Community Announcements - Willox
A minor update has been released!

This update fixes a few regressions introduced by the February 2016 update and some other issues.

If you are encountering issues, make sure that you have updated your servers.

You can find the full changelist here.
Community Announcements - Rubat
An update has been released!

This update fixes a few regressions introduced by previous update and adds some new functionality for developers.

And thanks to everyone who helped testing the update and reported bugs/problems.

As usual, servers will need to be restarted.
The update will be automatically downloaded when you restart your game.

You can find full changelist here.

Don't panic if when you join you will get "Server is running an older version of the game" - let the server update to the latest version of the game first. Just wait a few hours at most.
Community Announcements - Rubat
An update has been released!

This update fixes a few exploits, regressions introduced by previous update and some specific performance issues.

And thanks to everyone who helped testing the update and reported bugs/problems.

As usual, servers will need to be restarted.
The update will be automatically downloaded when you restart your game.

You can find full changelist here.

Don't panic if when you join you will get "Server is running an older version of the game" - let the server update to the latest version of the game first. Just wait a few hours at most.
PC Gamer

Garry's Mod was originally released as a Half-Life 2 mod in 2004, before being re-launched as a standalone sandbox physics games in 2006. Over the next eight years, it rang up a cool six million copies—an impressive achievement by any measure. But in the year and four months since then, it's sold another four million copies.

With all due respect, I share Newman's apparent surprise and confusion. Four million unit sales of any indie PC game in a single year is remarkable, but to do it in the ninth year of standalone release is unexpected, to put it mildly. Strange, even. Garry's Mod is clearly very good at what it does, but it's been doing it for almost a decade now. So the obvious question is, Why?

Newman attributed much of the surge to YouTube, Twitch, and Steam sales, which he said have been having a snowball effect on sales over the past few years. The more players, the more videos and streams, the more people watching, the more people buying and playing and streaming, he said. The steam sales really boost that effect. On a pretty average day it sells about 3000 copies. On Christmas Day [this year] it sold just over 75,000 copies.

He also pointed out that the age of Garry's Mod, which is built on the Source Engine, can actually work to its advantage. Most Source Engine games run on anything, from the shittiest ten-year-old windows XP laptop to the latest Alienware monstrosity. And it doesn't just run on the shitty laptop, it runs really well. I think that's something we overlook as game developers—awesome performance should be considered a feature, with higher priority than graphics, he continued.

There was a lot of outrage and negativity when we announced that we were going to charge for it so I wanted to show people that this was a good thing. That the money would be used to develop the mod further and allow me to concentrate on it full time. People are amazed that a ten-year-old game is still selling really well—but I guess Windows is over 30 years old, and it's still selling. The only real difference is that I didn't bundle up and re-charge people for the updates we made. Hopefully people don't see it as such a bad thing now, in retrospect.

I'd say it's sure looking that way.

Thanks, GamesIndustry.

Dec 16, 2015
Community Announcements - Rubat
An update has been released! As usual, servers will need to be restarted.

The update will be automatically downloaded when you restart your game.

This update includes a lot of exploit, crash and Half-Life 2 campaign fixes, as well as other minor bug fixes and Lua API improvements.

You can find full changelist here.

Don't panic if when you join you will get "Server is running an older version of the game" - let the server update to the latest version of the game first. Just wait a few hours at most.

Also a friendly reminder, please DO NOT SPAM in comments.

Update:
Any "viruses" that you may get from the update are false positives and will be resolved by your anti virus developers in due time.
Community Announcements - Rubat
Hello everyone,

The next update for Garry's Mod is coming soon. You can find a full list of changes at this page:
http://wiki.garrysmod.com/changelist/

If you wish to help us make the update as smooth as possible, please help us test it.
You can learn how to test it here:
http://wiki.garrysmod.com/page/Dev_Branch

You can report any regressions, bugs that did not exist before, here:
https://github.com/Facepunch/garrysmod-issues
or here:
https://facepunch.com/showthread.php?t=1485127

Please note that you will not be able to join your usual servers while testing the next update.
Sep 11, 2015
Community Announcements - Rubat
An update has been released! As usual, servers will need to be restarted.

The update will be automatically downloaded when you restart your game.

You can find full changelist here.

Don't panic if when you join you will get "Server is running an older version of the game" - let the server update to the latest version of the game first. Just wait a few hours at most.

Also a friendly reminder, please DO NOT SPAM in comments.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

VR almost certainly needs a killer app if it’s to spread beyond monied game-fans. Facebook have probably got something up their sleeves for that there Oculus Rift, but as for the Vive, I do wonder if Garry Newman’s talk of a VR-focused follow-up to his monster-selling Garry’s Mod [official site] could be the mega-toy it needs.

… [visit site to read more]

PC Gamer

The sandbox physics game Garry's Mod has been around for just about forever—since late 2004, to be precise, first as a mod for Half-Life 2 and then as a standalone release. It's sold more than six million copies since then, and after all this time remains one of the most popular games on Steam, currently holding 11th place on the top 100 concurrent players list. And now, more than ten years later, there's finally talk of a follow-up.

The word came during a PCGamesN interview with Garry's Mod creator Garry Newman, when the site asked if he'd ever consider increasing the game's longstanding $10/ 7 price tag. "We wouldn't raise the price now, I mean we re kind of working on a sequel, so it d be stupid to the raise the price, really," Newman replied. "It s early days. We re looking at having more VR stuff in it—that s the big point of it. And it won t be called Garry s Mod 2."

That's a long way from an announcement, and given the way that Newman and Facepunch Studios work—"at their own pace," you might say—anything more official may well be a long way off. The future of virtual reality may be a factor as well: If Oculus Rift, Vive, or whatever else comes along goes over big, Newman ought to have a lot more incentive to push a VR-centric sequel than he will if they tank.

Community Announcements - Rubat
An update has been released! As usual, servers will need to be restarted.

The update will be automatically downloaded when you restart your game.

This update features support for latest Team Fortress 2 maps and multiple exploit fixes.

You can find full changelist here.

Don't panic if when you join you will get "Server is running an older version of the game" - let the server update to the latest version of the game first. Just wait a few hours at most.

Also a friendly reminder, please DO NOT SPAM in comments with things like ASCII art unless you want to get banned.
...

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