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Damned

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Community Announcements - 9heads
Stage
- Fixed Mary unable to pass catwalk in the Factory.
- Fixed unpickable key at Bright Hotel.

Gameplay
- Left click now will not be disabled by the insanity system.

Bugs
- Fixed bug causing crash when running the game with some peripherals plugged in.
- Fixed bug unabling voice pitch to work when playing a monster.
- Fixed bug causing crash when entering/leaving a lobby.
- Fixed bug causing crash related to arms insanity effect.
- Fixed bug related to overlaying pause layout over the “start game” layout.
- Fixed bug causing unexpected behavior when the host starts the game while a client was in the pause screen.
- Fixed bug causing chatbox to appear using ENTER instead of using the key set in the controls options.
- Fixed bug causing chatbox to open when pressing ENTER to start a match.
- Fixed bug allowing the player to pick a battery and grab an object at the same time (rare).
Community Announcements - 9heads
Changelog



Gameplay
- Changed amount of traps auto-activated when playing Phantom from 30% to 20%.

Audio
- All the musics got a revision

Visual
- New Loading Screens added

Bugs
- Fixed bug causing last characters to be kept in players avatars when entering a match that’s on the countdown to go to lobby.
- Fixed bug causing sound to start playing at maximum volume for a few frames when opening the game.
- Fixed bug with holding mouse button in the gui (while dragging a scrollbar, etc).
Community Announcements - 9heads
Bugs
- Fixed bug preventing voice chat to work properly.
Community Announcements - 9heads
Bugs
- Fixed bug causing crash when saving Damned data.
- Fixed bug causing players to start playing before the host have started the match.
- Fixed bug causing Master Volume to be changed when changing Voice Chat Volume.
- Fixed bug causing crash when loading characters in the beginning of a match.
- Fixed bug causing crash when trying to load a stage before receiving all players state from the host.
- Fixed bug causing eventual crash in the insanity system.
- Fixed bug causing voice chat to activate when the host starts a match.
- Fixed bug causing eventual crash when unloading a stage.
- Fixed bug causing crash related to joysticks.
Community Announcements - GlowingPotato
Hey everybody!

Now you guys can loot all 37 achievements, Steam cards, Steam backgrounds, and Steam badges!

Community Announcements - 9heads
Achievements
- Added 37 achievements.

GUI
- Added ESC to return functionality to many screens.
- Email confirmation added to register window.
- Added Credits screen to Credit button.

Bugs
- Fixed bug causing crash when loading objects.
- Fixed bug causing eventual crash related to the insanity system.
- Fixed bug causing eventual crash related to punch through.
- Fixed bug causing double mouse clicks in the GUI.
- Fixed bug preventing the usage of numpad to write numbers.
Community Announcements - 9heads
Network
- Created a new hostname and redirected Damned client to it because the old one was taken down by Microsoft’s takedown. More on: http://www.noip.com/blog

Bugs
- Fixed bug causing crash related to mutex lock calls.
Community Announcements - 9heads
We are having a problem with a Thirty-party service and this causing the problems with the server.

More informations here:
https://www.noip.com/blog/2014/06/30/ips-formal-statement-microsoft-takedown/
Community Announcements - 9heads
Stages
- Fixed Bright Hotel keys position.

Gamepad
- Added support to XBOX gamepad (possibly others, but untested!).
- Added feature to control the cursor with the gamepad.
- Added feature to map any device button to any game action (keyboard, mouse, gamepad).

Application
- Changed game application window to not deactivate when losing focus.

Bugs
- Fixed bug preventing traps on the ceiling to activate.
- Fixed bug causing eventual crash when unloading a stage.
- Fixed bug causing crash when selecting 3D voice chat option.
Community Announcements - 9heads
Stages
- Added new stage: Bright Hotel.

Gameplay
- Changed insanity rate decrease when near other survivors from 0.2 to 0.3 [insanity points/seconds].
- Changed default insanity rate from 1.75 to 1.0 [i.p./s].
- Changed insanity increase when attempting to open locked doors from 3.0 to 1.0 insanity points.
- Changed amount of time decreased in all effects when reaching max insanity from 30 seconds to 20 seconds.
- Changed possessed effects times from 70-110 seconds to 120-160 seconds.
- Changed arms effect times from 90-130 seconds to 110-150 seconds.
- Changed gamma effect times from 40-80 seconds to 60-100 seconds.

Network
- Slightly raised max amount of data that can be transferred via reliable UDP.

Bugs
- Disabled debug viewers and controls.
- Fixed bug causing eventual desync between clients.
- Fixed bug causing crashes when spawning the undead arms while playing the second time.
- Fixed bug causing game to become mute when changing the master volume (either manually or automatically - via an insanity effect, etc).
- Fixed bug causing eventual crash when Mary teleports.
- Fixed bug causing application to linger sometimes when attempting to close.
...

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