Community Announcements - TheShaolinMonk
War Thunder presents - Update 1.63 "Desert Hunters"


Download Wallpaper: 1280x1024 | 1920x1080 | 2560x1440

https://www.youtube.com/watch?v=Tjmw3gp4MYM

23 new and improved vehicles, two locations, High-resolution Texture Streaming and many other novelty changes! According to our recent good tradition, the wait for a new major update has not been too long. Meet - update 1.63 “Desert Hunters”!

See you on the battlefield!
Community Announcements - TheShaolinMonk


We'll start with the quick version.
If you play on a less powerful computer or on a PS4, you may have noticed that you connect to battles only after they've already started. To optimize loading time texture streaming has been added to War Thunder. This provides the means to significantly reduce the time required to load into a battle, and allows you to join a battle at the same time as all other players.
Now, more detail about the feature.

“Texture Streaming” is the main technical addition to update 1.63 Desert Hunters. The technology improves the game in five ways at the same time:

Speeding up loading on ALL platforms.
While loading a battle, your processor, video card and hard disk work together to load all the required in-game textures into memory. Large textures require longer to load. But the time can be reduced if the game is allowed to load textures of reasonable quality, but of a smaller size. This allows the player to begin the game and play while the remaining textures are loading. This approach speeds up loading by up to 30%!

Improving replays and spectator mode.
You probably haven't noticed this, but previously, high-quality textures only loaded for the player's model, while basic textures were used for everyone else. In replays and in spectator mode, you will have seen other players (allies or enemies) only in basic quality. Streaming allows the loading of high-quality textures in real time, both for the ally you're observing or in a replay, which increases quality on the whole in these modes. This improvement will initially work only for specific vehicle textures.

Speeding up top-spec computers.
Streaming works on a set quota of video card memory. If the video card has a lot of memory (2GB or 4GB), streaming provides a means NOT to unload unused textures from memory until the stored textures exceed the quota.
This means that the amount of textures loaded can be radically reduced, along with the time required to load them. This is most clear in the hangar, for example – when a player switches between airplanes, they display significantly faster the second time, since part of their textures doesn't have to be loaded again.

Fewer bugs.
Streaming also eliminates bugs related to insufficient video memory by reducing the quality of less important textures when the set quota is exceeded, thus freeing up memory for more important textures.

More free memory.
There is an entire range of textures (primarily game effects) that are rarely used. In this case, streaming saves memory because these textures initially aren't loaded at all, but load only when they are first used. In the case of effect textures, the average memory saved amounts to hundreds of megabytes in textures. This also reduces the time required to load them by several seconds.

For more information, read the full Dev Blog on the Official War Thunder Forums!
Community Announcements - TheShaolinMonk


The twin-engined passenger aircraft which proved its value during the war as a light bomber.
Meet the Hudson Mk V!


Aviation has presented many cases of military machines which, after the end of the conflict, were adapted for use in civilian service. The twin-engine Lockheed Super Electra was a good example that went in the complete opposite direction however. A well known and respected passenger aircraft became a no less recognizable light bomber, know in the European World War II theater as the Hudson.





The first machines ordered were transported from the United States to Great Britain in early 1939, being used in the spring before the outbreak of World War II by the RAF to patrol the North Sea. The Hudson also enrolled in history as the first Allied aircraft operating from the British Isles credited with shooting down a German aircraft during the opening stages of World War II. The event took place on October 8th 1939 over a cold Jutland.

Read the full Dev Blog on the Official War Thunder Forums!
Community Announcements - TheShaolinMonk


We are pleased to present to you the Royal Air Force successor of the well-known Bristol Beaufighter. The Bristol Brigand that will arrive in Update 1.63 Desert Hunters in the designated B.1 bomber variant.

We are pleased to present to you the Royal Air Force successor of the well-known Bristol Beaufighter - the Bristol Brigand that will arrive in Update 1.63 Desert Hunters in the designated B.1 bomber variant. The Bristol Brigand was the successor to the aging Bristol Beaufighter - a heavy 2 engine fighter that was able to step into a wide range of combat roles - from Night Fighter, Ground Attack aircraft to Naval torpedo bomber. The Brigand was developed during World War 2, but came too late to see service or to have any meaningful impact on the outcome of the war. It was later deployed during the Malayan Emergency.





The main idea behind producing a new type of multi-role heavy fighter was to simplify the production and logistics (the new Brigand reconstructed the tail of the existing “Buckingham” medium bomber), while aiming for higher speed and incorporating the implementation of newer technologies. The Brigand B.1 bomber variant was powered by two Bristol Centaurus 57 powerplants, each generating a maximum continuous power of 2,165 hp which allowed the aircraft to reach a maximum speed of 357 mph (574 km/h) at 16,500 feet (5,030 m). The weight of the empty aircraft was slightly over 11 tons and it was operated by a 3 man crew.

Rread the full Dev Blog here!
Community Announcements - TheShaolinMonk


Pardon sire, would you mind looking at this wonderful piece of machinery over here?It is the Vickers A1E1 Independent - an influential multi-turreted interwar tank design built by British engineers.

British tanks played a pivotal role during the end of World War 1 and the British army was searching for new designs to further embrace this new idea of tank warfare. The Vickers A1E1 was build between the two World Wars as a heavy tank concept with multiple turrets. It combined firepower, protection and speed so necessary for the role of a heavy combat vehicle. Only one was ever built, and it was never used in battle - although its “children” were - this tank was often the target of industrial espionage and heavily influenced some of the other tank designs produced by other countries - for example the Neubaufahrzeug or the T-35, both already implemented within our game.





The A1E1 was powered by an Armstrong Siddeley V12 petrol engine with a maximum of 370 horsepower. It could reach an impressive speed for its time of 20 mph (32 km/h) with its weight slightly exceeding 32 tons. Its maximum armour was 28mm thick and it was operated by an 8 men crew.
The A1E1 was armed with a quick-firing 3-pounder cannon (47mm) in the main turret. The other 4 turrets were equipped with .303 caliber Vickers machine guns while the left hand turret at the rear of the vehicle could be elevated to engage low-flying aircraft.

For more information about this Dev Blog, read the full article on the Official War Thunder Forums!
Community Announcements - TheShaolinMonk
F9F8


M56 “Scorpion”


Leopard A1A1


BV-238v-1


FV438 “Swingfire”


ZSU 23-4 “Shilka”


SU-6


J1N1 mod. 11


"Sinai"


“Greece”


For more images and information, be sure to view the full Announcement on the Official War Thunder Forums!
Community Announcements - pryanick


A combination of heavy half-track and 88 mm Flak cannon? Does that sound odd? Not if German engineering has anything to do with it! Let us introduce, the 8.8cm Flak 37 (Sf.) auf s. Zgkw. 18t

The Sd.Kfz.9 was the heaviest German half-tracked vehicle operated during the Second World War. Designed initially as heavy tractor for heavy artillery and as a recovery vehicle capable of towing tanks from critical situations. The first prototype was conceived in 1936.
The vehicle was primarily designed to be an engineering machine, however it was during the Second World War that the Sd.Kfz. 9 was employed as a platform for artillery. The vehicle became a mobile Anti-Aircraft Artillery and Tank Destroyer capable of mounting several configurations of weaponry. The most dangerous of which, was that version that mounted the infamous 88mm Flak Cannon.





In War Thunder players will be able to operate the 8.8cm Flak 37 (Sf.) auf s. Zgkw. 18 ton tractor mounted with an 88 mm Flak 37 cannon. This version is considered the “bigger brother” of the already available Sd.Kfz. 6/2 with the 37 mm cannon. It will soon become apparent however from the first glance, which of them are better prepared for battle.

Read the full Dev Blog on the Official War Thunder Forums!
Community Announcements - Thulle


Special "Battle of Britain"


September 15th marks Battle of Britain day, one of the largest and final all out attacks by the Luftwaffe in the Battle was a last ditch attempt to draw the RAF out en mass, and keep the British on the ground once and for all.

Throughout August, the Luftwaffe had relentlessly bombarded British airfields and radar stations, as well as many other key assets, in the hopes of rendering the RAF inoperable and paving the way for the German invasion of Great Britain, codenamed “Operation Sea Lion”.

After an incident on August 24th, where bombs were mistakenly dropped on London, the RAF retaliated by Bombing Berlin. What followed from September 7th onwards would be known as the “Blitz” and was pivotal in turning the tide against the German air force, where the Luftwaffe switched from bombing key RAF assets, to large scale raids over London and several other cities. This gave RAF stations and airfields time to regroup resources, repair damaged runways and aircraft and collect themselves to go right back into action.

Battle of Britain day on September 15th saw over 1500 aircraft meet in the skies. A last effort attempt by the Luftwaffe to deal, what they thought would be, the “final blow” to an RAF perceived to be on its knees and at the brink of collaps. The deviation from attacking RAF targets at the start of the “Blitz” however ultimately ensured that the RAF was very far from on on brink.

The battle proved costly for both sides, in military terms and in civilian casualties. The effect on the war however was far greater. Operation Sea Lion was abandoned days later and Britain had managed to bring the German Blitzkrieg to a halt for the time being. Whilst it did not bring about the immediate conclusion of the war, Battle of Britain day and the events before it had dealt a major moral blow to the Luftwaffe and especially to its high command. Miscalculations and underestimations were made on both sides of the Channel, but the conflict would go down in history as one of the most significant air battles ever.

For more information, view the full article on the Official War Thunder Website!
Community Announcements - pryanick


It's difficult to imagine an aircraft of the Second World War that exceeds the size of the American B-29 Superfortress strategic bomber or the Japanese H6K Crocodile. But now we have a new record-breaker!

The German super-heavy BV 238 flying boat, made by the Blohm und Voss company, is one of the largest aircraft of the 20th century ever to be given shape in metal. Work on designing the giant began in 1940. Its engineers intended it to become a four-engine transport plane. However, Germany's tricky military situation forced changes in the project – the mighty 1,000 horse-power Jumo engines never reached the aircraft builders, who were ordered to repurpose the craft for military needs. The aircraft was put into testing in 1944, and its sheer size blotted out the sky – the six-engined giant was almost 13 meters tall, with a wingspan of 60 meters and a weight of 55 tons. This miracle of engineering was intended to serve the German military as a long-range sea scout, a transport or landing aircraft, a torpedo carrier and, of course, a bomber – the BV 238's weight when overloaded exceeds 94 tons!





This aerial giant's life turned out to be quite short. The only completed plane took several test flights without armament or a bomb complement, before going down to fire from American Mustangs while berthed at the Schaalsee lake in Germany in the spring of 1944. Two more completed prototypes were scrapped due to the project's cancellation – things were going very poorly for the German army and manufacturing industry at this point. So ended the story of the largest aircraft of the Axis powers in the Second World War, and the heaviest aircraft of its time... But today the BV 238 receives a new lease of life – in the War Thunder game universe!

Read the full Dev Blog on the Official War Thunder Forums!
Community Announcements - TheShaolinMonk


It's difficult to imagine an aircraft of the Second World War that exceeds the size of the American B-29 Superfortress strategic bomber or the Japanese H6K Crocodile. But now we have a new record-breaker!

The German super-heavy BV 238 flying boat, made by the Blohm und Voss company, is one of the largest aircraft of the 20th century ever to be given shape in metal. Work on designing the giant began in 1940. Its engineers intended it to become a four-engine transport plane. However, Germany's tricky military situation forced changes in the project – the mighty 1,000 horse-power Jumo engines never reached the aircraft builders, who were ordered to repurpose the craft for military needs. The aircraft was put into testing in 1944, and its sheer size blotted out the sky – the six-engined giant was almost 13 meters tall, with a wingspan of 60 meters and a weight of 55 tons. This miracle of engineering was intended to serve the German military as a long-range sea scout, a transport or landing aircraft, a torpedo carrier and, of course, a bomber – the BV 238's weight when overloaded exceeds 94 tons!





This aerial giant's life turned out to be quite short. The only completed plane took several test flights without armament or a bomb complement, before going down to fire from American Mustangs while berthed at the Schaalsee lake in Germany in the spring of 1944. Two more completed prototypes were scrapped due to the project's cancellation – things were going very poorly for the German army and manufacturing industry at this point. So ended the story of the largest aircraft of the Axis powers in the Second World War, and the heaviest aircraft of its time... But today the BV 238 receives a new lease of life – in the War Thunder game universe!

Read the full Dev Blog on the Official War Thunder Forums!
...

Search news
Archive
2016
Sep   Aug   Jul   Jun   May   Apr  
Mar   Feb   Jan  
Archives By Year
2016   2015   2014   2013   2012  
2011   2010   2009   2008   2007  
2006   2005   2004   2003   2002