Community Announcements - EagleEye
A new update has been released for BlastZone 2! The main fix is for an intermittent startup crash issue which has been reported in the discussion board. Thanks a lot to those who also confirmed the issue and gave feedback on it to help me out. This was tough to track down because of the unpredictable nature of it, but I am happy to say the issue is now completely fixed! Included in this update are a number of other bugfixes and improvements, here is the complete list:
  • Fixed veteran difficulty being locked out for addon packs if veteran difficulty hasn't been unlocked for regular mission mode
  • Fixed an occasional startup crash
  • Fixed a small startup memory leak
  • Optimized startup loading screen rendering
To make sure you have this update, startup the game and check the lower left corner of the title screen for "1.22.4.4" or above, enjoy!

**UPDATE** A new update has been released to fix a bug introduced in 1.22.4.4. This prevented some ships from being selectable in local multiplayer. To make sure you have this fix, check for "v1.22.4.5" or above. Sorry for the inconvenience!
Community Announcements - EagleEye
Announcing a new update for BlastZone 2! This greatly improves all exploder and cluster bomb weapons in the game so they explode on impact instead of only being timer-based. This makes these weapons very effective at close range in addition to the medium range spread they already had. This also eliminates the need for perfect timing to hit a group of enemies effectively, as enemies will now crash into the bombardment of explosions instead of often flying right through. There is a small amount of bonus damage done to enemies that impact an un-exploded shot as well. When the new improved cluster bomb is used against bosses at close range, it is very effective at concentrating the damage for devastating effect! The ships affected by these new weapon changes are the B1(Phalanx), B2(Behemoth), and AB1(Devastator), so try them out and experiment for yourself!

To ensure you have this update, start the game and check the lower left corner of the title screen for “v1.22.4.3” or higher, enjoy!

In case anyone missed it, there have been a few other updates recently, including a new improved local multiplayer ship selection screen, and fixes including the leaderboard popup issue. Take a look and feel free to leave feedback in the discussion board!
Community Announcements - EagleEye
As a quick follow up to the local multiplayer ship selection update released a few days ago, I released a new update to fix the leaderboard popup issue. This issue would briefly show a command prompt window when submitting a new score, or downloading the latest scores from the world leaderboard. This issue was fixed for some users some time ago, but it seemed to still occur for most users. This issue should now be completely fixed for everyone.

To make sure you have this update, start the game and check the lower left corner of the title screen for "v1.22.4.1" or later. Any feedback is helpful in the forms, so please let me know.

For anyone who missed the other recent update, check it out! It includes local multiplayer improvements, Blitz mode difficulty balancing improvements, and other bug fixes and improvements.

Enjoy!

*UPDATE* Another update has just been released (v1.22.4.2) that fixes the missing ship type column for Blitz mode local highscore listings. This is a small update, but I wanted to address it here for anyone who is curious.
Community Announcements - EagleEye
A new update has been released for BlastZone 2! This one focuses on streamlining the local multiplayer experience by adding a new ship selection screen. This allows both players to select their ships simultaneously when gamepads are used. If the second player is using a mouse, the old sequential ship selection is used. The full release notes are below. To make sure you have the latest version, start the game and check the lower left corner of the title screen for "v1.22.4.0" or higher. Enjoy!

Release notes:
  • Added a new local multiplayer ship selection screen so both players can select a ship simultaneously
  • Added missing escape/back functionality for the gamepad config menu
  • Doubled the bonus life points requirements for Blitz mode to improve difficulty balancing
  • Fixed charge particles occasionally being displayed for a dead player in multiplayer
  • A few minor optimizations to the ship selection screen and extra lives detection routine during gameplay
  • Migrated to the latest Steam SDK (v1.39)
Community Announcements - EagleEye
For those who are curious about the new BlastZone 2 update (v1.22.3.6), it is a smaller maintenance release to address a few issues found recently. Here is the official change list:
  • Fixed a ubyte wrapping issue when calculating player final death explosion particles that would occasionally have unpredictable behavior
  • Fixed an additional single frame ubyte wrapping issue for final player death explosion particles that would cause them to occasionally flicker
  • Migrated to the latest version of the Steamworks SDK (v1.37)
Enjoy!
Community Announcements - EagleEye
A new update has been released for BlastZone 2! This update focuses on fixing a few achievements-related bugs that were recently reported. I greatly appreciate those who report bugs like this as it helps the entire BlastZone 2 community. Enjoy the achievement hunting!

Here is the full list of changes for this release:
  • Fixed Blitz Turbo games not unlocking Wave Progression achievements
  • Fixed Turbo difficulty games not unlocking Wave Progression achievements for pilot games automatically
  • Fixed a Veteran Mission complete achievement unlock exploit
  • Made adjustments to the title screen title image rendering and position to prepare for a future update

To make sure you have the latest update, start the game and make sure the version number on the lower left of the screen shows "1.22.3.5" or higher. Enjoy!
Community Announcements - Black Shell Media LLC
Community Announcements - EagleEye
The BlastZone 2 Trading Cards have been released! This includes all of the associated badges, emoticons, and backgrounds in the BlastZone 2 theme!

This has been hugely requested content and I'm happy to have it ready for all the BlastZone 2 fans out there. Enjoy!
Community Announcements - EagleEye
A new update has been released for BlastZone 2! This update focuses on fixing a boss visibility and level progression bug for the client player for Steamworks Online Multiplayer games. Also, general packet loss tolerance has been improved for lossy or wifi connections.

Enjoy!
Community Announcements - EagleEye
A new update for BlastZone 2 has been released to address a few remaining sound hardware compatibility issues.

While all the sound-related crash issues were fixed recently, some compatibility issues remained. This includes the sound occasionally cutting out or not sounding correct for some systems. These were identified specifically for the Creative Sound Blaster Xi-Fi and have now been addressed, along with fixes for other cards as well. Sound hardware detection and handling has been updated to be much more consistent across a wider range of hardware. Anyone who has any sound related issues with BlastZone 2 I strongly encourage to try out the latest version.

To make sure you have the latest version of BlastZone 2, start the game and check the lower left corner in the main menu for "v1.22.3.3" or higher.

Another small update was released recently (v1.22.3.2a) that adds a sonic boom sound when activating the afterburners in Mission Mode Area 5. Enjoy!
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