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Papers, Please

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Shacknews - Steve Watts
The 2014 Games for Change ceremony took place last night as part of the Tribeca Film Festival. The two big winners were The Fullbright Company's Gone Home and Lucas Pope's Papers, Please. Gone Home took the "Game of the Year" award while Papers, Please earned both "Most Innovative" and "Best Gameplay."
Product Release - Valve
Today's Deal: Save 50% on Papers, Please!*

Recent winner of three IGF 2014 Awards: Excellence in Design, Excellence in Narrative, and the Seumas McNally Grand Prize.

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Monday at 10AM Pacific Time
Shacknews - Steve Watts
The indie game Papers, Please may come to Vita. Creator Lucas Pope says he'd like to put the game on Sony's handheld, but isn't sure whether he should field it directly or pass it off to someone else to port.
Shacknews - Ozzie Mejia
The Independent Games Festival has revealed the finalists for this year's awards, to be recognized during March's Game Developers Conference. The six games up for the Seumas McNally Grand Prize include a number of indie titles that have been mentioned in Game of the Year conversations, including Galactic Cafe's The Stanley Parable, Klei's Don't Starve, and Lucas Pope's Papers, Please.
Announcement - Valve
The Steam Sale is here! Take advantage of huge savings on thousands of PC, Mac and Linux titles. Check back often to take advantage of our eight-hour Flash Sales.

Today's Daily Deals include:


Add games to your Steam Wishlist and be notified when a game from your Wishlist goes on sale, or shop for games using the Steam Mobile App, available for iOS and Android.

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Shacknews - Steve Watts
We've seen the promo shots of the Steam controller and heard generally positive reactions from indie developers, but we haven't yet seen it in action. That changed today, with a demonstration video that shows the prototype being used to control games ranging from the generally console-friendly shooters to more PC-centric titles.
Shacknews - Ozzie Mejia
The premise for Papers, Please is rather dark: turn away poor, destitute people at your border if they don't have the right papers. And if they appear suspicious or undesirable, turn them away using more nefarious tactics. But if you're creator Lucas Pope, much of the game's heavy subject matter is alleviated thanks to its minimalist game design.
Product Release - Valve
Papers, Please is Now Available on Steam


Congratulations.
The October labor lottery is complete. Your name was pulled.
For immediate placement, report to the The Ministry of Admission at Grestin Border Checkpoint.
An apartment will be provided for you and your family in East Grestin. Expect a Class-8 dwelling.
Glory to Arstotzka


The communist state of Arstotzka has just ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin. Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists. Using only the documents provided by travelers and the Ministry of Admission's primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested.


Product Release - Valve
Papers, Please is Now Available for Pre-Purchase on Steam


The communist state of Arstotzka has just ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin. Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists. Using only the documents provided by travelers and the Ministry of Admission's primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested.


...

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