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I have this clear memory of playing the first Thief, crouching against the wall in a dark stairwell as a guard walked closer. I held my breath until he passed, hidden in a shadow inches away. The games in the original Thief trilogy were all about light and darkness, with a light gem at the bottom of the screen to indicate whether you were really in the dark, reducing the guesswork created by the oddities of first-person bodies and your own screen settings. It’s an obvious idea more stealth games should borrow.
A a lot of things from the original Thief games didn’t become standard in the genre, and even the 2014 reboot/sequel didn’t pick up on some of them. For that we have The Dark Mod [official site].
Update: The reference to a new Thief game was still in place on the Straight Up Films website when Anfossi tweeted about it, but it has now been removed. The sentence that previously referred to "a fifth sequel" now says only, "Thief is widely considered to be one of the greatest games ever created."
A rumor went around last week, inciting joy or dismay depending on how you feel about these things, that a new Thief game might be in development. It came to us courtesy of the website of Straight Up Films, a production company working on the Thief movie that was revealed last year, which says, "Widely considered to be one of the greatest games ever created, a fifth sequel is currently in development to be released in step with this motion picture adaptation."
Square Enix, which published the 2014 flop-ish Thief reboot, declined to be nailed down about it one way or the other, saying in an email, "We don't have anything to announce at this time." Eidos Montreal studio head David Anfossi was a bit more on the nose about it today on Twitter, however.
The tweet leaves the door to a new game open at least a crack. A different studio could be making it (especially if it turns out to a free-to-play movie tie-in for mobiles), and "forget it" could be meant in the way that's usually accompanied by, "... if you know what's good for you." Also possible? That there's not actually a new Thief game coming at all. I will keep listening (like a thief) and let you know if I hear anything else, but right now is sounds like this particular rumor needs to stay on the "very iffy" pile.
In what I would have to call the unexpected rumor of the day, and perhaps the year, it's come to light that a new Thief game may be in development. Interestingly, word of the new game came not from Eidos Montreal or Square Enix, but from the website of production company Straight Up Films, which is working on the movie that was announced last year.
"Thief is an action epic poised to be the next great multi-platform franchise," the site says. "Originally released in 1998 by Eidos Interactive (Deus Ex) and distributed by Square Enix (Tomb Raider, Final Fantasy), the Thief series has spanned over fifteen years and four sequels continually retaining loyal audiences and attracting new fans with each iteration. Widely considered to be one of the greatest games ever created, a fifth sequel is currently in development to be released in step with this motion picture adaptation."
I'm a big Thief fan from way back, and I wholeheartedly agree that the first two games are among the finest stealth experiences ever created. (The third wasn't bad, either.) Even so, Straight Up's description is a huge oversell: As good as it was, the Thief series has never achieved more than cult status. It's no coincidence that two out of three Thief studios—Looking Glass and Ion Storm Austin—went under shortly after releasing them, right?
Personally, I would love to dig into a new Thief, but only under very specific circumstances, namely that it brings back Garrett and picks up at the end of Thief 2: The Metal Age. That's obviously not going to happen, but dare to dream. Speaking of which, in response to mny inquiry, a Square Enix rep said only, "We don't have anything to announce at this time."
The history of movies based on videogames is not a particularly glorious one. It doesn't seem to matter how popular the game might be, or how natural a fit for the silver screen it appears; the end result is almost inevitably bad. So maybe the decision to base a film on the Thief reboot, sometimes known as Thief 4, or Thi4f, is an effort to buck that trend by turning it inside out.
Because, yes, a Thief-based movie is something that somebody is trying to make happen. The Hollywood Reporter says LA-based production company Straight Up Films has acquired the rights to the property, which is being written by Adam Mason and Simon Boyes. The movie will be set in the game s dark fantasy world, according to the report, where a master thief tries to restore freedom, which has been denied by a magic-wielding tyrant.
IMDB credits Straight Up Films with ten movies going back to 2007, the most notable among them being the Johnny Depp vehicle Transcendence, while Mason and Boyes' most written screenwriting credit is Misconduct, a legal drama/thriller with a pretty impressive cast. None of which answers the obvious question: Why would someone want to make a movie based on Thief now?
Not that it isn't an interesting setting, but it's hardly so unique that it needs to be tied into a game—and the Thief name these days is hardly what I'd call a mainstream draw. I'm open to theories. Fantasy casting ideas are welcome, too.
Every Sunday, we reach deep into Rock, Paper, Shotgun’s 141-year history to pull out one of the best moments from the archive. This week, Adam’s 2012 article singing the praises of videogame cities which are more than mere reconstruction, but are built from the bricks and mortar of ideas.>
I’ve been visiting various cities recently, which always fill me with confusion and wonder, then Dishonored made me think about how much I miss Looking Glass. Put the two together and this happens. Join me in a meandering word-search for cohesion and theme in the use of the city across Thief, and the selected works of Rockstar and Charles Dickens. Be warned, there are spoilers for all three Thief games.
We have just made public a new version of the PC version of Thief, v1.7 build 4158.21 This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.
This patch will address the following issues.
Made several AMD Mantle specific optimizations.
Fixed several issues with AMD Mantle and specific hardware configurations.
While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on the old version we made a Beta available on Steam, v1.6 build 4158.14, that can be used to switch back to the previous version
Step 1: Go to your STEAM library and select Thief in your game list
Step 2: right-click on the game and go to properties
Step 3: go to the Betas tab in the properties menu
Step 4: select version_1.6 and press ok.
This will set you back to the original released version of the game.
We will keep monitoring for feedback and will release further patches as it seems required. We always welcome your feedback!