Our team has been busy these last few months working on a replacement for the hub we have had since release. We are happy to announce it is now out and is the new default area you load into upon launching VRChat!
The old hub is still available to visit as a regular room, but for now we want to describe some of the amazing features that the new Hub is filled with. We also want to thank all of the community who helped test out the new Hub prior to release.
Let's break down each section of the new Hub.
The Hub Entrance
While users now spawn all over the Hub, you can still visit the entrance via convenient travel maps in each section. The entrance has two bulletin boards with up to date information on what to expect in future patches, as well as a friendly reminder to well, be friendly.
The new Hub is much larger than the old one, which is why we have included travel maps in each section. You can see where everyone is at any time by looking at the dots on the map. Feel free to also teleport quickly around the Hub by clicking on each area on the mini map.
Our new help area has informative signs to help new users out, as well as a portal to our new "Help Videos" area. Here you will be able to watch tutorial videos on using VRChat. We have also provided never-ending food to satiate your virtual hunger along with anti-gravity pickup objects.
Our Avatar Hall was made to highlight community created avatars as well as direct users towards useful ways to make their own custom avatars. We frequently update it with a different community avatar spotlight, along with information on how to get in touch with the creator. Also highlighted is our partner Morph3d, an easy way to bring in custom avatars into Social VR with no skill required. You can try out their beta at https://morphid.com/. Our Avatar Hall also carries on the tradition of the mirror room, an always popular spot in VRChat hubs.
One of our goals with the new Hub is to make it easier for players to find the community events that are happening all the time in VRChat. Approved events are displayed in spectacular fashion with our Event Hall. During the event, the Hub pylons will activate and a giant beam will be visible from all areas of the hub. There are also signs with our calendar of events, and the 4 most active rooms are shown here, so you always will know where the action is happening.
We have countless great worlds in VRChat. Some of our top user created content will be featured here and changed every few weeks. If you have a creation you think qualifies, just keep making great worlds and make sure to request to make them public. The VRChat team is always exploring new areas and keeping an eye out for potential future featured worlds.
Finding a new world in VRChat is now easier than ever. Our New Worlds section contains a constantly changing set of portals that update right as new public worlds are uploaded.
For quite some time you could take a 3-d panorama in VRChat all thanks to VRCHIVE, a VR image hosting platform. Panoramas taken could always be viewed only on VRCHIVE. Now you can step inside the panosphere in the Hub and experience these panoramas in fulls stereoscopic 3-d in VR. Got a cool panorama you took in VRChat that you want in the panosphere? Post it in our #vrchat-vrchive-panos channel at our Discord, which can be found at https://discord.gg/vrchat.
Our Social Sculpture area provides a space to let your imagination run wild as you create sculptures out of blocks that react to falling water. We can't wait to see what you come up with!
We have added advanced AI robotic birds to the Hub. Upon getting close to them they might sometimes fly off. Sometimes they will sit silently. They have a mind of their own. Also you can notice the birds sometimes glitching in the Matrix. This is totally normal. Don't worry at all. Birds are subject to secret upgrades in future patches.
We have unique aquariums placed in the new Hub. You can feed the fish by pressing the button located beneath where they swim. Fear not, as there have been no reports of bird attacks on the fish. Their stomach's are endless so don't be shy to keep feeding them.
Due to popular demand we have added jump back into the Hub. Some call it a jump, others a hop. Most importantly you are no longer limited to the x and z axis. Enjoy!
The new Hub is ever evolving, so stay tuned for future updates. We built this for the community. If you have any feedback we want to hear it! Our next patch will include more moderation updates geared towards community use.
A month ago we put together our Halloween Contest, “Scared to Reality”, where entrants created custom worlds and avatars for their chance to win prizes including an HTC Vive and more. The submissions are in and the judges will be looking through them this week. On Sunday, October 29th starting at 3pm PDT and going all day and night will be our Halloween event. This event will take place in our Halloween Hub, with portals to all the Halloween rooms, both from the contest and outside of the contest. You will also be able to try out all of the avatar submissions.
Nametags will be temporarily turned off for select Halloween worlds by VRChat.
Author of a world is now able to sticky kick a user from the world for 1 hour, as well as warn a user in the world / instance.
We will be implementing further improvements and moderation features in the upcoming patches. With this first patch, we have made a big change to the moderation nametags. Previously you would noticed a mod by the host tag next to their name. To further clarify the role the mods have in VRChat, we have change the tag from “host” to “mod”.
In addition to this, after receiving feedback about our “Request Host” button, we have changed the naming to “Report Abuse”. After receiving a community request about the vote-kick prompt breaking immersion, we have made it so only the initiator of the vote-kick receives the display user kicked / not kicked message.
Hub Performance Improvements
Due to a huge surge of new users, there were some recent performance issues with the hub people have been experiencing. The dynamic portals were causing unusually long load times. We have fixed this, and you should now notice much faster loading times upon launching VRChat.
The mod polaroid camera is back and better than ever! If you see a mod, feel free to ask them for a polaroid camera. Pictures come out just like with a real polaroid camera. Any pictures you take with the polaroid are saved to your Pictures/VRChat folder on your PC.
Disclaimer: All spawned polaroid cameras go away as soon as the mod leaves the room.
VRCHIVE Panorama Fixes
In VRChat, you can take 360° panoramas and view them on VRCHIVE, a 360° image hosting site for VR content. Our previous 5.6 update introduced a few bugs with taking panoramas in VR mode, which have been fixed in this patch. The image quality of panoramas taken should now also be much higher resolution
We’ve created a batch of helpful videos to walk you through some of the core features of VRChat. You can check them out in the new “Help Videos” world under the featured row in the menu or find the portal in the hub. They are also posted in the #vrchat-guides section of our discord.
We are getting very close to the release of the new Hub. We started to beta test it with select members of the community. Until it’s out, enjoy this teaser image!
First off we had some big news last week as we announced a key partnership with HTC who led our Series A investment round of $4,000,000. You can read more about it here on HTC Vive's Blog.
Our most recent patch comes with a ton of optimizations. Our Video Sync has also been updated, adding support for a huge number of video sites including Dailymotion and Vimeo. We are continuing to improve upon our video player in future updates. Ethan, the standard avatar in our SDK, has left us and been replaced with a new very special custom avatar!
This is one has been a long time coming and brings compatibility of Unity 5.6.3p1 to our SDK, so your custom content in VRChat will be even better! It also includes a lot of under the hood work that will improve any updating of Unity versions in the future.
The largest improvement you will notice is the better framerate overall in VRChat, along with Vive Tracker support for full body tracking! For those with less than ideal internet connections, we got you covered too, as we have dramatically improved support for people with severely degraded connections.
The HTC Vive Trackers are now supported for additional motion tracking. We support a single tracker for hips, or three trackers for hips and feet, allowing a full range of body motion including sitting down, crossing legs, laying down, kicking and dancing! (note: This feature is still in development)
Future-proofing your upload ensures your content will be upgradable to newer Unity versions without your intervention.
New avatar menu allows a full 360 preview of your avatar. Confirmation with the “Change” button allows you to browse gracefully without interfering with other users until you've made your selection.
Added a new international compatible keyboard, so you can type in all sorts of languages.
Full SDK support of the new Unity VideoPlayer component, that allows for synchronization, playlists and interactive control of the video playback.
Avatar animations can now be fully customized. Change how your avatar walks, crouches, emotes and gestures by replacing any animation with your own.
Mirrors now show your facial animations including eye look and blink as well as lipsyncing.
Voice prioritizing that lets you better hear the voices of those you’re focused on in crowded rooms.
While we work on bringing you a new and improved video viewing experience, our web panels are not working in this update. We’re aware they’re used by the community in various key content. We’ll have more news on this in the near future.
Now that this major update is out of the way we’d like to give you a glimpse into some of the fun things we’re working on next.
We’ll be starting our visual scripting beta soon to bring even more interactivity to our user created rooms. News of that we’ll share out with the community in our Discord when we’re ready.
Also coming soon - keep an eye out for our brand new built from the ground up Hub! The new hub is designed to put the spotlight on user created content, events and helpful information for all users.
Events are an important part of VRChat and we’re in the process of updating systems to hook into the HUB and the menu that will make events easier to find, request and more.
Greetings from Graham, Jesse, Ron & VRPill from VRChat.
We have big things coming including the upgrade to Unity 5.6 that many of you have been waiting for. But before then we need to make sure a few matters are taken care of.
This means it's really important for all non-steam VRChat users to login to the website https://vrchat.com/login or the VRChat client before June 14th and accept the new terms of service.
We're sorry for the inconvenience, and wouldn't do this if we didn't feel strongly that it was the right thing to do to protect our users. Please share this information with your friends and we'll try to get the word out to everyone who may be affected. If you know someone who's account is removed on the 14th, please let them know that they merely have to create a new one and they are back to the party - or they can log in to VRChat through Steam.
Instance Tech v1.0 is here! You can now create friend only & invite only versions of the hundreds of rooms in VRChat. If you open a private room instance, you will now be able to kick unwanted users out of that world.
We have also added the ability to switch your mic straight from the menu. We have also been busy making our YouTube walls look glorious. Be sure to drop by the Cinema YouTube or any room with a panel and check it out!
If you are and Oculus Rift user experiencing FPS issues with the Oculus build on our website, please use this Steam build instead for better performance.
Private Worlds - Users can create private copies of public worlds. When creating a new instance, there will be the option to create a friends-only or invite-only private world
Request Invite - Users can request an invitation from a friend in an invite-only world
Private World Moderation - Authors of any world, and owners of private worlds can kick unwanted users out
Microphone Switching - Users can now change their microphones in System Menu
Improved Voice - Speech should be more consistent, with less dropout. Users with high latency or low bandwidth should also experience improved voice chat
See Friends - Friends are no longer blocked by personal space
Seated and Standing Play - Oculus users with an Xbox controller are set for Seated Play, while those with Touch controllers are set to Standing Play.
Shortcut menu buttons have been renamed and have icons added.
Better video - gamma correction and linear filtering added to YouTube panels
Users who are sitting should appear to be so even when others leave and reenter the world
Youtube panels should not sync across worlds
Gamma fixed on Youtube Panels
VRChat now works with the Steam VR Beta
Other users’ mouths move if they are talking even if you have them muted
At VRChat, we want to enable our users to have the power to do what they want to do, wherever they want to do it, and with whomever they want. This update is the start of giving everyone that power, while ensuring VRChat is a fun place for everyone in our community.
NEW COMMUNICATION SYSTEM
Our next version of VRChat might seem a little bit quiet to you! In this next build, in order to listen to another player speak, you'll need to open your quick menu, select that player then select the green sound icon. You can now hear everything they have to say. If what they say makes you frown you can click the sound icon again to mute them. If not you can continue to be dazzled by their wit. They can now do the same thing to you and you can carry on chatting freely with each other.
You can also friend another user and if they accept it’ll unmute you both. If you have been playing VRChat up until now, all of your friends will automatically have an open channel of communication with you.
NAME TAG COLORS AND ICONS
There have been new colors and icons added on nametags. This is to make things easier for you when identifying other players. Let’s break it down:
Gray nametag - These indicate that you cannot hear the other person. You can still see that they are attempting to speak as their name tag will light up grey and the speaker icon with an x next to it will animate.
Green nametag - These indicate that you are able to hear the other user. It is possible they could still have you muted and if so you’ll see an icon for an ear with a red x.
Gold nametag - Hosts have gold nametags and are there to help. Don’t be afraid to come up and say hi. Hosts can hear everyone so no need to open up communication with them.
The Ear icon - An ear with a small x on it is visible if another player has you muted and can't hear you.
The Speech icon - when players are talking, you will always see an animated speech icon.
The Friend icon - if you are friends with someone a small icon in the upper left of their name tag will be visible.
When someone gets too close to you their avatar will disappear. For those who don’t mind getting up close and personal, the Personal Space feature can be disabled in system settings. Let’s get some stepped up personal space up in this place!
We listen carefully and value all feedback from our community. We’ll work hard and continue to improve VRChat with regular updates. Next on the list is something quite a few people have been requesting. The ability for users to create private instances of worlds! This will allow people to open up worlds that allow in their friends or only select people they invite. We hope this and the above features will improve the experience for everyone!