Teslagrad - Rainypete
Finally you can get the OST (Official Soundtrack) for Teslagrad and add it to your steam collection.
It features all the music from Jørn Lavoll and Linn Katrin Taklo, as well as some bonus tracks, and the music contribution from Martin Kvale who has recently won the Independent Game Awards prestigious audio price.

Together with our already existing track for World to the West, this means that you get to play all your music from us right here in the Steam music player.
We hope you'll enjoy it :-)

http://store.steampowered.com/app/650900/
Teslagrad - Scullywen
Last Friday we reached a new milestone, our most important day ever since that distant December 13 in 2013. World to the West finally landed on Steam!

What can we tell you about our new game, in just a few words? Well, let's start by introducing our characters. Four this time and some of them will ring a bell to many of you. A young Teslamancer, an optimistic underdog, a seasoned explorer and a strongman aristocrat out of his depth find themselves flung into an adventure none of them signed up for, in a land that holds secrets best left forgotten. An unlikely troupe that must use their unique abilities to find glory, get revenge, and for some, simply find a way home.

We have changed our way to tell the story a bit: instead of using Teslagrad's silent storytelling, World to the West develops a more "traditional" narrative. But this doesn't mean that we have given up our distinctive style. In words of our CEO and game designer, Peter, “voiceless storytelling suited Teslagrad really well, but it did leave a lot unsaid. We are still not fans of big exposition dumps, but now the names and history of characters, monsters and other things can be picked up intuitively trough the dialog in the game."

So, yes, lots of things to discover! A new continent, new gameplay switching between four different characters with unique abilities; a more in-depth look into the lore of the universe where Teslgrad took place, with much more than meets the eye. Scary monsters and lovable furry creatures! If you want to join us in this new adventure, remember you can grab World to the West with 15% discount until May 12.

As Lord Clonington would say... Tally-ho!

http://store.steampowered.com/app/530020/World_to_the_West/
Teslagrad - Rainypete


Hello there, amazing Rain community! It’s been a while since our last update, almost a year. We've been working hard.
Now we will soon be ready to release World to the West, a standalone followup of our (your) beloved Teslagrad that will be released on May 5. An action adventure game where you will get to know a lot more about the lore and the universe behind Teslagrad, and with significant changes: no voiceless storytelling now, but a vibrant story around four peculiar heroes.
Take a look for yourselves:

http://steamcommunity.com/sharedfiles/filedetails/?id=885154766

This time we are launching straight to consoles, rather than doing the slow porting over several years like last time. We will even have a good round of physical releases around most of the world.
But of course we will also be available here on Steam from day one. This was where we started out with Tesalgrad after all.

We have just set up our Steam page. If you want to show us your support, and also make sure that you get our launch discount, put up World to the West on your wishilist!

http://store.steampowered.com/app/530020/

We are all really looking forwards to hear what you all think of our new title. Yeah, it is pretty different in some respects. Thogh there's tons of great stuff for Teslagrad fans in there. Returning characters, a revisit to the city of Teslagrad, Easter Eggs that might only be decodable if you played both games, and even some hints that might help solve some of the old mysteries in Teslagrad that the community haven't gotten to the bottom of yet.

We love our world and the joint story that we are building in it. We are planning more games that will explore it even further in the future. I hope you all want to join us for the ride.
Community Announcements - ollirain
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Joe Donnelly)

Teslagrad, you may recall, was Rain Games’ 2013 breakout hit, a puzzle-platformer about a young hero with electromagnetic powers in a gorgeously hand-drawn steampunk world. Today, the Norwegian outfit announced their next game – World To The West [official site], an equally-pretty “action puzzler” that’s set in the same universe and whose protagonists also harness special powers.

… [visit site to read more]

Community Announcements - Edword
Hello there!

A new version of Teslagrad has been released, bringing a couple of improvements and a new feature which has been long awaited: Steam Cloud compatibility!

Once you open Teslagrad after updating to version 1.4.1, all your saves will be transferred to Steam’s save system. If you have synchronization enabled, this will mean you have your saves in the cloud as long as you are connected to your account. Please bear in mind that once Steam has any of your saves in the cloud, the old save folder will be ignored (and that means ‘ignored’, not ‘deleted’).

FAQ
  • Does this also affect settings? No.
  • I don’t see my old saves, have they been deleted? No, your old savegames will not be overwritten in any case. Teslagrad might, however, prioritize to show your cloud saves, if any are present.
  • Is there any way to delete the saves from Steam’s save system? Yes, there is a new keyword in the settings file: “resetCloudSavesNextRun”. This will cause Teslagrad to first delete all Teslagrad savegames from the cloud, then upload from the old folder again… if there are any saves stored there. If no saves are found in the old folder, the cloud will now be empty of Teslagrad savegames. Make sure there is a line like the following: “resetCloudSavesNextRun: True” after the line containing ‘isFullScreen’.

Warning: Be careful when modifying the settings file! SettingsConfig.asset can be found at:

Windows: %USERPROFILE%\AppData\LocalLow\Rain\Teslagrad\Settings
Linux: ~/.config/unity3d/Rain/Teslagrad/Settings
Mac: ~/Library/Application Support/unity.Rain.Teslagrad/Settings

Besides, we have also added new Controller Mappings for Xbox One controllers, which should make things easier for all of you using them. Hope you enjoy it!
Community Announcements - ollirain


As you may know, Teslagrad is a rollicking puzzle platformer with lush, hand painted steampunk visuals, silent storytelling and magnetic super powers.
Our game will be released in Japan on February 18th, and will be recieving an updated japanese translation to coincide with this!

We want to share our joy with you all by doing a one week, 75% off sale on the Steam version, starting today, February 9!


http://store.steampowered.com/app/249590/
Community Announcements - ollirain
So, Winter is upon us, frozen water is falling from the sky, making everything nice and slippery,
and there’s a shiny new Steam Winter Sale currently bombarding you with tempting offers.
In light of this we’d like to take a moment to sit down with you and talk about the important things in life.

Here we go:

Is Teslagrad on sale? How cheap is it?
The answers are, in the aformentioned order: Yes! and 50% off-$4.49!


(also, we're releasing a boxed physical edition of Teslagrad! It's already out in parts of Europe, more info in early 2015 about release in the rest of the world!)
Community Announcements - Johnny Darko
Hi everyone!

A new update of Teslagrad is now available here on Steam, and will be progressively available in all the other stores and distributors. Please find the whole list of changes below:

Improvements
  • Improved empty saved game slots now show the text 'Empty' in light grey.
  • Improved graphics of conveyor belts, should now be synchronized better.
  • Improved magnetflies, won't fly around when they're not visible any longer.
  • Improved use of light in some scenes (for better performance).
  • Reduced memory consumption drastically in general.
  • Reduced total size of the game through better use of compression.

Fixes
  • Fixed bug when a slow machine might not have loaded a level in time.
  • Fixed bug where bosses would desynchronize with the sound when menu was opened.
  • Fixed bug where the player could avoid entering the final area.
  • Fixed bug where the player either jumps or falls from a wall when leaning out.
  • Fixed bug where the player would fall from a wall for no reason.

As usual, thanks for your reports and invaluable feedback!
Community Announcements - ollirain
To celebrate the release of the first console version of Teslagrad, we're joining the weeklong deals this week with a 33% off deal on the Steam version!

check it out!
...

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