Community Announcements - Alexander (Aterdux)
Spanish was added to Road to Iron Forest.

Mini patch with a few fixes for Chinese.
Community Announcements - Alexander (Aterdux)


很高兴告诉大家,《铁森林风云(Legends of Eisenwald)》官方简体中文版现已正式推出!中文本地化工作由轻语工作室完成,感谢他们的付出。为庆祝简体中文版发布,《铁森林风云》即日开启持续一周的打折促销活动,-50%的五折优惠已经开始。

本补丁同时也修正了个别出现频率较低的Bug,游戏版本也将提升至V1.3。

We are happy to tell you that Legends of Eisenwald is available now in Chinese! Localization is done by WhisperTrans Studio and we are very grateful for their work. To celebrate this, Legends of Eisenwald is 50% off this week.

A few rare occuring bugs are fixed in this patch as well and it brings the game to the 1.3 version.

Community Announcements - Alexander (Aterdux)


This day a year ago our game was released. During this year we worked a lot on fixing all kinds of bugs and now the game is in a good stable state. We are very happy about it and hope that you appreciate it as well.

Exiting Early Access was a big event for us after which we were working hard to polish the game even more so we could have our first vacation for the first time in many years of development.

Sales of the game turned out to be pretty good and covered our expenses - break even point happened after the Steam Daily Deal in April. And we could work the entire year living off our sales.

For a small and not very experienced studio it’s a very good result. Of course it would be nice if sales were more and we could have enough money for Legends of Eisenwald 2. One step at a time.

We will continue supporting the game and fix critical bugs but nothing major is going to be introduced. Except Chinese language will be added soon, and work started on Japanese version of the game.

As we promised, we will make two more DLCs. We are working hard already on the first one and it can become something bigger than we initially planned. Then instead of DLC it could be a serious addon. If that really happens we might start a small Kickstarter campaign for that.

Currently we are looking for funding for our next projects as well as looking to hire new personnel. Recently our team got a 2D artist and he like us loves medieval ages and historical reconstruction.

Текст на русском
Community Announcements - Alexander (Aterdux)

This day a year ago our game was released. During this year we worked a lot on fixing all kinds of bugs and now the game is in a good stable state. We are very happy about it and hope that you appreciate it as well.

Exiting Early Access was a big event for us after which we were working hard to polish the game even more so we could have our first vacation for the first time in many years of development.

Sales of the game turned out to be pretty good and covered our expenses - break even point happened after the Steam Daily Deal in April. And we could work the entire year living off our sales.

For a small and not very experienced studio it’s a very good result. Of course it would be nice if sales were more and we could have enough money for Legends of Eisenwald 2. One step at a time.

We will continue supporting the game and fix critical bugs but nothing major is going to be introduced. Except Chinese language will be added soon, and work started on Japanese version of the game.

As we promised, we will make two more DLCs. We are working hard already on the first one and it can become something bigger than we initially planned. Then instead of DLC it could be a serious addon. If that really happens we might start a small Kickstarter campaign for that.

Currently we are looking for funding for our next projects as well as looking to hire new personnel. Recently our team got a 2D artist and he like us loves medieval ages and historical reconstruction.


Русский текст
Announcement - Valve
Today's Deal: Save 75% on Legends of Eisenwald!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Friday at 10AM Pacific Time
Community Announcements - Alexander (Aterdux)
Fixed small things in tutorials, corrected Italian version.

Исправили небольшие вещи в обучении, и исправили итальянскую версию.
Community Announcements - Alexander (Aterdux)
Today we release a major patch to the game bringing it to the 1.2 version. We did quite a bit of work on saves, fixed many smaller bugs in the AI and fixed the issue with summoned spirits – now they have a health bar and also you can now select any hex for summoning and any unit and direction for attack. This particular issue turned out to be non-trivial and took more time than we thought but we are happy it’s finally done.

List of changes:
  • Saves list bugs and fixes. Overwriting now works correctly, the overwritten record updates and moves up the list.
  • Spirits summoning and choosing a direction for attack fixed.
  • Spirits now have a correct health bar.
  • Werewolf sound for counterattack has been added.
  • Spell Gift of Medbh now works correctly and extra move is not granted if a character is in full health.
  • Fixed tutorial images for all languages.
  • Follower characters now are correctly deleted via events.
  • A rare bug where sell price for an item is higher than buy price is fixed.

If there are any bugs that really annoy you, please let us know and we will raise its priority and it will be fixed sooner.
-----------------------------------

Сегодня мы выпускаем объемный патч, который обновляет игру до версии 1.2. Мы провели работу над сохранениями, исправили много небольших ошибок в ИИ и исправили проблему с вызовом духов – теперь у них есть полноценный индикатор здоровья и можно выбрать любой гекс для вызова духа и затем выбирать любое направление для атаки. Эта проблема оказалась достаточно нетривиальной для исправления и заняла больше времени, чем мы изначально рассчитывали, но мы рады, что в конце концов это сделано.

Список изменений:
  • Исправления для списка сохранений. Перезапись теперь работает правильно, перезаписанное сохранение обновляется и перемещается вверх списка.
  • Призыв духа и выбор направления атаки теперь работает правильно.
  • У духов теперь есть полноценный индикатор здоровья.
  • Добавлен звук для контратаки оборотня.
  • Заклинание Дар Медб работает теперь правильно и не дает дополнительного хода, если персонаж полностью здоров.
  • Исправлены изображения для обучения на всех языках.
  • Последователи теперь правильно удаляются при помощи событий.
  • Исправлена редкая ошибка, когда предмет можно было дороже продать чем купить.

Если есть какие-то ошибки или проблемы в игре, которые вам больше всего надоедают, дайте нам пожалуйста знать и мы повысим их приоритет, чтобы они были исправлены быстрее.
Community Announcements - Alexander (Aterdux)
We just released a new patch that fixes a few script errors, both in the main game and in DLC. Many changes in the Italian translation including the addition of the artbook in Italian.

Here is our end of year post, check it out.

Thank you everyone who travelled and fought in the lands of Eisenwald this year! We couldn't have done it without you. Happy New Year!

В этом новом патче мы исправили ошибки в скриптах, и в самой игре и в DLC. Посмотрите на наш новогодний пост на нашем сайте.

Спасибо всем, кто путешествовал и сражался в землях Эйзенвальда в этом году. Без вас ничего бы этого не было. С Новым Годом!
Community Announcements - Alexander (Aterdux)
This patch adds italian translation made by Omar Busoli with help of testers Andrea Fenice, Alexandra Di Fede, their site is www.creadipiu.com - and we appreciate their help very much!

A few minor issues are fixed in the game texts and in the Road to Iron Forest DLC.
As usually, the patch 1.1 is availabe in beta branches with password "thepatch1100"

Это обновление добавляет в игру итальянский перевод, сделанный Omar Busoli и его помощниками. Спасибо огромное, мы это очень ценим!

Исправлены небольшие ошибки в текстах игра, а также в Дороге в Железный Лес.

Как всегда, предыдущий патч доступен по паролю "thepatch1100"
PC Gamer

The medieval RPG Legends of Eisenwald came out over the summer and despite some shortcomings and silly bits, it was actually pretty good. At the time, there was no clear plan for the future of the game; developer Aterdux Entertainment said it would continue to fix bugs, but additional content would depend entirely on sales. Yet even though the game still hasn't broken even, according to a studio rep, the first DLC release, Road to Iron Forest, is now on Steam.

Road to Iron Forest adds a new map area to Legends of Eisenwald and a new storyline, tacking on an estimated 4-5 hours of play. It's also going to be more difficult than the original game, although Aterdux is currently in the process of toning down the defenses of one particularly stubborn castle. It's the first of a minimum three planned DLC releases, and to that end the studio is also now offering a Legends of Eisenwald season pass, which will cover all extra content released for the game until the end of summer 2016.

"We plan one more DLC relatively soon, maybe even within November. And another one will be after the ew year for sure—we already have a map," Aterdux CEO Alexander Dergay explained. "We promised three because one is done, the second one is about 80-90% done and we have a map for a third one, plus one more almost-made map."

Road to Iron Forest is $5 and the season pass is $15, so obviously how much of deal that is will depend entirely on how the DLC situation unfolds beyond the third release. Kickstarter backers will get the DLC at no charge; it was originally only offered at the $35 tier or higher but the studio said on the Steam forums that it will be given to all backers, regardless of their pledge. Unfortunately, plans to distribute it automatically didn't work out, so you'll have to manually request a key here

For those who prefer it, Legends of Eisenwald is also now available on GOG, and is in fact on sale for $20 until November 11.

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