Community Announcements - Modlin_Techland
(Windows only)
- Fixed performance issues for Crossfire hardware setups
Community Announcements - Modlin_Techland
Dear Dying Light fan,

Now you have a chance to go “Beyond Dying Light” and win an ASUS GTX 980 Strix graphics card and exclusive Dying Light merch. In this very special contest we’ve prepared for you together with Nvidia, your task is to create your wildest map using our Dying Light Developer Tools.

Check the rules at our website, upload your work on Steam Workshop, and submit your entries at the contest website by May 11, 2015.

Feeling creative? Get started and get the prize!
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Mod me good.

Wonderful things, mods. Without them, we’d have far fewer readme files in the world. Today Dying Light [official site] joined in on the mod fun with the release of its official mod tools, which let folks create levels, script quests, and whatnot. You too could make a map of your office and populate it with lookalikes of your office who tell you how cool and ruggedly good-looking you are. But please do remember to write a readme explaining that.

Or, for non-modders, good news: I see a load of new Dying Light things to play coming your way.

… [visit site to read more]

Community Announcements - Modlin_Techland
April 16, 2015 UPDATE:

Small patch for Dying Light has been released, focusing solely on Dying Light Dev Tools and Steam Workshop integration with Dying Light.



Dear Gamers,

Dying Light Developer Tools are finally here! You can go to Steam->Library->Tools right now, download the tools, and start creating and sharing your own Dying Light content. We can’t wait to see what you’ll come up with!

Should you need a helping hand to get started, we prepared a set of video guides to explain the ins and outs of our editor, which you can find here. We also plan to release more in-depth videos in the coming weeks to showcase more advanced capabilities of our tools.

As always, we’re restlessly waiting for your feedback. Our Developer Tools will be regularly expanded with new possibilities and updates, so what you say and what you create do matter to us. If there’s anything particular that you want to see corrected, speak up!

Without further ado, we wish you all never-ending strikes of creativity.

Good Night and Good Luck!

-- Dying Light Dev Team



Community Announcements - Modlin_Techland
General
• BTZ: Incorrect spit notifications fixed
• Weapon duplication bug fixed
• Specific achievements fixed

Windows:
• Various performance improvements

Linux:
• Windows/Linux cross play username and chat issues fixed
• Quick travel to players in coop fixed
• BTZ: UV block and Horde skills fixed
Community Announcements - Modlin_Techland
Hello everyone,

Developer tools for Dying Light are coming and they’re almost there. We’ll be releasing them soon, but before that happens we want to invite you to a closed beta. You can be one of the first people to create content for Dying Light and influence the development of our tools!

As this is still an early version of the developer tools, be prepared to come across some difficulties. But that’s exactly why we’re reaching to you – we need your insightful feedback. If you feel up to the task, contact us at:

devtools@techland.pl

We’re waiting for you!
Product Release - Valve
Dying Light Ultimate Survivor Bundle, all new content for Dying Light is Now Available on Steam!

Ultimate Survivor Bundle



Suit up your survivor with the best gear and weapons in Harran by turning him into the Ninja, the Secret Agent, or the Urban Explorer. Craft four extremely powerful tools of destruction and bring fighting the Infected to a completely new level. Grab all these bonus in-game items in one go.

Community Announcements - Modlin_Techland
Features:

* Hard Mode added
* National outfits added
* 4 outfits as a reward for finishing the story campaign added
* Over 50 new weapons added
* New weapon rarity level – extremely rare Gold weapons added

Gameplay:

* Various balance tweaks of weapons, loot chests, shops and crafting
* Various improvements to game quests
* Improvements in natural movement flow

Technical:

* Resolved various stability issues including co-op
* Improved overall game performance

Visuals:

* Various improvements in world and character art

Be the Zombie:

* New option to enable zombie invasions with co-op disabled added



Linux specific improvements:

* Added AMD Radeon support (Please note - the NPC dialogue lip-sync will be enabled in a future patch)
* Improved performance significantly
* Fixed glitch when changing resolution
* Improved mouse scroll speed in map menu
* Disabled SSAO and AA options (TBD)
* Fixed minor rendering issues
* Fixed screenshots capturing
* Fixed crashed related to audio driver

Community Announcements - Modlin_Techland
List of fixes in version 1.4.0:

Hardware, performance & stability issues
• Resolved various stability issues
• Numerous general performance optimizations
• Significantly reduced RAM memory usage

Gameplay issues
• Added option to disable film grain video effect.
• Fixed the issue with reaching Survivor Rank 25
• Optimized video memory management to eliminate “ResizeBuffers failed 0x887a0005” error message
• Fixed extremely long load times that some users were experiencing
• Resolved issues with unlocking certain achievements
• Fixed the issue with ammo disappearing from player’s inventory when attempting shooting challenges
• Resolved issues with Personal Statistics menu
• Fixed problems with using keys assigned to gameplay features during chat
• Fixed duplicating weapons exploit

Be-the-Zombie mode
• Fixed the ‘infinite spit’ exploit in Be-the-Zombie mode
• Fixed several issues with connecting to games when playing as the zombie
• Added additional tools for tracking network issues

Game data integrity (modding)
• Games can be modded
• Modded games will not work online with original unchanged versions
• Modded games will work with other identically modded games

Graphical Bugs
• Resolved extremely low resolution textures on certain objects regardless of texture quality settings

Linux specific improvements:
• Fixed motion blur switching via main menu
• Fixed messaging when playing cross-platform session

Known issues we are still working on:
• Screen flickering when using dual-GPU setups
• Radeon support on Linux platforms
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Johnny Protagonist engages in the exciting new sport of Xtreme Modding.

Techland, makers of Dying Light [official site], have announced they plan to release official mod tools for the free-running zombie ‘em up. Developers actively encouraging mods rather than simply tolerating them is grand in this day and age, when official support in blockbusters is rarer than it once was, and especially after the kerfuffle surrounding Dying Light mods over the past fortnight (I’ll explain in a bit). They haven’t said yet quite what the tools will support or when they’ll arrive, only that they’ll be “extensive”. Good-o!

… [visit site to read more]

...

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