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Puzzle Quest 2

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Kotaku

The Dorkly Weekly: The Geekiest Role-Playing Game of Them AllThe might warriors circle each other warily, keen eyes searching for the slightest chink in their foe's armor. The tightness of an overtaxed muscle. The telltale twitching of an over-eager sword arm. An over-reliance on purple gems.



We've a great fondness for the work of video game humor site Dorkly here at Kotaku. I've featured their work here so often that folks often ask me if we have some sort of official agreement. The answer is no, not particularly, but I'd like to think they were aware enough of my plans to feature their videos on a weekly basis as part of Kotaku Off-Kilter that they featured one of my favorite games of all-time in today's video.



I've played Puzzle Quests one and two on every platform imaginable. I've currently got ongoing campaigns in the second game running on my iPad, my Xbox 360, and my Kindle Fire, all at once. So while yes, it is a little geeky, it's my kind of geeky.



Speaking of which, if you notice what's wrong with the gameplay in the video you will win my respect. Nothing else, just the respect. I hear it tastes like cinnamon.




Kotaku

Crackdown 2 Finally Arrives on Windows Phone 7 Not the full game of course, but the tower defense mobile version of the Xbox 360 game.



Crackdown 2: Project Sunburst integrates with Bing Maps to use real world locations for the tower defense rounds you play in the game. The mobile game also ties in with the Xbox 360 version of Crackdown 2, allowing you to unlock bonus content on both the Windows Phone 7 version and the Xbox 360.



The game will sell for 560 Microsoft Points, or about $7 $2.99. Other games that hit Windows Phone 7 this week inlcude Game Chest: Logic and Puzzle Quest 2.


Kotaku

Namco brings the sequel to the original role-puzzling game to the iPhone, and while Puzzle Quest 2's engaging gameplay is intact, the controls are a little on the tiny side.



I played the original Puzzle Quest on every available platform, and now I seem to be doing the same with Puzzle Quest 2. So far the Xbox Live Arcade version has been my favorite, but that might just be because I love the recliner I've stationed in front of the television set. The new iPhone version gets the job done, but the thick of finger might find the tiny controls more trouble than they're worth.


Oct 9, 2010
PC Gamer
rel="bookmark"
title="Permanent Link to Puzzle Quest 2 review">



A robed sorceress meets eyes with an Orc warlord. The mage raises her enchanted staff to meet him, and the mighty titans clash at the height of their fame and glory, turning their weapons forward... to quietly sit down and match gems.



Of course, Puzzle Quest 2 is more than medieval tic-tac-toe. Infinite Interactive has not only refined the original’s gameplay (one of gaming’s most addictive drugs), they’ve created an elaborate scheme to lure you into becoming a pure slave to color matching, temping you with constant rewards.







The shift to a dungeon-crawler presentation, however, wonderfully eases the repetition of gem-matching. You guide your character from an isometric perspective, moving within a many-roomed, many-leveled frozen castle, wading through tons of attractive, original art (as opposed to the gaudy, repetitive map you might expect) between games, creating an intrinsic reward for exploring.



On the game board, PQ2 stuffs steady complexity and strategy into the turn-based template: a range of spells—both yours and your enemies’—make you think purposefully about your moves. By the second chapter, you’re manipulating the board beyond recognition—twisting tiles, replacing rows and setting up double-multipliers to deal damage to your opponent.







I’m almost embarrassed by the sense of drama I felt from such an outwardly modest game. At times I’d hold my breath, hoping the AI wouldn’t match a crucial four-in-a-row that’d net it an extra turn. Minibosses, such as a yeti that I faced early on, mix up the rules so that I was always revising my strategy. Blue matches healed him, red ones damaged him. Suddenly my go-to spell that redirects damage to my blue mana pool was worthless—I had to improvise and come up with a new strategy that relied heavily on my red mana pool to defeat him.



There’s also multiplayer: four competitive modes, and friends or anonymous jewel rearrangers can even play as enemies in your campaign, in case you tire of the AI’s tricks.







If there’s a tedious downside to PQ2, it’s that its minigames aren’t escapes from the “match three” mechanic of the main gameplay. Locked doors, treasure chests, magical seals and hidden traps encountered along your journey are all dealt with by matching more mixed-up icons.



But that’s what we’re here for, right? PQ2 is brain-tickling puzzling in a fantasy wrapper. It runs perfectly in a window while you’re doing something else on your PC; attend to it in free moments to rack up loot, levels, new spells and satisfaction.
Community Announcements - POWERMAYO
The second Puzzle Quest 2 Steam update is now live. This update fixes friend invites for multiplayer battles, among other things. The full change list can be seen here.
Product Update - Valve
An update to Puzzle Quest 2 has been released. The updates will be applied automatically when your Steam client is restarted.
The major changes include:
  • Invite Friend button in multiplayer launches friend invite UI again
  • Enhanced mod support, per mod start up scripts are processed at game start up
  • Fixed problems where game gets stuck completing the main quest line with Steam set to offline mode
  • Fixed start up crash relating to shaders effecting a small number of users
  • Fixed start up crash for users with G35 headsets or 7 channel audio setups
  • Fixed a crash when dragging the scrollbar if selling a large number of trade items
Announcement - Valve
Being fans of all things Puzzle Quest, we've just turned on support for Steam Cloud to it and its cousins. This means you'll be able to continue your quest from any machine when launching the Steam version of the following games:

Puzzle Quest 2
Puzzle Quest: Challenge of the Warlords
Puzzle Quest: Galactrix
Puzzle Kingdoms
Puzzle Chronicles

And don't forget that Puzzle Quest 2 is currently 33% off on Steam! If you already own the game, feel free to purchase multiple copies for your friends.
Announcement - Valve
Save 33% on Puzzle Quest 2 during the Midweek Madness Sale. Hurry, as the offer ends Thursday, September 9th, 2010 at 4PM Pacific Time.

Community Announcements - POWERMAYO
Puzzle Quest 2 has been updated on Steam! Click here for a list of changes.
Product Update - Valve
Updates to Puzzle Quest 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Hero selection - the first hero that appears in the hero select screen is now the hero you were last using in quest mode
  • Chasm spell text updated
  • Extra hero info in inventory - when you mouse over the portrait in the inventory, a tooltip appears to show you the stats you can't normally see
  • 1600x900 & 1024x600 resolution support added
  • Steam button - selecting the Steam button on the main menu gives you the option to view achievements, stats, the official group, and the PQ2 steam forum (must have Steam Community In-Game enabled)
  • Treasure Grab! minigame loot drops have increased. Gives extra loot for matching 4/5 chests, extra loot on higher difficulty
  • Mod support added
  • Fix for the "Royal Door" quest door - the pathfinding sent the player to the wrong door, this is now fixed
  • Gem dragging ability - added the ability to drag gems to move them
  • Updated directx web installer - fixes issues on windows 7, the game wouldn't install correctly with the old directx installer
  • Fixed issues with hint arrow - the hint arrow would appear in some cases when it was turned off mid-battle
  • Balanced the Assassin spell 'Weaken' - gave it a two turn cooldown and increased the cost from 5 Yellow to 5 Yellow and 4 Green
  • 'Completionist' achievement counter fix - the achievement was working, but the counter displayed on the user's achievements page wasn't updating
  • 'You're doing it wrong' achievement fixed - it was counting the molten metal and hammer of the righteous weapons when it shouldn't have
  • 'Hold the Line' spell fixed - it wasn't correctly giving immunity to Fear
  • Poisons of the same kind (but with varying rarity and/or race) were stacking - poisons stacking with two varieties of the same base type was never intended and was removed. eg. You can now stack Wyvern with Manticore, or Manticore with Arachna, but not Wyvern with Wyvern, or Manticore with Manticore.
  • Updated FMOD version
  • Item drop tables tweaked - players will see less Normal, Fine and Masterwork grade items as they get deeper into the game. They'll see more Legendary and Epic items instead
...

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