Community Announcements - [BG] Lee

Ahoy Shipmates!

With the latest patch we’ve moved Dedicated Servers to the open seas and out of the testing drydock! This will allow for the setup of Dedicated Servers that don't require the The Ship: Remasted to be running. If you are hosting a Dedicated Server you will need to ensure your ports are open so that people can see the server and connect.

Opening your ports

If you wish to run a dedicated server please open the following ports;
  • TCP/UDP 7776-7778
  • TCP/UDP 443

The server.cfg file uses 7777 as the default, if you change this then make sure you open one more and one less than this, e.g. If your default is 6555, open ports 6554-6556.

Anyone is now free to host a Dedicated Server. This can be done two ways:

Downloading and running the server anonymously

You do not need to own The Ship: Remasted or have the steam client running to run a server anonymously. This is perfect if you want to run a Remasted Dedicated Server on some dedicated hardware.

Download the server files from here and unzip them to a folder where you would like to install the game.

Then double click the “Run_DedicatedServer.bat” file and it will automatically download all the files needed to run a Remasted Dedicated Server. Note: every time this batch file is run it will check for updates, so whenever a new patch is out re-run the batch file to keep the server up-to-date.

If you wish to change the server rules to a configuration of your own making, be sure to look at the README.txt file found in the ‘Remasted Dedicated’ folder. This explains how to make your own ‘server.cfg’ and change the batch files to use your configuration instead of the default one.

Downloading and running through steam

The other way to launch a Dedicated Server is to download and run it using Steam. Doing it this way will require you to own The Ship: Remasted and be logged into your Steam account.

Download the server tool from within Steam (Library > Tools > Right Click ‘The Ship: Remasted Dedicated Server > Install).

Game settings can be edited in the various files located in the TSRDS_1 folder (...steamapps\common\The Ship Remasted Dedicated Server\TSRDS_1). If this file is not present, running the Dedicated Server once will automatically create this folder. Opening the server.cfg with a program such as notepad++ will allow you to tweak game settings, such as Server Name, password, Map and Score Limit. The mapcycle text file, in the same folder, can be edited with the list of ships you want the server to cycle through and in what order.

Note: If you are only trying to join a server you may not need to open any ports depending on your setup. Any Dedicated Servers that are running will appear in the Join Server menu in-game under ‘Dedicated’ or ‘All’ tabs if you have the same version number of the game as the server. All servers appear in the Steam Server browser and they indicate which version of the game they are running. If you try to join a server with the wrong version number you will be taken to the main menu of the game.

Other additions

Aside from the Dedicated Servers, the team have been hard at work tweaking existing features and squashing those pesky little (and sometimes big) bugs. We have added new audio updates, such as footsteps (thus removing those silent ninja assassins). New facial animations have also been added, meaning characters will also no longer stare blankly into the depths of your soul!

If you are playing with bots, killing them while they are in a container will no longer cause the container to become unusable.

Loyalty Discount

If you own The Ship: Murder Party you will get 25% off The Ship: Remasted. This offer has been extended until the 30th of June.

Also make sure to follow us on twitter to keep updated! (@BlazingGriffin, @TheShipGame)

Happy Hunting!
Community Announcements - [BG] Eandaen
Happy days!

Check out our Development Roadmap for more details of what's currently in the game and what's still to come.
Community Announcements - [BG] Eandaen

Also, a shameless plug for if you haven't seen it yet! ;)
Community Announcements - [BG] Eandaen
Hi everyone,

We've just published a new blog post that talks about some of the UI changes you can expect in the new game.

Check it out here:
Community Announcements - [BG] Eandaen

(still alpha footage FYI)

Pop along to The Ship: Remasted community and say hi!
Community Announcements - [BG] Eandaen

It's in your Steam library for the next few days and 66% off if you want to purchase it (owners get 25% off the upcoming The Ship: Remasted).

Tell your friends!
Rock, Paper, Shotgun - (Alice O'Connor)

Okay, so where's the mast?

For those who’ve not heard of The Ship and have romantic visions of sailing the seven seas, I’ll quickly state that it’s a game about murder. To expand a little, it’s a multiplayer FPS about passengers aboard a cruise ship trying to have a pleasant holiday and stealthily off their target – perhaps catching them unaware while they have a waz. I asked you for murdertales a few months back, and enjoyed all the deathtales you told me.

Now we’re up to speed: hey, the ‘HD’ revamp The Ship: Remasted [official site] will launch on Steam Early Access in February.

… [visit site to read more]

Community Announcements - Eandaen
The Ship: Remasted will launch on Steam Early Access this February and Blazing Griffin is looking for fans of the original game to get involved.

One of the challenges of remastering an old game is striking a balance between replicating old features that players have fond memories of, and improving them. A reddit user joked recently that The Ship’s convoluted solution to connect to servers is part of the original game’s charm! But, we think we can all agree that it’s also something that can, and should be improved upon!

This is why we’re taking an iterative approach to releasing the game, starting with a few maps at launch in February and releasing the remaining content and features over the next few months.

This means we can get feedback from fans on the changes we’ve made…like the UI, the layout of security and the values of the needs system. These are relatively small tweaks, but we’d like to know from fans…does it still feel like The Ship? We believe it does and fans will be happy with the approach we’ve taken with these things.

Early Access isn’t for all games or all studios (or for all players), but we’ve always been transparent with our communities and we think it’s a great process to release The Ship: Remasted through. We’ve already taken on a lot of player feedback throughout this project and we want to hear what fans think of what we’ve done so far and to help steer the direction that The Ship takes.

Drop by the community and say hi!
Dec 21, 2015
Community Announcements - Eandaen

On behalf of the team here at Blazing Griffin, Merry Xmas! :)

We've seen a whole lot of new players join us recently and would expect to see more over the festive period, so first of all...welcome!

We posted a State of the Game announcement a few months ago which has some useful information for new players:

We will be launching The Ship: Remasted in 2016 and are pleased to announce that if you have The Ship: Murder Party in your Steam library, there will be a 25% discount on the new game at launch. Drop by the community if you have any questions:

We're also carrying out closed testing for the new game - if you'd like to get involved, you can signup on our website.

Finally, for those of you who enjoy a bit of fiction, you can follow the story of Lucille Franklin O'Sullivan who finds herself aboard The Ship.

The microsite is in diary format (start at the first entry here) and has many entries still to be posted and these are scheduled daily throughout the holiday season and well into 2016.

You can follow The Ship on Twitter and Facebook for more updates.

All the best for 2016!
- The Blazing Griffin Team
Community Announcements - Eandaen
It’s hype time!

As the year comes to a close, we’re looking at our plans for 2016 and the first thing that’s coming our way is a closed testing phase for The Ship: Remasted.

We’re looking for fans of The Ship to help us test The Ship: Remasted with a particular focus on a few specific maps and the general multiplayer experience (connecting to games, setting up new games, etc). The game is still in alpha phase, so expect loads of bugs and not all content and features will be available.

Closed testing will start in January 2016 and scale up week to week.

We’re looking for people who are fans of The Ship and preferably have some previous testing experience and enjoy working with games that are still in development.

At this time, we’re alpha testing on Windows only.

If you’re interested, then send us your details via our signup form and we’ll get back to you if you’re selected for a testing group.

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