Hammerwatch - hipshot
(TLDR at the end) Good-day all Hammerwatch fans, in this little news update I will tell you guys about our new game in the series and something about Hammerwatch 1. People expecting Hammerwatch 2 news will have to wait a little while, perhaps end of next week or the week after, where I will give a similar post but focus on that game alone!





Heroes of Hammerwatch
http://www.heroesofhammerwatch.com

Today we are announcing a new chapter in the Book of Hammerwatch, Heroes of Hammerwatch! A roguelike hack and slash RPG/adventure game, set in the same world as Hammerwatch and its expansion, The Sun Temple.

Take control of any of the 7 heroes, that you all know and love from the previous game and venture out from the Town of Outlook above Aridara and climb the Tower of Exhaustion through various different environments.
And while Hammerwatch is built on all static designed levels and a clear path, Heroes has generated random levels with a mix of traps, puzzles, items and such.

Heroes of Hammerwatch is not only random and generated, it's also persistent, something people have been asking about every now and then in the forums. So while levels and such are random, your hero will be saved with all of his/hers progress when it comes to skills and such.
The town you constantly upgrade to unlock more features will also be saved, but for all your heroes, so you can create new Heroes and they can continue to build up the town.


Features:

  • Random generated levels - each time you enter a level a new layout with different features will be generated.
  • Persistent Heroes - your progress is saved and each time you restart the game or die you can choose to continue with your Hero or create a new one. This time you can customize your heroes better too, with colors on different parts of the body and such, make it more unique to your own likings.
  • Upgradable town - the town is the starting point for your Heroes which you will return to between sessions. Construct buildings to allow Heroes to be upgraded further, unlock new Heroes and a lot more things. The town remains upgraded even if you choose to create a new Hero.
  • Items - Heroes of Hammerwatch features over 100 different items with various rarity, some with extreme abilities. Items can be bought in town, found in chests or secrets, and can also be dropped as reward from some enemies.
  • Enemies - Fight hordes of enemies all with different stats and functions, several big and smaller bosses all with unique looks and behavior.
  • Environments - Using some old themes from the first Hammerwatch, Heroes of Hammerwatch also adds new and fresh themes thrown into the mix.
  • Co-op - Bring your Hero into someone elses town and help them out, or have up to 3 of your friends join your own town.


Release date:

The game is set to be released Q1 2018. We will select a few people from the community to beta test the game too.


Screenshots:















Old Hammerwatch

This game is pretty old by now, it has sold around 1M copies in that time and a lot of people seems to enjoy it still!
We are still hoping the game will be released on consoles soon, I know they are working on it and we just recently tried a new build of the PS4 version!

About a year ago, we also made a pretty big patch for this game, that was not released, it's one of the bigger patches for the game, with tons of balance changes to classes and also a totally new class. I hope we can release this patch at some point later too!

Some of the characters have gotten an overhaul too, this also shows the new class, that also will be featured in Heroes!




Check twitter for more constant updates
https://twitter.com/RealCrackshell

Btw, spread the word.


TLDR
We are releasing a new HW game, called Heroes of HW, we will talk a bit later about HW2 and whatever, screens here: http://www.heroesofhammerwatch.com
Hammerwatch - hipshot


http://store.steampowered.com/app/272620/Serious_Sams_Bogus_Detour/

Croteam has partnered with independent developer Crackshell (Hammerwatch) to unleash Serious Sam’s Bogus Detour, a retro-styled take on the legendary first-person shooter series!

https://youtu.be/59HyLq2jkhI

Serious Sam’s Bogus Detour launches with up to 20% off the standard price for a limited time as fans that own any Serious Sam game or Crackshell’s Hammerwatch will receive 10% off in additional to the standard 10% off launch discount. The debut of Serious Sam’s Bogus Detour hits alongside a massive Serious Sam franchise sale on Steam with up to 90% off all other games in the beloved series http://store.steampowered.com/sale/serious-sam/].



Serious Sam’s Bogus Detour is an all-new action-adventure in the legendary Serious Sam saga from Hammerwatch developer Crackshell. Battle through beautiful Mediterranean locales, dangerous biological weapons labs and even high-tech moon bases as a one-man wrecking crew or in four-player online cooperative for maximum chaos! Dominate the chaotic 12-player Survival and Versus modes or make your own mods, modes, and even total conversions with the included game editor. Serious Sam’s Bogus Detour is the biggest little Serious Sam game ever made!



The Serious Sam series began as the prototypical indie game with developer Croteam existing as a group of childhood friends working on a groundbreaking tech demo in a garage. The series has gone on to sell millions of copies and recently branched into virtual reality with a collection of Serious Sam VR games. Serious Sam’s Bogus Detour is a return to these indie roots and a continuation of the Serious Sam Indie Series that includes Vlambeer’s Serious Sam: The Random Encounter and Mommy’s Best Games’ Serious Sam Double D.






Hey, I didn't write this, I'm just the messenger, sounds good though! /hipshot
Hammerwatch - hipshot


Independent developer Crackshell (Hammerwatch), series creator Croteam (Serious Sam), and game label Devolver Digital (Video Games) have announced Serious Sam’s Bogus Detour, a retro-styled take on the legendary first-person shooter series. Serious Sam’s Bogus Detour is in development for PC with a release planned for early this summer.

Wishlist Now:

http://store.steampowered.com/app/272620 Serious Sam’s Bogus Detour is an all-new action-adventure in the legendary Serious Sam saga from Hammerwatch developer Crackshell.

https://www.youtube.com/watch?v=8QyNusPlhBo

Serious Sam’s Bogus Detour is an all-new action-adventure in the legendary Serious Sam saga from Hammerwatch developer Crackshell. Battle through beautiful Mediterranean locales, dangerous biological weapons labs and even high-tech moon bases as a one-man wrecking crew or in four-player online cooperative for maximum chaos! Dominate the chaotic Survival and Versus modes or make your own mods, modes, and even total conversions with the included game editor. Serious Sam’s Bogus Detour is the biggest little Serious Sam game ever made!

The Serious Sam series began as the prototypical indie game with developer Croteam existing as a group of childhood friends working on a groundbreaking tech demo in a garage. The series has gone on to sell millions of copies and recently branched into virtual reality with a collection of Serious Sam VR games. Serious Sam’s Bogus Detour is a return to these indie roots and a continuation of the Serious Sam Indie Series that includes Vlambeer’s Serious Sam: The Random Encounter and Mommy’s Best Games’ Serious Sam Double D.

For more information on Serious Sam’s Bogus Detour visit crackshell.dk and follow @RealCrackshell on Twitter.

/hipshot from copy paste

PS. Let me add to this here, that "SSBD" is gonna feature a workshop and modders will be able to do much more powerful things in this game. We knew several people who wanted to do versus mods, well now you can!
Community Announcements - Myran
This is just a minor release with some bug fixes.

  • Starting game should no longer take a very long time when you're subscribed to many workshop items
  • Fixed multiple musics playing at the same time in custom games
  • Several crash fixes
Announcement - Valve
Today's Deal: Save 75% on Hammerwatch!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Thursday at 10AM Pacific Time
Community Announcements - Myran
Hopefully this new version will fix a lot of issues, but if the old version worked better for you it is still available, just go in to properties on Hammerwatch, go to the Betas tab and select 1.3 in the drop down list.

Misc:
  • Local multiplayer game saves now show up in the multiplayer load menu instead of the singleplayer load menu
  • Added slight directional effect to sound effects via panning (can be turned off in options)
  • Auto-fire is a bit faster now

Technical:
  • Replaced the OpenAL sound engine with FMOD
  • Added Steam integration for 64-bit Linux systems
  • Updated Mono on Linux/Mac version
  • Updated the Steam API

Editor features:
  • Removed 100mb Steam Workshop limit
  • Sound effects can now be .ogg
Announcement - Valve
Today's Deal: Save 75% on Hammerwatch!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Saturday at 10AM Pacific Time
Community Announcements - hipshot
The Hammerwatch expansion is finally released, it's a completely new campaign with new achievements and also updated menus and much more, below are the specific details.


Expansion:
* Temple of the Sun - Fully new desert campaign, with new themes, bosses, challenges etc.

Achievements:
* Added several new achievements for the desert campaign
* Added one for the completion of both campaigns

Modifiers:
* Added faster (5x) mana-regen speed

Thief:
* Rebalanced a few skills
* Skills do not cost money to use
* Thiefs skills costs more to buy
* Thief hits with both daggers
* Graphics when destroying projectiles

Paladin:
* Graphics when blocking projectiles

Warlock:
* Can't destroy projectiles

Music:
* Better looping
* Crossfading between tracks

UI:
* Added some small sprites for mana drain and slow effects, over the player. So it's easier to see when running w/o effects and lights

Menus:
* Reworked several of the menus, they should all work in any of the selectable resolutions now.
* Better menu navigation
* Small help and info section, just some basic info for new players
* Added two more resolutions, one 4k and one super small
* Looked over some features, added a color switch button instead of clicking on the hero in the lobby
* Delete and Rename saved games
* Single and Multiplayer have different load menus and games are filtered
* More random backgrounds and you now see more of them, if anyone ever cared =)
* Logo is twice the resolution =)

Controls:
* Rebalanced the auto-fire

Also, check out the maps people have been doing in the Workshop section, some are quiet nice both in SP and Coop!
Aug 21, 2014
Community Announcements - hipshot
There's now the possibility to beta test the desert campaign and some tweaks for the upcoming patch, like that the Thief won't use money for his skills and hits with both his daggers, for more information, go here:

http://steamcommunity.com/app/239070/discussions/0/35221584350690979/

Make sure you read the top two notes, they are important.

/Hipshot
Community Announcements - Myran
Misc:
  • Added priest class
  • Added workshop support
  • Added auto fire
  • Added double lives crutch
  • Added directional marker to minimap to see where other players are
  • Bosses now drop upgrades
  • Certain enemies in act 2 and 4 now drop banners that buff or heal enemies, or drain player mana
  • Replaced glare with bloom
  • Added new particle effects for when enemies die
  • Added timer to statistics screen
  • Fixed crash at the end of hero defense
  • Fixed crash when refreshing server list


Balance:
  • The beginning of the game is now slightly easier
  • Ranger now slowed 50% while shooting
  • Lowered the range of the ranger
  • Paladins heal now only heal players within a small range
  • Increased thief attack speed
  • Increased thief starting health
  • Improved paladin starting shield
  • Increased wizard starting health


Editor features:
  • Added Checkpoint script node for setting spawn points and saving the game
  • Added PlayGibs script node for displaying particle effects
  • AnnounceText script can now show pickup texts
  • Editor can now take large screenshots of an entire level
  • HUD elements can now be shown and hidden from level scripts via the GlobalFlag system
  • DangerAreas can now heal if they have negative damage
...

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