just to be safe, please take one of the following precautions if you are able:

1. Use the "File Upload" feature located on the title screen. This will upload a snapshot of your current file to the server, which can be retrieved later from the same device or another device:

2. Make a manual backup of the actual save file located at %USERNAME%/AppData/Roaming/dungeon/


Search news
May   Apr   Mar   Feb   Jan  
Archives By Year
2017   2016   2015   2014   2013  
2012   2011   2010   2009   2008  
2007   2006   2005   2004   2003