By popular demand, we have added a new upgrade for Barricade which makes the barricade impervious to damage. Although expensive, it will give players some degree of freedom of permanently shifting the terrain to their advantage.
Also, adjustment have been made to the spawn rate of the 'special' unit types such as dwarves, wizards, and horsemen so that they are no longer included in every single wave in late game. All in all, this will result in decreased difficulty of endless mode. Time to challenge your previous xp records!
Dungeon Warfare 2 is under development. Stay tuned for official announcement sometime next month.
Thank you for playing.
Added a new ultimate upgrade for Barricade (Indestructible)
Reduced the spawn rate of special unit types in endless mode
Applied new German translation (Thanks to KaeTuuN)
We've received many negative feedbacks regarding the new UI changes and made changes to fix the issues. We will be checking the forum and updating the game frequently to fix coming issues. Thank you for your support.
Restored stage icon tooltip on cursor hovering
Reduced initial stage map zoom level
Reverted the way trap mastery point allocation works
Opening trap upgrade/sell menu will no longer scroll the screen
Fixed a bug that caused loadout trap unequip to malfunction
Dungeon Warfare has been released on both App Store and Google Play Store today. It has been localized to seven languages (Chinese (Simplified), English, French, German, Japanese, Korean, Russian). Check it out now!
You'll notice that we've made a lot of improvements to the mobile version. We are working on applying these improvements to the PC version as well. Stay tuned for the upcoming updates!
We have almost finished porting Dungeon Warfare to mobile platforms (iOS, Android). We would like to do a closed beta test for the mobile version. If you would like to participate, check the pinned post in the forums.
Edit - We're no longer accepting beta test requests. Thank you for your interest.