We hope you’ve been having as much fun slaughtering saving sheep as we’ve had seeing your posts and screenshots. We’ve been keeping a close eye on these here pages, so we thought we’d share some of our favourite moments.
First up is our favourite user created level so far:
Level of Bafflement, Part 2
This intricate level will take several tries to get the hang of, but once you learn it’s secrets and master the timings, you may scrape by with one star.
This is certainly one of the more challenging user created levels, and it’s most tantalising, yet frustrating aspect is the glimmer of possibility once you know what to expect.
You think you’ll be able to get three stars and save all of the sheep, but then too late you’ll remember another obstacle or explosive, and you’ll reach for the restart button once more, in despair.
In the latest update, we’ve improved performance with AMD graphics cards on OSX systems. We discovered an issue which was causing some OSX players to experience poor performance in-game, and this has been fixed in the latest update.
We're but 2 days away from the launch of Flockers as a full game here on Steam. It's been a hell of a journey through Early Access - together we've slain bugs, tweaked features and saved countless scores of sheep from their horrible, weaponised fate created by the Worms.
...we've also accidentally led countless scores more to their doom, but let's gloss over that minor hiccup.
As small thanks, we've uploaded the release version of Flockers to Steam today. Anyone with Early Access can play the full Flockers experience 2 days before general release.
Here's the skinny on the release update:
5 New Campaign Levels, bringing the total level count to 60! (NOT including Bonus / Meat Maker levels)
1 New Bonus Level to unlock!
More Rewards available to unlock!
Bug Fixes & Tweaks
Fixed a crash that occassionally occurred when launching the game
Fixed a crash in the options menu
Fixed an OpenGL error that caused some users to be unable to launch the game
Fixed an issue effecting blood graphics on some Intel graphics cards
Made optimisations to min spec graphics cards – Flockers can now support Nvidia GeForce 8600 GS/AMD Radeon HD 4650 and equivalent.
Tweaked the loading screens to make transitioning between levels smoother
Over the next 2 days, we'll also be removing all the developer scores from the in-game leaderboards. Your scores will remain, and this is your chance to set the bar for the influx of new players heading to Flockers over the coming months. Do us proud, make them work for the top spot.
It's not all in-game though. We need your Meat Maker levels, your Guides, your Reviews and Discussions to help make the Flockers community an amazing place to be. I'll be highlighting the very best of your creations; in the forums, on Twitter, Facebook and here within Team17 too - we all can't wait to see what you can make!
From everyone here at Team17, thank ewe** for saving our sheep.
*That's the last time I'll do that during early access, I promise.
Flockers Early Access will end on 19th September, when the game will become a full release!
Of course, if you've grabbed the game during Early Access you'll automatically be upgraded to the full release when it launches on 19th September.
We'd like to thank everyone who took part in Flockers Early Access for your feedback, support and love of the game. You've helped us make Flockers a really awesome experience and we can't wait to open up the factory to loads more sheep-saving heroes.