Daily Drive highscores have been migrated to Steam from the third party service we were using in the past. This is a backend change meant to work the same way as before but a side effect is an increase in responsiveness and being less prone to failing to save scores.
Daily Drive now includes a Time Bonus like the Campaign levels to make the leaderboards more competitive.
The Daily Drive now shows the date of the Drive you are about to play on the menu
Final Boss Medulla has had hitpoint tuning intended to make specific phases slightly faster / easier. If you have struggled with Medulla's fight in the past, please try again now!
With Pro Mode enabled (S+ Indicator or Auto-Restart) the Stage Clear screen will now display seconds with two decimal places of precision
When Auto Restart is enabled, the in-game S+ Indicator turns purple
Some older scores on Vespula, Venom and Medulla have been removed for no longer being possible to obtain with current scoring rules
Fixed shadow projection issues on Zone 4 Boss Venom stage
Improved/consistant lighting on the background Genki Star in all Zone 4 levels
Fixed the transition effect at the end of the Final Boss Medulla fight to slide under particles/effects as intended
Fixed mouse controls not correctly driving volume sliders on Main Menu
Main Menu Leaderboards now have navigation sound effects
Esc key now backs out of Leaderboards in Main Menu (consistent with other menus)
Not only does Cactus work great with Big Picture mode, we've been a good fit for the Steam Controller from the beginning - you may remember our unexpected appearance in Valve's announcement trailer at around the minute mark https://www.youtube.com/watch?v=8fs2Yh1PFwM One cool thing about the Steam Controller is it can be customised, by anyone, and thanks to improvements made by HERO 01, we now have two Recommend configurations which can be reached by choosing Manage Game and looking for the Controller Configuration option.
AAC Gamepad Aiming emulates a gamepad and is the easiest to get up and playing with, particularly for local multiplayer! Be sure to let your thumbs trace big easy circles towards the edge of the trackpad surfaces to get the full aiming accuracy the Steam Controller is capable of.
AAC Mouse Region Aiming emulates Mouse and Keyboard and suited for players with a bit of experience. The right trackpad positions the aiming reticle directly, allowing for lightning fast adjustments and precision Helo movements. If you have a Steam Controller, give it a go as it's a fun and new way to play!
We've put these two profiles under Recommended to to make them easy to find and use, but take a peek in the Community section to see what other people have come up with!
There's a range of shirt types, suitable for men and women. I was really happy with how well the Holly t-shirt came out so I feel pretty good about this one! Last time people seemed sad to have missed out, so if you know any Coral fans, do them a favour and let them know!
We're running a teespring campaign, where orders are taken over a fixed period and at the end, they all get made and sent out to everyone. That means this may be your only chance to nab one unless there's enough demand to re-run this campaign.
Note there are six shirt types, three mens/unisex and three womens cuts, and the colour varies by shirt type, so check sizes and options carefully!
Personally I'm really happy with the art and am looking forwards to getting my hands on one of these myself, but we're open to feedback, and I'd like to continue doing designs of all the other Androids if things go well.
We're proud to now offer language support for French, Italian, German, Spanish and Japanese! To celebrate we're on sale for the next week so we'd really appreciate it if you spread the word! This update also integrates improvements made during Playstation 4 development, including improved art, clearer UI on Boss Battles and various fixes and tweaks.
Our Demo has also been updated.
Language support for French, Italian, German, Spanish and Japanese - language will be set automatically if your Steam client is set to one of these languages and can be overridden with the per game setting. It can also be changed in-game using the options menu
new Shiitake level enter animation
Boss Vitality bars show damage taken and spark on hit
Peanut has an unlockable hat
All Androids have unlockable 'metallic skins'
New audio for Holly's Mega Seeker weapon
New texture for Holly's Cannonball weapon
New texture for Aubergine's Helo control device
Fixes and Changes
Fixed edge case were it was possible to break certain enemies if they were killed on the same frame their laser initialised
Justice's shields have been given a different colour and don't flash on damage to better indicate their bullet blocking nature
Improved Justice's cutting laser effect
Improved smoothness of Starch's Micro Missiles at high framerates (60fps+)
Improved blue Shut Down rings - now handle large and small enemies better
Venom's fluid hazard in his final phase has a damage radius reduction
Adjusted Holly's Mega Seeker behaviour in certain boss related situations
Powerup icons are now visible through walls and characters
Fixed edge cases where Liquorice's Vorpal Blade could leave her out of bounds
Singularity distortion effect finally looks correct on Linux
Increased controller support
Overall performance increase, specifically in a number of bottleneck scenarios