Rock of Ages 2: Bigger & Boulder™ - [ACE] Dimaleth

Rock of Ages 2 won the best Unreal Engine game at EVA2017!

We are happy and honored to receive this award!

Rock of Ages 2: Bigger & Boulder™ - [ACE] Dimaleth

Azkuna Zentroa have selected Rock of Ages 2 as one of the finalists for the AzPlay International Festival of Independent Games in two categories:
  • Best Gameplay
  • Best Original Idea

We're honored!
Rock of Ages 2: Bigger & Boulder™ - [ACE] Dimaleth
Rock of Ages 2: Bigger & Boulder™ - [ACE] abordeu

The Halloween update has been released! With version 1.05 the Jack-o'-Lantern returns. Patch additionally has many fixes, improvements and balancing changes to the game. Full list of changes is here:
  • Added Jack-o'-Lantern boulder which can be selected outside of the campaign
  • Added two new Halloween themed flag banners.
  • Added one Halloween themed boulder paint.
  • Fixed a physics crash.
  • Addressed a GPU crash in DirectX11.
  • Tweaked lighting on the majority of the levels.
  • Tweaked stats on boulder 'skins' so every boulder has unique stats (no more clones).
  • Boulder stats are exhibited in numeric values in addition to the existing bar graphic.
  • Cow boulder goes "Moo" when it falls out of bounds.
  • Mirror tips disappear after a brief moment (are not always visible).
  • Fixed exploit in Egypt level where players could skip half of the map with balloon boulders.
  • Removed usable tiles inside castles in Lviv.
  • Fixed projectiles going through units.
  • Fixed FOV working incorrectly during tutorial segment.
  • Forcing more save states to avoid losing data when exiting the game.
  • Brightness bar slider has more subtle increments.

Rock of Ages 2: Bigger & Boulder™ - [ACE] abordeu

A new update has been released! Version 1.04 brings some fixes, improvements and balancing changes to the game. Full list of changes is here:

  • Added GPU crash fix.
  • Fixed rare crash when selecting rematch in split-screen after destroying the enemy's gate.
  • Increased FOV ranges (50 to 130) which allows setting FOV better for 21:9 display settings.
  • Cannons have slightly less health and use up 3x3 tiles.
  • Phoenix tree regenerates tiles a bit slower.
  • Da Vinci tank cannons with slightly better knockback and damage.
  • Lighter boulders take slightly less damage when falling off the course and heavier boulders take more.
  • Fixed bug where Gunpowder boulder rebuilds fast after striking the gate.
Rock of Ages 2: Bigger & Boulder™ - [ACE] abordeu

The first patch is out! Version 1.03 brings some important improvements, fixes and new features to the game. Full list of changes is here:

  • Improved voice chat options. From the 'options' menu players can globally set voice chat preferences. Party menu now allows to mute yourself.
  • Ability to reset progress. 'Delete progress' button in options menu resets all the progress in the game.
  • Host can no longer exploit the 'kick' function. Kicking players is not available mid-way during a match.
  • 'Joining game' blocker error fixed.
  • Better support for 21:9 resolution.
  • Extended window options. Players can now select 'borderless'.
  • Increased downscaling effect of knockback and damage when receiving multiple projectile shots.
  • Added walls in Lviv that prevent you from traversing the final section exclusively through the map border.
  • Fixed leaderboards not updating properly when mouse-over is used.
  • Fixed Zoologist achievement (lightning is still not usable).
  • Small nerf to acceleration and jump for all 'Balloon' boulders.
  • Slightly nerfed impact resistance for Prehistoric Wheel (slows down more when breaking through destructibles).
  • Catapults rotate slightly faster.
  • Fixed a couple of crashes.
  • Removed 'Friends Only' filter which was not working (will be restored in a future patch).

Note: Some new text strings are missing in German, French, Italian and Chinese (this will be fixed in the next patch).
Rock of Ages - (Samuel Horti)

rock of ages 2

Rock of Ages was a mad, brilliant game about rolling a boulder through historic scenery, bashing down turrets and avoiding cannon fire until you careered into your enemy’s base. Rock of Ages 2: Bigger and Boulder [official site] which came out this week is a more extravagant take on the same formula. Its new boulders have special traits (one glows red hot and then explodes, for example), the scenery is prettier and you have a greater range of defence options at your disposal.

The game is split into two segments: first, there’s an isometric tower defence bit where you place catapults, Da Vinci tanks and, er, sticky cows that can damage the enemy boulder and slow them down. Then, you race your boulder through the traps that your enemy has set up and get to their castle as quickly as possible without taking damage. The art style looks gorgeously silly, and from what I’ve seen it’s retained the first game’s excellent sense of humour.


Rock of Ages 2: Bigger & Boulder™ - [ACE] abordeu
Hello community,

The wait is finally over! We are so happy to release yet another game which we are super proud of having created. We thank all the people that have stuck with us over this rather long development cycle and we really hope everyone enjoys the game.

Thank you again!
The ACE Team
Rock of Ages 2: Bigger & Boulder™ - Valve
Rock of Ages 2: Bigger & Boulder is Now Available on Steam!

The greatest rock-racing, tower defense, art history game is back! Like the title says, Bigger & Boulder cranks up the surrealism and gameplay with chaotic 4P multiplayer, new time periods, and improved graphics, physics, and destructibility powered by UE4 to be, well BIGGER AND BOULDER.
Rock of Ages 2: Bigger & Boulder™ - [ACE] abordeu

Hello Rock of Ages fans!

In anticipation of Monday's release we're updating our Avatar selection with a variety of rock-solid boulders featured in the game. Here's the direct link:

Put on your boulder face to get rock & rolling next week! We'll also add the historical characters soon.

UPDATE: Historical characters have been added! Can anyone figure out who's who from the full batch?

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