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Every dark cloud has a silver lining. It’s a delightfully optimistic statement, though in truth, it’s not always, well, true. (Note: I mean this in the metaphorical sense. I don’t claim to be an expert on clouds’ relative silver content, as I still believe they’re made of cotton candy.) Case in point: at first, it sure seemed like Darksiders dev Vigil Games would be getting some of said rain in its gothic Death mascara while everyone else found new homes in the wake of THQ’s collapse. But now, that dark cloud within a silver-lined dark cloud has found a different silver lining. On the wings of nanosuit-clad angels, Crytek’s descended to save the day. Or, well, most of it, anyway.
Surprisingly, blood suckers aren't as common in video games as you might expect. They might appear as a generic type of enemy, and of course there are a few of them in the Castlevania series. We collected some of these vampires, paying attention to leave out those who like to carry people on their backs.
This former elf is the scariest thing ever created that has anything to do with elves. Geez those random entries!
Probably the only vampire in the world that looks like Phoenix Wright on steroids.
Even if he is not a real one, he's got all the abilities—and the right to be on this list as well.
source: Raiden vs Vamp in Metal Gear Solid 4
Just as Vamp, Vincent is rather a result of an experiment than a natural born vampire, but the similarities are quite obvious.
The main characers Kain or Raziel should have been the obvious choices, but Vorador—who also has a major role—looks just so much cooler.
source: Legacy Of Kain Wiki
At least these legendary guys bring back something from the classic Dracula look.
Both Vampire games—Redemption and Bloodlines—are full of vampires (sounds incredible, right?) but the only possible pick is this memorable NPC from the second game.
source: White Wolf Wiki
The weird western-steampunk hybrid style, mixed with classic vampire lore made this character (and the game!) really exciting.
source: Capcom Database
One of those female vampires that look badass rather than cute—and there's absolutely no problem with that.
source: BloodRayne Wiki
You should submit your picks with visual support in the comments!
Yesterday we finally got word of where THQ's franchises were going, as the company's intellectual properties were sold off piece-meal to various publishers. One notable exception, however, was Vigil Games and the Darksiders franchise, which went unclaimed. The series' fortunes look bleak, but Platinum Games has signaled an interest in saving it.
IGN reports that JP Kellams, a talent spotter and translator for Platinum, reached out to Vigil lead designer Haydn Dalton about getting in touch with staff members to work with or at Platinum.
Platinum isn't as flush with funds as some auction buyers like Ubisoft or Take 2, so the purchase would probably have to be "on the cheap." But given that Darksiders hasn't stirred up interest elsewhere, that might be a viable goal. This could mean future games in the Darksiders franchise, and possibly even some involvement from former team members if they take Kellams up on the job offer.
One of the sad and somewhat odd outcomes of today's big auction of top games and studios from game publisher THQ is that no one—not EA, not Activision, not Take Two, not Bethesda, not Ubisoft... no one—made a bid for the action-game series Darksiders and Vigil, the studio that made those games.
Look, even here at Kotaku the Darksiders games aren't uniformly loved. But some of us dig them and we can now share the bittersweet news that some very talented game developers dig them, too.
Here's Atsushi Inaba, the head of Platinum Games, makers of Bayonetta, Vanquish and other cool action titles:
And here's a translation, via our own Brian Ashcraft:
"In THQ's studio and IP selling off auction, Darksiders is unsold? [We] wanna buy it...on the cheap..."
Earlier today, some of us half-kidded that Nintendo should have snatched up Vigil. The Darksiders games are, more or less, an M-rated love letter to Zelda (please don't read that the wrong way!). Nintendo obviously didn't go for Vigil. If Platinum did? Or even went just for the series? We're not rooting for people to be out of work, but either result would be fascinating.
We're following up to see what could come of this.
News has broken out about the sale of THQ's assets and it looks like many of the defunct publisher's signature franchises have been acquired. But, surprisingly, some seemingly bankable properties haven't been snatched up.
Many of the titles mentioned in a previously published assets list were sold off today. Most conspicuously, WWE isn't mentioned in the list of sold-off franchises mentioned in an official goodbye letter from earlier today. The pro wrestling license was the source of annually released games, which ranked among THQ's top earners for years. Another installment of the WWE franchise was said to be in development, presumably due to hit shelves later this year. But so far, no suitors for the video game slice of Vince McMahon's empire have emerged.
Vigil Studios, the wholly owned dev group of the two Darksiders games, also hasn't found a home yet. The future for any further Darksiders games was nebulous and updates to the dev team's work on the Warhammer franchise were unclear as of a month ago.
Add the Red Faction franchise to those two entities too. While Dead Island publisher Deep Silver has acquired Volition and that dev studio's beloved Saint's Row series, it's still unknown where Red Faction—also created by Volition—will wind up.
In the letter that circulated to THQ employees today, exec leaders Brian Farrell and Jason Rubin said:
Some assets, including our publishing businesses and Vigil, along with some other intellectual properties are not included in the sale agreements. They will remain part of the Chapter 11 case. We will make every effort to find appropriate buyers, if possible.
That seems to hint that THQ may yet find companies willing to take on the WWE franchise and Vigil. Kotaku has reached out to WWE representatives for comment and will update this story if we hear back.