Altitude is now completely free. There is no full version to purchase: new players will automatically gain access to all of Altitude's planes and perks as they level up.
Widescreen Support: Altitude's native resolution has been updated from 4:3 to 16:9 (widescreen). Players can now see 25% farther ahead of their plane horizontally and about 6% less far vertically.
Expanded custom server support:
Server Console Commands: modifyTournament - for adjusting tournament participants while a tournament is in progress (-1=not part of tournament, 0=left team, 1=right team) overrideBallScore - for manually adjusting scores in ball mode overrideSpawnPoint - for dynamic spawn positions in custom game modes * any spawn attempts by the playerId associated with will use x/y/angle instead of a normal spawning location * pass x=0,y=0,angle=0 to clear the override and resume normal spawning rules for a target player, otherwise overrides are cleared on map change (after "mapLoading" but before "mapChange") and on player disconnection
Servers can now disallow (or enforce) the use of random plane configurations via a disallowedPlaneRandomTypes block. Edit launcher_config.xml and just before the line starting with "Code:
Server JSON log message updates: "kill" now includes "victimPositionX","victimPositionY","victimVelocit yX","victimVelocityY" "powerupPickup" now includes the powerup's "velocityX","velocityY" at time of pickup
Clients will now automatically leave a server after 5 minutes of idle time only if the server is full (for non-full servers, clients will leave after 60 idle minutes).
1DE (objective) game mode timers have been updated to encourage team play: * Increased bomb plant time from 1.5 seconds to 3 seconds * Increased bomb defuse time from 3 seconds to 4 seconds * Increased bomb detonate time from 14 seconds to 22 seconds
Mouse Control: press F1 to open the console and type "mouse true" to activate
LAN Servers tab added to server list
Improved "Pilot Certification" tutorial
Export -> Screenshot added to map editor
Hangar Deck -> Community Points now allows you to hover your point total for a points-by-source breakdown
Bots that just spawned and are pursuing a stationary objective powerup (e.g. the ball after a goal was just scored) will fly at half throttle to give non-bot teammates a chance to grab the powerup first
Tightened Miranda teleport collision check to prevent exploits
Fixed bug that would sometimes prevent dunks from scoring (dunk = flying directly into the goal while carrying the ball)
Fixed rare bug that allowed more than one ball to enter play
Fixed team switch bug in 1-life modes
Fixed console auto-completion bug
Fixed rare bug that caused objects near the edge of the screen to flicker
Fixed incorrect badge display on award screen caused by players leaving while the awards are showing