Community Announcements - Rami
We've just launched an update that fixes a missing Big Dog in the Scrapyards, while also trying to ensure the earlier portal bugs related to Big Dog remain fixed.
Community Announcements - Rami
https://www.youtube.com/watch?v=6BVUqfO55mY

Brace yourselves, this is a big one! Our short break helped re-energize us a bit, and that has resulted in this ridiculously feature-filled monster of an update.

Let's just dig into things: First of all, we've broken the 100-gun barrier, putting us at a grand total of 101 weapons! Celebrate this landmark moment by trying out some of the new Golden Weapons, or the incredibly powerful Devastator!

We've also managed to include the final Ultra Mutations, with brand new abilities for Fish, Plant, Eyes (we replaced the homing projectiles with something way more fun), and Yung Venuz. This doesn't mean we're done with the Ultras, as some of them might still be changed around and most of them still need some love, but it does mean you can safely take the Crown of Destiny without ending up with empty hands!

Besides all that, all the weapon sound effects have been redone and we've added a bunch more sounds to weapons that didn't have their own voice yet. There's also two new ambiences for the 0_1 level, an updated Crown Guardian track and a unique little jingle for when you beat those! And all that is just the main features, we haven't even gotten to the fixes (hammerhead and strong spirit have been given a boost), the new ultra icons, or any of the millions of other things we've done!

Please dig in, and let us know what you think!

    Features
  • A new load of Golden Weapons! Say hello to the Golden Slugger, Assault Rifle, Plasma Gun, Screwdriver, Splinter Gun and Bazooka! These won't be nearly as easy to get as the normal Golden Weapons.
  • The Devastator.
  • New Ultra Mutations for Eyes, Fish, Plant and Yung Venuz!
  • Icons for all Ultra Mutations, Hammerhead and Strong Spirit.
  • Remastered and brand new weapon and swap sounds!
  • Updated Crown Vault tracks, and new ambience tracks for 0_1.

    Balancing
  • The Heavy Slugger now has a way higher rate of fire, but less range.
  • Hammerhead now requires you to really push against a wall.
  • Strong Spirit now saves your live once, and recharges by returning to full HP. Really needs visual some effects for communication purposes, but we haven't gotten to that yet.
  • No more Crown Portals in the Palace!
  • Robot gets slightly less drops from eating Golden Weapons now.
  • You'll no longer find the Golden Revolver on loops!

    Fixes
  • Robot's Regurgitate should now work as intended.
  • Fixed a problem with the ambience track in the menu.
  • Steroids doesn't have Stress by default on their secondary weapon anymore.
  • Weapon Chests on the same level should've stopped dropping the same weapon.
  • Fixed a problem with the Ultra Shovel HUD icon.
  • Fixed the sprite origin of the Hyper Rifle and Plasma Minigun.
  • Fixed a crash related to the Sewers loop boss.
  • Hopefully fixed the early portal bug Big Dog has.
  • Fixed the description for Plant's Throne Butt.

    Misc
  • Tweaked the way mutations look on the HUD.
  • Ultra weapons now have green outlines on the HUD.

It's good to be back!
PC Gamer

Nuclear Throne is a broken game. Not the Early Access version: that's coming along nicely. Rather, the secret series of just-for-YouTube builds that Vlambeer developer Rami Ismail spent a night creating for YouTube person STAR_. The escalating absurdity starts with excessive screenshake, and ends with... well just watch to find out.

Nuclear Throne is a top-down shooter roguelike in which mutants must make their way through a post-apocalyptic world. Vlambeer recently handed out free giftable copies to all existing owners. Which was nice.

Thanks, Kotaku.

Community Announcements - Rami

It's still early in the new year, and the honest truth is we're all kind of struggling to get back into the flow. Some of us took a well-earned holiday, or are still on holiday, before things really start going crazy again. That means that this week, last week and next week are still going to be relatively quiet. It's some fixes, some balancing and the first Ultra Mutation icons.

    Features
  • First batch of Ultra Mutation icons!
  • The ridiculous Plasma Minigun.
  • Improved sounds for the bullet weapons. Still a test!

    Balancing
  • More Hammerhead range.
  • Slightly more slug damage.
  • Y.V.'s Throne Butt now reloads faster.
  • Plant's Throne Butt now requires enemy health to be slightly lower.

    Fixes
  • Stress now works with Steroids' seconday weapon.
  • Fixed a glitch with the Golden Laser Pistol HUD icon.
  • Possibly fixed a problem with no portals spawning.
  • Possibly stopped Scorpions from glitching into walls.
  • Total Recall no longer stacks Rhino Skin, Eagle Eyes, Back Muscle & Extra Feet.

    Misc
  • 3D sound should sound slightly better. This is very much a continuous work in progress.
  • Rogue now gets a popup when picking up Portal Strike ammo.
  • Super Toxic Fro-oh who are we kidding nobody calls them that anymore-Super Ballguys now blow up walls when destroyed.

We're not sure if with how the team is spread out next week, we'll be able to hit any update at all. After that, we're getting everybody back together and back in the groove. Please accept our apologies there, we're just human and need some holidays too, every now and then.

As a quick note, the results for the giveaway are in. Thank you so much for all your support in growing the Nuclear Throne community. We've hit the highest consecutive amount of players, the highest sales spike since launch and gotten a veritable torrent of new feedback. It's everything we hoped for and more, and we've got you all to thank for that.

Have fun!
Community Announcements - Rami
Chances are that if this is the first time you see an update like this, you recieved Nuclear Throne from one of the people in this great community. In that case, welcome to Nuclear Throne and welcome to your first weekly update.

For those of you that were already with us in 2014: welcome back to Nuclear Throne in 2015. We hope the final days of 2014 were relaxing and enjoyable for you!

While we will be taking things easy for a short bit in January, recovering from all the chaos that was 2014, we did manage to squeeze out a small but interesting update for you all!

The update brings a couple of small but interesting changes, but also two highly experimental mutations! Hammerhead allows you to break through exactly 12 walls every stage, and Strong Spirit makes lethal blows put you down to 1 HP instead! Both of these are very work in progress, don't have pretty icons or clear effects (which is something we definitely need to add to make them more clear), but we're just throwing them in for you to mess around with! Enjoy!

    Features
  • Hammerhead mutation! Break through walls and create instant cover, clever ambushes, or just have a good time!
  • Strong Spirit mutation, saving your life whenever you need it most (at death)!

    Balancing
  • Ever so slightly higher rate of fire for the Slugger.

    Fixes
  • Wild Horror beam drops rads again.
  • Sleeping Assassins and Smoking Gators now drop rads again.
  • Fixed a glitch with the Lightning Hammer icon.

    Misc
  • Eating an Ultra Weapon as Robot now gives you some rads!
  • Crown of Choice no longer removes one gun, instead makes enemies drop less rads. Needs a new name probably!

Whether you're new to the community or a Nuclear Throne veteran, we want to know what your thoughts are about the game. Please take some time to write out your complaints, thoughts, and ideas. Also don't forget that we livestream development twice a week: once on Tuesday and once on Thursday. If you want to tune in, go to http://www.twitch.tv/vlambeer around 1PM CET.

Let's hope Hammerhead and Strong Spirit don't create too many exploits.
Community Announcements - Rami


We want to ask for your help. In the last year, the community has been amazing at giving us feedback as you all got better at playing Nuclear Throne. We've seen people achieve things we assumed impossible, sometimes within ten hours of starting the game, sometimes after playing for over 500 hours.

You've become really adept Nuclear Throne players, and we want to call upon you for your help. We need new players, people that are great players, that would love Nuclear Throne, and we need them to be part of our community. We're sure you know somebody like that, and if you do, we want to ask you to invite them to the Nuclear Throne community. We need fresh eyes on the game, people that will still get decimated by Big Bandit and that will complain about the ravens in the scrapyard. We need to know how they feel about Nuclear Throne, and we need your help to reach them.

So as a token of appreciation for your continued support, and as a way to grow the community for valuable feedback, we have given every owner of Nuclear Throne by the end of 2014 (CET) a free, giftable copy of the game. We hope you bring someone wonderful to the community for this year.

On behalf of the entire Nuclear Throne team - Vlambeer, Paul, Jukio, Joonas and Justin, we'd like to thank you for your support for Nuclear Throne, your enthusiasm and your feedback.
Community Announcements - Rami
You might've noticed a small hotfix going live just now. This hotfix addresses the Horror crash bug and the overabundance of effects on all levels during Christmas.
PC Gamer

To celebrate both a full year of development and the end of 2014, Vlambeer is giving early adopters of Nuclear Throne a second, free copy to share with a friend/acquaintance/enemy.

As revealed by Rami Ismail in Vlambeer's most recent livestream - which you can see below - the studio made the decision because the current playerbase is 'too good'.

No, that's legit reasoning - Rami and the team needs feedback from those who aren't expert in order to make Nuclear Throne the best it can be as development continues into 2015.

Rather than slicing the price of the game, which Ismail describes as 'wrong', the decision was made to give out the freebies on January 1.

This also means anyone who buys the game in the next week or so will also get a freebie on the first day of 2015. Huzzah!

Community Announcements - Rami


I remember about a year ago, when we thought the game would be pretty much done... Well, that didn't happen, and we have something much more ambitious in our hands than we'd ever had hoped for! Nuclear Throne has really come a long way, and we want to thank you all for being there with us!

This week we've got some sweet balancing and fixes for you, mainly turning Horror into a way more fun character to play as, introducing the sixth Ultra Weapon, and hopefully making laser weapons something comparable to the rest of the arsenal again!

We also have a nice announcement for everyone that owns Nuclear Throne. Here are the closing statements of our last stream of the year, which concluded earlier today.

https://www.youtube.com/watch?v=JolGeE0UI3k

We also want to ask for your help. In the last year, the community has been amazing at giving us feedback as you all got better at playing Nuclear Throne. We've seen people achieve things we assumed impossible, sometimes within ten hours of starting the game, sometimes after playing for over 500 hours.

You've become really adept Nuclear Throne players, and we want to call upon you for your help. We need new players, people that are great players, that would love Nuclear Throne, and we need them to be part of our community. We're sure you know somebody like that, and if you do, we want to ask you to invite them to the Nuclear Throne community. We need fresh eyes on the game, people that will still get decimated by Big Bandit and that will complain about the ravens in the scrapyard. We need to know how they feel about Nuclear Throne, and we need your help to reach them.

So as a token of appreciation for your continued support, and as a way to grow the community for valuable feedback, we want to give every owner of Nuclear Throne by the end of the year (CET) a free, giftable copy of the game on January 1st. This is a one-time gift, and we're afraid we can't make any exceptions to that date, timezone or any other part of this due to logistics. Some terms and conditions apply because we had to have those logistically, and we'll spell those out in a blog post later. Either way, we hope you bring someone wonderful to the community for 2015.

Onto the changelog!

    Features
  • Horror's beam no longer gives you rads when it hits walls, but instead gives you back all rads dealt as damage to enemies upon that enemy's death.
  • Eyes A Ultra Mutation now makes all projectiles homing. We'd love to know how this impacts your performance, as it's quite some calculations going on when you go wild with a Double Minigun!
  • Rogue's Throne Butt now simply makes her strikes more powerful. Still needs some work probably.
  • Ultra Grenade Launcher!

    Balancing
  • Steroids Throne Butt now produces slightly less when firing both at the same time.
  • Damage for most cannons has been increased.
  • Messed around with lasers a bit, they're slightly different now.
  • Laser Brain has been nerfed a bit for laser weapons.
  • Energy Sword and Hammer have been nerfed a bit.
  • Recycle Gland has been nerfed a bit.

    Fixes
  • Fixed Fish's Throne Butt, making it way more usable!

    Misc
  • Inspectors now also attract Rebel's Allies.
  • Lasers glow more, making them feel more powerful.
  • Fixed a typo in Horror's Throne Butt!

On behalf of the entire Nuclear Throne team - Vlambeer, Paul, Jukio, Joonas and Justin, we'd like to thank you for your support for Nuclear Throne, your enthusiasm and your feedback.

See you in 2015!

airhorn.wav
Community Announcements - Rami


Whoa, it seems like we only yesterday added those daily runs! We'll release public leaderboards soon, but for now: an average of 1,500 entries per day, a top score of 10,500 kills (loop 8!) and ster only won one of the dailies thus far. We've been enjoying the results, and we're happy you all seem to be liking the dailies.

This week's update focusses on some of the more pressing bugs we've been facing for the while, has some of the usual tinkering, and manages to squeeze in two cool bits of end-game content as well! First of all, there's now an Ultra Crossbow! This thing has a high rate of fire, great piercing, high damage, and shoots through walls! Well, 3 of em per shot. Those poor bandits won't know what hit 'm. Secondly, there's now a third Ultra Mutation for Horror, allowing it to basically become any build you've ever dreamt of!

Anyway, enjoy this smooth, new, closer-to-bugless Nuclear Throne, and keep telling us what you think! We'll soon be looking at some of the longer-standing issues such as Fish's Throne Butt and, ahem, Lil Hunter...

P.S. something huge for the community is happening soon, and you probably won't be able to guess what. :-)

    Features
  • Ultra Crossbow
  • Horror's third Ultra Mutation. Let's see how this works out! Basically we want to get all the Ultra's in before we start fixing and redesigning the ones that don't work as well!

    Balancing
  • Hostile Horror now gives you 15 more rads on death!
  • More Big Bandit spawn tweaking!
  • Snowbot hitbox has been made sliiightly larger.
  • Changed Hyper Crystal wall destruction and movement code a bit. This one still needs a ton of work though!

    Fixes
  • Portal on 3_3 won't spawn anymore when Big Dog's still sleeping.
  • Portals now appear again when killing the Crown Guardians on loop.
  • Daily Runs now always give you that character's default starting weapon. This will mess up your golden weapons for now, but we're changing the way those are handled soonish.
  • Hopefully fixed the bug where Labs could have a portal open from the start.
  • Fixed the Ultra Shovel icon.
  • Airhorn should no longer cause crashes.
  • Fixed Daily Run data being updated by normal runs.

    Misc
  • Airhorn volume has been increased again, sorry for this one.
  • IDPD should no longer spawn in Crown Vaults, 7_3 and 0_1.
  • Crabs no longer destroy props.
  • You can now find streams and report bugs through http://nuclearthrone.com

Good luck y'all! Stay tuned for some nice news later this week, and don't forget to tune in to the livestreams on Tuesday and Thursday!
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