Oct 27, 2016
Community Announcements - Bytebreaker


Dear friends, we are happy to introduce our festive update in honor of Halloween!
Special content will be available during the holiday, a part of which will remain afterwards. All evil beings will behave far more aggressively than usual. But when you become a zombie hunter, you are eligible for special gifts: holiday attire and armor, unusual interior design items, and holiday treats for dwarves. On Halloween, monsters and plants will take on an unusual appearance, and the rest of the environment will look more terrifying.

Aside from the modifications related to the holiday, several additions and corrections have been introduced to the regular game:
+ Many new sounds have been added, including dwarf conversations and laughter, sounds of creatures in the biomes, and sounds for DLC. Sisters in Arms (conversations and laughter of female dwarves, sounds of their pets), etc.
+ At the start of a new level in campaign mode, a huge part of the tech tree now becomes initially available to the player with each new planet.
+ The rats have become less troublesome, their maximum population size has been reduced, and the interval between their appearances increased. Several errors in their behavior have been fixed.
+ When the select game dialog box is opened, the slot with your last game is automatically highlighted.
+ Alchemical recipes for collecting coal, iron, silver, gold, and mithril have been simplified.
+ Fixed: the main menu language was not changed until the game was relaunched.
+ Other small changes and corrections.
Oct 14, 2016
Community Announcements - Bytebreaker
Dear friends, we gladly present to you a special update in honor of the Halloween! Update will be available soon for all our players.
You'll find a lot of surprises during the Halloween days such as new unique monsters, plants which will change its view and the rest of the environment will look more frightening. There will be a lot of unique gifts, holiday clothes and armor, unusual interior items and funny dishes for your dwarves. But you should do your best to get them, because the all evil spirits during this period simply will descend crazy!
Announcement - Valve
Today's Deal: Save 75% on Craft The World!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Tuesday at 10AM Pacific Time
Jul 27, 2016
Community Announcements - Bytebreaker
Update 1.3.003

+ Fixed bug when new skins of pets were changing after every restart of the game.
+ Fixed fonts of Japanese localization.
+ Fixed memory leak after the construction of the wooden towers or catapults.
+ Fixed bug when wave of monsters didn’t go to the stockpile and stood still.
+ Fixed bug when rats nest appears under water.
+ Fixed bug when chickens arrives at wrong position outside the level.
+ Fixed: when chickens on farm reached up to maximum population, they began to hatch outside the farm.
+ Fixed: wooden tower inflicted damage to the player's catapults.
+ Fixed: monsters didn't bring loot and experience after death from catapults.
+ Fixed bug when dwarf cut the tree endlessly, if he already did it at the time of starting the game.
+ Fixed animation of dwarf riding a trolley.
+ Fixed: quick ladder is no longer blocking the construction of objects behind it.
+ Other minor fixes and improvements.
Jul 4, 2016
Community Announcements - Bytebreaker
Sisters in Arms is an official DLC to Craft the World that features new characters, special items, weapons, and decor, as well as creatures with new abilities.

Primary features:
● New characters: Female dwarves. The hard-working dwarves will be joined by their charming sisters in arms. Female dwarves have a little less health than their male counterparts, but their movement speed is significantly higher. They will defend the shelter and explore the dungeons along with the male dwarves.
●Pets: We’ve made two kinds of pets for you that can be called upon to hunt pests, guard the dwarves’ home, and protect their masters. Having a pet also significantly increases your comfort level.
●Mobile equipment: The dwarves have become more self-sufficient and now use temporary ladders without waiting for the player’s help if they can’t reach a certain spot. They also have access to parachutes that allow them to jump from high places without getting hurt.
● Defensive weapons: Dwarves armed with shields receive additional armor and can sometimes block attacks completely, but their speed is also slightly reduced. Several kinds of shields of various weights and armor levels are available in the DLC.
● When you zoom out on the map, resource-gathering locations will be marked with their corresponding icons. This will make it much easier to find the resource you need on the map.
● New dwarven defensive equipment: The mechanized catapult is effective against large groups of monsters and deals damage to an area from long range.
● In this update you will gain access to various panels for finishing walls. Keep in mind that you can choose their appearance with a click just like stucco.
● Wine casks that have been placed will occasionally generate bottles of wine that have several useful features.
Jul 4, 2016
Community Announcements - Bytebreaker
Update 1.3.000

+ Models of dwarves were significantly improved, were modified old animations and added new.
+ Increased base speed of dwarves. For various armor added parameter – agility, which affect on dwarf’s movement speed.
+ Improved dwarves AI. Idle dwarves can take tasks by themselves inside the shelter: patrolling the perimeter, eating food, have a rest, removing bushes, preparing dishes, improving furniture, hunting pests.
+ Added dialog with common statistic for each dwarf – how much monsters he destroyed, how many blocks dig etc.
+ Added additional slot to the dwarf’s equipment.
+ If player sends a dwarf for sleep but shelter’s boundaries have been broken then dwarf notify about this.
+ Released ability of mass building/replacing the several blocks. You should select block, then move cursor through the level while holding down the right mouse button.
+ Spiders now can create colonies by increasing their population. The more older spider the more dangerously it becomes.
+ Inside the shelter with insufficient comfort may arrive the rat’s nest. Rats fill the shelter, eat food from tables, destroy wheat fields and could become dangerous.
+ Temporary portals opened with spell can be closed now by player.
+ Added lightning and sound of thunder during the heavy rain.
+ Dwarves improve mage skill when preparing elixirs. Swimmer skill improves when dwarf get into the water, climber skill improves when dwarf climbs at the wall 5 blocks high.
+ Archer’s skill increases speed of shooting.
+ Wooden stuff now available earlier in the tech tree.
+ Added new equipment item – parachute which helps dwarves to jump from any height without damage.
+ Added popup dialog with major parameters for weapon, armor and tools.
+ Hens on farm lay eggs even if their population reached the maximum level.
+ Fixed bug when goblin drops the steeled loot after every kick.
+ Fixed bug with direct control of dwarf when he was waiting for elevator.
+ Fixed bug with using portal and illumination spells near the unexplored area.
+ Fixed boss went in cycles at the beetles’ biome.
+ Dozens of minor bugs fixes.
Community Announcements - Bytebreaker
We've got two news for you - DLC and a free update are coming out!

The first news is that right now we are working on our first DLC!
It will be called "Sisters in arms" and it will contain new dwarf characters, items and creatures with new features and much more!

And the second news is that we are preparing a free update for you, and it will be a quite big with new creatures and game mechanics!

Stay tuned for the updates!

Apr 21, 2016
Community Announcements - Bytebreaker
Update 1.2.010

+ Improved dwarves pathfinding.
+ Added brand new biome filled by disgusting bugs for cooperative walkthrough and PvP. You gain an unique loot in case of victory.
+ Improved dwarves AI regarding to pathfinding and probability to fall down while climbing and walking on bridges.
+ Now you can send resources to another player at the biome. You should select particular cell with resource in the craft dialog and press button to the right several times depending to the number of transferring resources.
+ Added chat for multiplayer. Now you can press Enter and send messages to another player at the biome.
+ Improved interface of the craft dialog. Craft button icon now show current action: placing a recipe, crafting an item or disassembling an item.
+ Resources gained by dwarves become temporarily unavailable for another player to steal them.
+ The items made by one player are inaccessible for some time for collecting by another player.
+ Restart level button now unavailable at the biomes.
+ Fixed cases of discrepancy of a Tech Tree with the current world.
+ Fixed some cases at which dwarves passed through the Beware Sign.
+ Fixed incorrect displaying of waiting multiplayer icon over the main stockpile.
+ Fixed: if the monsters attack block and one of the dwarves attack the same block (but don’t destroy it) the block ceases to break.
+ Fixed generation of the biomes chests in the air.
+ Fixed several bugs with opening chests at the boost rooms and magic forest spell at the biomes.
+ Mithril ingots replaced with mithril ore in the soul keeper recipe.
+ Dark lord at the forest biome now can call up zombies. Added colonies of giant ants.
+ Other minor fixes and improvements.
Community Announcements - Bytebreaker
To take part in beta-test please open properties of the game in Steam-client and on the BETAS tab select the beta_open version and wait for the game update.

Attention! Saved games are stored separately for each version. To continue the old games, you will need to switch back to the main version.

+ Added brand new biome filled by disgusting bugs for cooperative walkthrough and PvP. You gain an unique loot in case of victory.
+ Improved dwarves AI regarding to pathfinding and probability to fall down while climbing and walking on bridges.
+ Added chat for multiplayer. Now you can press Enter and send messages to another player at the biome.
+ Resources gained by dwarves become temporarily unavailable for another player to steal them.
+ Now you can transfer resources to another player at the biome. You should select particular cell with resource in the craft dialog and press button to the right several times depending to the number of transferring resources.
+ Restart level button now unavailable at the biomes.
+ Mithril ingots replaced with mithril ore in the soul keeper recipe.
+ Dark lord at the forest biome now can call up zombies. Added colonies of giant ants.
+ Improved interface of the craft dialog. Craft button icon now show current action: placing a recipe, crafting an item or disassembling an item.
+ Fixed several bugs with opening chests at the boost rooms and magic forest spell at the biomes.
+ Other minor fixes and improvements.
+ Fixed some crash issues.
Jan 13, 2016
Community Announcements - Bytebreaker
Update 1.2.005

+ Added snail - the icon designating bad network connection.
+ Ice biome now contains two witches which can respawn.
+ Fixed animation of the Dark Lord.
+ Fixed the number of objects in a quick slot - is not reduced if player lay out dishes on the table with holding down CTRL key.
+ Fixed incorrect displaying of fishing.
+ The initial quantity of resources at the entrance to biomes is increased.
+ Fixed: in multiplayer it was possible to connect each other with different versions of the game (if other player invites you in the game).
+ Fixed: after death at least one dwarf in the multiplayer game, their maximum quantity was reduced to 5.
+ Fixed: ghosts of dwarves sometimes didn't reach Soul Keeper.
+ Fixed: zombies were gone in waves in The Land of Winter Heaven and the Land of Dry winds.
+ Fixed: problem of synchronization of construction of blocks in multiplayer.
+ Fixed: the opponent could change a configuration of constructions of other player with mouse click.
+ It is forbidden to place blocks inside the castle of the Dark Lord now.
+ Fixed: the damage from traps on opponent’s dwarves wasn't set off at calculation of a victory in a multiplayer.
+ Fixed: in Single game dwarves could hit the totem with arrows.
+ Optimization of a network traffic.

Обновление 1.2.005

+ Исправлена анимация Темного Лорда.
+ Исправлено: количество предметов в быстром слоте не уменьшалось при выкладывании на стол с помощью клавиши CTRL.
+ Исправлено: когда гном рыбачил за пределами экрана в воздухе оставалась висеть пойманная рыба.
+ Увеличено начальное количество ресурсов при входе в биом.
+ Исправлено: при игре по сети через приглашение было возможно соединение клиентов с разными версиями игры.
+ Исправлено: после смерти хотя бы одного гнома в сетевой игре, их максимальное количество становилось 5.
+ Исправлено: призраки гномов иногда не долетали до хранилища душ.
+ Исправлено: в волнах в Зимнего и Песчаного мира пропали зомби.
+ Исправлено: проблема в синхронизации строительства блоков в сетевой игре.
+ Исправлено: оппонент мог изменять конфигурацию построек другого игрока кликом мыши.
+ Запрещено строительство в замке Темного Лорда.
+ Исправлено: срабатывание капкана не засчитывало очки за урон при подсчете победы в мультиплеере.
+ Исправлено: в одиночной игре при стрельбе из лука гномы могли попасть в свой тотем.
+ Добавлено: улитка - иконка, обозначающая плохое сетевое подключение.
+ В Ледяном биоме теперь две ведьмы, которые респавнятся со временем.
+ Оптимизация сетевого трафика.
...

Search news
Archive
2017
Jan  
Archives By Year
2017   2016   2015   2014   2013  
2012   2011   2010   2009   2008  
2007   2006   2005   2004   2003  
2002