Community Announcements - Alan Edwardes
Quick look at the HUD so far in Estranged: Act I, showcasing the health and damage indicators.

https://www.youtube.com/watch?v=UGaRKNU0u3c&list=PLFxFKQapTGSFAsR5LzRrG0N69bADwkeEt
Save the Dev Blog playlist on YouTube to keep up with all future Estranged development videos.
Community Announcements - Alan Edwardes
A quick video showing a temporary sequence marking the player's introduction to the game.

https://www.youtube.com/watch?v=F3cVMxnlJdQ&list=PLFxFKQapTGSFAsR5LzRrG0N69bADwkeEt
Save the Dev Blog playlist on YouTube to keep up with all future Estranged development videos.
Community Announcements - Alan Edwardes
A video showing some very raw modular level assets, used for an office level in Estranged: Act II!

https://www.youtube.com/watch?v=cGpNDu3FG_I&list=PLFxFKQapTGSFAsR5LzRrG0N69bADwkeEt
Save the Dev Blog playlist on YouTube to keep up with all future Estranged development videos.
Community Announcements - Alan Edwardes
Estranged now has a Twitter account! Be sure to follow @EstrangedGame to get news and development updates from the Estranged team.

Some players asked for a Twitter account in response to a previous post.

Going forward, we'll communicate updates on Steam, Facebook, ModDB and Twitter, to make sure everyone can stay up to date with the development of Act II.

Follow @EstrangedGame on Twitter!
Community Announcements - Alan Edwardes
A quick development video showing the work in progress menu system for Act II, allowing for live graphics tweaks. Authored using UMG, and Unreal Engine 4's Blueprint scripting.

https://www.youtube.com/watch?v=zKn2_Bqs62U&list=PLFxFKQapTGSFAsR5LzRrG0N69bADwkeEt
Save the Dev Blog playlist on YouTube to keep up with all future Estranged development videos.
Community Announcements - Alan Edwardes
Hi all,

One thing I feel that we could improve is communicating updates about Act II. Whether it's screenshots, videos, or just general news, right now there isn't enough of that.

We have a lot of different ways to communicate with players:
Which is the best way? Would you prefer a mailing list, or something like a Twitter feed? Perhaps a forum separate from the Steam forums?

It would be great to have a way to post work in progress screenshots, however picking the right way to do that is a bit tricky.

Have you found the recent development updates interesting? Do you like to see small development updates here?

Let me know in the comments, or shoot an email to feedback@iamestranged.com

Alan
Community Announcements - Alan Edwardes
A quick update showing Unreal Engine 4's UMG editor for in-game newspapers and screens.

https://www.youtube.com/watch?v=kQtRWcIlNeY&list=PLFxFKQapTGSFAsR5LzRrG0N69bADwkeEt
Save the Dev Blog playlist on YouTube to keep up with all future Estranged development videos.
Community Announcements - Alan
The third video in the Estranged development blog series, showing a simple Blueprint to create flickering lights.

https://www.youtube.com/watch?list=PLFxFKQapTGSFAsR5LzRrG0N69bADwkeEt&v=1G72Jp2IR7o
Save the Dev Blogs playlist on YouTube to keep up with all future Estranged development videos.
Community Announcements - Alan
The second video in the Estranged development blog series, showing impact sounds via an actor component Blueprint in Unreal Engine 4.

https://www.youtube.com/watch?list=PLFxFKQapTGSFAsR5LzRrG0N69bADwkeEt&v=8H6DsqN-rQo
Save the Dev Blogs playlist on YouTube to keep up with all future Estranged development videos.
Community Announcements - Alan Edwardes
As part of the development blog series covering features of Estranged: Act II, this video dives into footsteps and how we're using simple Blueprints to control them in Unreal Engine 4.

https://www.youtube.com/watch?list=PLFxFKQapTGSFAsR5LzRrG0N69bADwkeEt&v=SazBtubiBMc
This is the first in our development blog series. Save the Dev Blogs playlist on YouTube to keep up with all future Estranged development videos.
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