After quite a bit of tinkering, I've discovered a way to increase the stability and frame-rate of the Emergence Raymarcher! I am excited to release a new version with full FOV and proper near field depth perception as well as a novel control scheme. I expect the new rendering format to hit beta users by the end of feb and do full release in march.
Hello! I've created a second launch option which allows emergence to be run using mouse and keyboard controls ~ feedback is appreciated ~ I continue to research methods to remove the FOV limitation while maintaining fps, with no success so far. For now, I've made it possible to render on full screen monitors with glow bloom and fog controls. Enjoy! PC version has one new fractal JULIA
I've made this available to folks in the beta branch until some bugs are worked out ~
Comment below to be added to the experimental build group.