rFactor 2 - marrs
We’re really excited about what this year will bring. Our internal roadmap has been setup and it features lots of cool content, updates and technical improvements. We have news on performance, first and third party content, tracks and a special announcement at the end.

Read more about it here:
https://www.studio-397.com/2018/02/roadmap-update-january-2018/
rFactor 2 - marrs
Steam Build ID 2445683 has just been released. It addresses the following issues:
- Fixed undercar ambient shadows showing on non-visible cars.
- Fixed undercar ambient shadow glitch on some tracks.
- Fixed rare case of abnormally low FPS on some third party WIP content.
- Removed undercar ambient shadows in rear view mirrors when car is not rendered.
rFactor 2 - marrs
Unfortunately in yesterday's release, there was an increase in CPU usage in our dedicated server, so we just published a hotfix to rectify that.

Client Build ID: 2441875
Dedicated Server Build ID: 2441877
rFactor 2 - marrs
Steam Build ID 2438696
Dedicated Server SteamCMD Build ID 2438698

- Fixed join lag in multiplayer.
- Updated language files (to avoid crashing when the LSI screen was active).
- Fixed wipers on/off in replay.
- Fixed rain in cockpit in MP sessions.
- Fixed V-sync software with 'custom resolution' (Config_DX11.ini).
- Fixed TCP Matchmaker error message in the dedicated server UI.
- Added an all new ambient undercar shadow: more stable, reliable, and clearly visible even at night. The shadows can no longer clip through the ground, nor are they visible on the ground below a bridge when a car drives over that bridge. This new tech requires no intervention from content creators. We automatically remove the current undercar art and replace it with the new system. On subsequent updates, content creators can remove the old artwork.

Important Note: Please make sure and update your SteamCMD Dedicated server by running the command again in terminal

Latest Content Updates:

* Dallara - v1.96
* Radical GT3 - v1.995
* Radical SR3-RSX v1.96
* Nissan GTR GT1 - v1.93
* Silverstone - v1.84
* Portugal - v2.28

Additional Changelogs:

Cars

Radical GT3 - v1.995
- Corrected slick tires referring to wrong compound.

Radical SR3-RSX v1.96
- Added newest CPM.
- Corrected lateral CG (center of gravity).

Dallara - v1.96
- Corrected texture mapping issue.

Tracks

Silverstone
- Fixed rain not hitting the ground (Main straight to T2).

Portugal
- Rain updates.
rFactor 2 - marrs
Last month we reflected on 2017 and hinted at new content. Earlier this week we announced the Formula E Energize Pack, bringing electric racing to rFactor 2. This weekend you can all watch the season opening double header race in Hong Kong. We announced a hotlap competition, which gives you a chance to win some exclusive Formula E goodies, or show your friends how much better you are than them!

Read the rest of it here:
https://www.studio-397.com/2017/11/roadmap-update-november-2017/
rFactor 2 - marrs
Featuring the Formula E Car 2018 and the teams, as well as a stunning rendition of the HKT Hong Kong E-Prix track! All of us at Studio 397 are ecstatic about this release. It’s not just because we have achieved truly immersive physics and graphics, but we are equally proud of the close partnership we’ve developed with Formula E itself.

Read more here:
https://www.studio-397.com/2017/11/formula-e-energize-pack-released/

rFactor 2 - marrs
We've just released a small update to our v1109 build, adding some features for our upcoming Formula E content ahead of its release. For a more detailed changelog, please check our forum:

https://forum.studio-397.com/index.php?threads/latest-build-update-v1109-dx11-dx9.58456/
rFactor 2 - marrs
Team Painters! Are you ready!? With the Holiday Season approaching, we are offering you the chance to not only win an awesome Fanatec Clubsport 2.5 base with a Clubsport GT Wheel but to get your awesome liveries into our next build update!

Read all about it here:
https://www.studio-397.com/2017/11/rfactor-2-competition/
rFactor 2 - marrs
McLaren 650S GT3 2017 v1.85
- Improved performance when running higher shadow settings.
- Improved performance through further LOD improvements to opponent cars.
- Added endurance lights.

Bentley Continental GT3 2017 v1.23
- Improved performance when running higher shadow settings.
- Improved performance through further LOD improvements to opponent cars.
- Added endurance lights.

Callaway C7 GT3 2017 v1.23
- Improved performance when running higher shadow settings.
- Improved performance through further LOD improvements to opponent cars.
- Fix for team creation not working.
- Added endurance lights.

Mercedes AMG GT3 2017 v1.11
- Improved performance when running higher shadow settings.
- Improved performance through further LOD improvements to opponent cars.

Radical RRXC GT3 v1.17
- Improved performance when running higher shadow settings.
- Improved performance through further LOD improvements to opponent cars.
- Added endurance lights.
rFactor 2 - marrs
We’re nearing the end of the year, which is a good time to start looking ahead at what the new year will bring, but also to look back and reflect on the current year. At the start of 2017 we were still building our team and roadmap, and I think it is fair to say that we did not anticipate all the interesting conversations, partnerships and opportunities that presented themselves in the months that followed. Even though, we knew when we started that there were a few key areas in rFactor 2 we had to address.

To read the rest of the story, go here:
https://www.studio-397.com/2017/10/roadmap-update-october-2017/
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