Community Announcements - alter_prime

50% discount on the production and reforging of talents!



Lords and Ladies!

Only during the first summer month your libraries were filled up with legendary talents and garrisons with new heroes thank to the summer magic. While the last and also the most pleasant and longawaited eruption of summer magic has charged Prime crystals and even legendary talents with more energy!
Action in the Talentforge/Talent Garden!
For three days, from 9:00 UTC on August 26th till 9:00 on August 29th - the production of legendary talents are 30% cheaper! Of course, talents which were already produced in the past also can`t simply collect dust on the shelves so it will be almost 50% cheaper to reforge them into new ones!
  • Production to a legendary talent from an exclusive - 7 legendary crystals instead of 10
  • Reforge of a legendary talent into a legendary - 5 legendary crystals instead of 8
  • Reforge of an exclusive talent into an exclusive - 5 Prime crystals instead of 10
  • Reforge of an unique talent into an exclusive - 6 Prime crystals instead of 12.

Don't miss this opportunity to prepare your favorite heroes for the coming Autumn!

Have a nice weekend!
Community Announcements - alter_prime

Let us discuss the talent rebalancing



Lords and Ladies!

Our next update 10.11 is coming soon and traditionally we would like to inform you about the latest news.

First, we keep the pace to release a new hero every three months. Luna has come to Praia in the middle of July. This doesn't give a hundred percent confirmation, but hints that the next update will please us with a new hero!

Second, rebalancing of some legendary and exclusive talents will be an important part of the upcoming update 10.11. Now we can say for sure, that some of them are more effective than others and therefore used more frequently. Let us have a look at some of them one by one.
Talent rebalancing




Battle Ecstasy

“Battle Ecstasy” was originally intended as an improved substitute for the unique "Flowing Fury". It should speed up the farm on the lane, as well as in the forest. The improvements make it effective not only for killing soldiers and monsters, but also for the team-based PvP. "Drunk with Blood" from the fifth tier is the key improvement here. It was developed with a view to long clashes between strong tanky heroes. But in fact, all fast heroes are equipped with it, so that heroes which have smaller defensive stats, are rather in an unfavorable condition. One more important feature is a wide action range which is similar to the auto-attack range of a long range heroes after learning the improvement. It is very difficult to attack the target with “Battle Ecstasy” while staying away from his reach.

The frequency of damage units, as well as the range will be reduced.




Deathtouch

The main talent of the set is not as strong from the point view of the game mechanics, like the most players think. A solid growth in the attack does not seem to be so strong in comparison with the benefits of characteristics of other talents from the same tier. The greater attention in this set deserves mainly the improvement from the fifth tier and namely - "Suppressive Touch". The talent has an interesting effect that decreases defensive stats ​​of the target - it proves to be effective for the auto attackers, as well as for casters, which gain less benefit from the penetration. That can not be regarded as a positive trend mainly because the focus on penetration should be more as a peculiarity of those heroes who were intended for the attack.
Only the highest of defensive stat will be reduced.

Fiery Guard

 This talent should serve primarily as a protection against ganks. However, the practice has clearly shown that only the ability to protect themselves against the ganks too little (otherwise you would have this Talent active use). Therefore we want this talent still assign an important role and that the exploration of the area, its protective function is retained even. We have selected the following principle: The ball is kicked out of the hands of the hero in the specified point and do not appear right there. The scope of application is extended and unlimited with the improvement.  
Here the mechanics Wirden changed, and increases effectiveness.


Continuum

 Change the mechanics of the set "Art of the Witch" has reanimated really a lot of talent on this set. Some have even become a must for all heroes. Primarily it comes to the talent "Continuum". Effect of the reduction of resurrection to 50% proved to be too strong for only one talent. Therefore, we reduced some of the effectiveness, the other about supported on one of the improvements of the sentence. Moreover, its activation is altered - "Continuum" will occur automatically when a hero's death in action, which will make the use of two consecutive times impossible.  

The time of the resurrection will be reduced, and the type of activation changes.
We have four important (but not only four!) Rebalance of talents, which mentions await us in the next update. Please leave your opinions in the comments - it is very important for us to know what you think about the change of general talent, because the same as the class skills of heroes this affects the balance in the game.

Stay tuned, in the next announcement we will announce the first informations about our next hero.
Community Announcements - alter_prime

The purchased fields remain permanently, assortment renewal for 500 silver!



Lords und Ladies!

August will end very soon, as well as the Olympic Games and this whole wonderful summer! While the athletes still have time to win valuable medals our Lords and Ladies can prepare themselves to the golden Autumn.
Hot action in the Fair!

Three days, from 9:00 UTC on August 19th till 9:00 on August 22nd, a real summer wealth will prevail in the Fair! In honor of the farewell with summer the merchants opening their stores for all the willing!

The renewal of the assortment will cost only 500 silver, selected fields will remain permanently! This way, each of you can repeatedly renew the assortment until you’ll find the required goods!

Assortment offer - 500 silver!

Selected fields remain permanently!

Please note! Game needs to be restarted in order for the changes to come into effect!
Community Announcements - alter_prime

The purchased fields remain permanently, assortment renewal for 500 silver!



Lords und Ladies!

August will end very soon, as well as the Olympic Games and this whole wonderful summer! While the athletes still have time to win valuable medals our Lords and Ladies can prepare themselves to the golden Autumn.
Hot action in the Fair!

Three days, from 9:00 UTC on August 19th till 9:00 on August 22nd, a real summer wealth will prevail in the Fair! In honor of the farewell with summer the merchants opening their stores for all the willing!

The renewal of the assortment will cost only 500 silver, selected fields will remain permanently! This way, each of you can repeatedly renew the assortment until you’ll find the required goods!

Assortment offer - 500 silver!

Selected fields remain permanently!

Please note! Game needs to be restarted in order for the changes to come into effect!
Community Announcements - alter_prime

More and better: prepare your heroes to the Primelympia!



Lords and Ladies!

The message about competitions that will begin in Praia very soon can be heard on every corner. Heroes will bring to their castles a lot of different rewards and even the "Medal of a Champion"!

But, as the athletes prepare to the competitions, so our heroes should get new forces too. There is something more valuable and reliable for the heroes — their talents!
More and better!


Forges who rejoice for heroes with their souls, have found an artifact. Thanks to this artifact it is possible to generate not 2 but 4 talents from one Prime crystal, thereby the chance of producing exclusive talents increases by 2 times!
 
From 9:00 (UTC) on August 5th till 9:00 on August 8ht:
  • x2 talents for 1 Prime crystal
  • x2 Chance exklusive Talente zu erzeugen

Strike the iron while it is hot!
Aug 6
Community Announcements - alter_prime

Starting today - complete the quest chain and get the Medal of a Champion!



Lords und Ladies!

Summer is a special time for holidays and recreation, as well as interesting competitions! On the night from August 5th till 6th, the opening of the most interesting and spectacular events of this summer will take place and namely of Summer Olympic Games in Rio de Janeiro 2016.



Today, on August 5th at 15:00 (UTC) a new, special quest chain will appear in your castles. Lords and Ladies who will complete it, will receive a truly olympic prize - a rare collective talent - the "Medal of a Champion"! It is very difficult to find this talent in Praia. It appears very rarely and it is only possible to get it during a certain period. Don’t miss the chance to enrich your collection of unique talents!

Complete quests from August 5th till 12th and win valuable prizes, as well as a unique talent, the "Medal of a Champion"!



Onwards to new victories!
Community Announcements - alter_prime

Patch 10.10.1 has been installed.



Lords and Ladies!

Update 10.10.1 has been installed on our game servers.
Castle

  • Fixed a bug that made it impossible to hire „Inventor“ and „Artist“ for silver on the heroes tab.
  • Fixed a bug where it was impossible to interact with newly built houses on the adornian side.
  • Fixed a bug where it was impossible to complete the default quest for increasing the hero’s power till 1500, if going to the battle with second or third talent tab.
Battle

  • Fixed a bug that prohibited the ability „Construction“ of the hero Inventor to work properly.
  • Fixed a bug when a hero got into the action range of the ability “Stasis” of the hero Luna not at the moment of its installation and didn`t receive any damage after its action period end.
  • The Button "Disable chat" will now save its settings properly after switching from the loading screen to the battle.
  • Added the possibility to customize hot keys that control camera in battle.
  • In the general battle chat, icons of the allies are now highlighted with green and the opponents with red.
  • In the post-battle statistics, the line "Physical damage dealt to heroes" was moved to the top of the list.
  • Fixed a bug that could lead to a client crash after using the "Twin Scroll" while playing the hero Mimi.
Community Announcements - Sasha_Sasha
New skins, improved system of punishments, rebalance of the hero Inventor and more!

Lords und Ladies!

Update 10.10 has been installed on our game servers. Experience the long-awaited improved penalty system, along with a rebalance of the hero Inventor (and other), as well as new skins!
 
New skins!
Not long ago, two stunning events rocked the land of Praia. First, a famous warrior dared to challenge the wild Woodwose, even though that warrior was just an ordinary man. In the fierce battle that followed, the master of battle killed the Woodwose, but the cost of his victory was much too great.

At the same time, on a busy trade route near Fichter, an unthinkable large bandit attack struck at the merchant caravans. The leader of the gang could shoot with both hands at once and often donned a painted mask. “Take no prisoners,” he commanded. Of course, the same command was followed by the heroes sent to clear the bandits from the road. It seemed the evil villain was finally gone for good. But things aren’t always what they seem...


Dragon Warrior
Original hero: Brawler / Meijin
Price49  gold


Hellion
Original hero: Desperado
Price49  gold
Stiffer punishments, fairer penalties
As we mentioned in the announcement, most of the work in this update was on the system of punishments and penalties. The former have become stricter, and the latter are now fairer for players. Also, the interface is now more user-friendly, and some aspects of the punishment system are now clearer and easier to understand. You can read more about these changes here.
  • Reports in battle and in the Castle are now split: each player gets 2 reports for each battle session. Also, even if a player spends both reports in a single battle, both are fully restored for the next one. The number of reports allowed in the Castle is still 3 per day, as before.
  • A player will now be banned from chat for insults automatically after a match if the offender receives 2 or more complaints of insulting communication during that session. A special algorithm will verify these reports, responding to key factors in players behavior. If the reports filed against the player are not justified, they will not count against him. Bans triggered this way lasts 24 hours. (This feature will be switched off right after patch installation in order to implement additional settings. We will keep you updated).
  • The penalty for canceling the pre-match window no longer grows with each cancelation and now always lasts 5 minutes.
  • Fixed a bug that made messages about punished players sometimes disappear and be sent repeatedly to the reporters. Now these messages will be displayed correctly: one time for each offender who is punished.
  • Now the user who is the target of a complaint will automatically be added to the ignore list of the player who submits the complaint.
  • Chat can now be disabled/enabled without going into game settings: you can disable chat by simply clicking the check mark next to the message entry box. When a player’s chat is disabled, that player cannot write or read any chat messages.
  • Players can now be added to your ignore list with one click from the game statistics screen.
  • Players on the ignore list will no longer be displayed in the Recent Allies tab after battle.
  • The status of a player whose is banned from chat is now correctly displayed in the lobby.
  • Fixed a bug where the group leader could not see when members of his group had active cancelation penalties.
 
Heroes
 
Inventor
The hero most affected by rebalancing in the 10.10 update is definitely the Inventor.

Our experimenting was fascinating and intense. Lots of people had differing opinions, and we couldn’t cater to all of them. The hero would have been severely imbalanced, as the players themselves said after all of the suggestions were received. In the end, we conducted a survey, in which the rebalanced variant developed by the game designers was selected. Thanks again to everyone who participated in the rebalancing. We really value your input in the project!

Parts
  • Now, in addition to Speed, Attack Damage is also increased by 1% for each 5 missing parts. The max total increase (when parts are at 0) is 20%.
Turret
  • Now placed without an animation delay.
Vita-Generator
  • Now placed without an animation delay
Time Bomb
  • Bomb projectile speed increased by 50%
Machinegun
  • Active time reduced from 4 to 3 seconds.
  • Damage per second increased by 33%. Thus the total damage during active time remains the same.
  • Increased the number of parts used per second from 14 to 18.
 
Freeze
Freeze is very well-suited to the current meta. He has lots of control and can play support without losing any of his usefulness, plus he is very good at fights in early-game.

Freeze is especially popular at high levels of play and in full parties. In the Prime Battle playoff, Freeze’s popularity (total peaks and bans) was 73%. We’ve redirected some of his early-game strength to the midgame and late game.

Ring of Needles
  • The damage required to free the target from the effect of the needles has been reduced by 15%.
Icy Blows
  • Damage increased by 15%.
Icy Fist
  • The enemy-drawing effect on hit has been moved from the main talent to the Permafrost Zone upgrade.
  • The slowdown effect that was previously added with the Permafrost Zone upgrade is now a part of the main talent.
 
Pied Piper / Rat Master
Pied Piper has a very similar role to Freeze’s – he can play support and has a lot of powerful control ability.

In the current aggressive game, every second of control is worth its weight in gold, and in this domain the Pied Piper can outclass any other forester. Pied Piper is still one of the stronger initiators and gankers but has been weakened somewhat.

Call of the Flute
  • Reduced maximum duration from 3 to 2.5 seconds.
  • The damage required to free the target from the effect of the flute has been reduced by 15%.
 
Prince of Thieves / Duelist
If Freeze and Pied Piper are popular, the Prince is a superstar!

Statistically, his popularity in the team tournament stage was at 75%, and in the playoff stage his popularity reached an incredible 95%. As you know, the top teams really play to win, they love the Prince, and not because of his beautiful eyes. Borderlands stats also have the Prince standing out from the crowd. Weakening the Luck talent makes the Prince’s defensive stats more important and makes the choice between damage and defense more significant.

Luck
  • Amount of damage absorbed reduced by 10%
 
Luna
• Sometimes, a hero’s complex mechanics result in minor technical glitches. We’re fixing these with Luna. Also, Luna’s ultimate has been weakened a bit.

Stasis
  • No longer works on heroes immune to control.
  • No longer removes an invisibility status from opponents – but does make invisible opponents visible for the duration of the ability.
Bugs fixed:
  • Fixed a bug where the dome summoned by the Stasis ability disappeared when Luna died.
  • Fixed a bug where using Luna’s Astral Gates could teleport you to an inaccessible part of the map.
  • Fixed a bug where the Serenity talent’s description did not always display the correct speed reduction value (based on the number of charges accumulated by the Surplus Energy talent)
  • Fixed a bug where an allied hero using Luna’s Astral Gates received a strength boost not based on his own strength but on Luna’s strength.
 
[/url]Battles
  • You can now set hotkeys during a battle, not just from your Castle.
  • Fixed a bug that caused the resurrection of Defender/Guardian to sometimes fail.
  • Fixed a bug where, when Defender/Guardian was killed, the killing could be attributed to multiple players at once.
  • Fixed a bug that caused the Inherited Talisman talent to not function at the end of a match if the talent cooled down while the hero was dead.
  • Fixed the description of the effect of the Life-Giving Radiance talent.
  • Upgraded the Mechawyrm skin’s death animation.
 
Castle
  • Fixed a bug that caused upgraded and bound talents to not be shown when improving talents.
  • The Fair interface is now always displayed correctly.
  • Fixed a bug that caused chat ban time to be displayed incorrectly in the Castle when it was greater than 2 days. Previously, some players were shown chat ban times which were 24 hours less than their actual chat ban time, which led to questions and misunderstandings. This will no longer happen.
 
Account protection system upgrades
  • Upgraded the automatic account lock system, activated by brute force attacks
 
Known problems
  • Inventor: Improvement of the talent «Vita-Generator» gives no additional parts.
  • Functionality of hiring the heroes Inventor and Artiste for silver is working incorrectly. While we are working on fixing this issue, we would like to invite those Lords and Ladies, who have not hired these heroes yet, to buy them via using special quests, which are already available in your castles.
 
Let us know your thoughts about the new patch in the comments down below or in a special thread on our forum!

Your Prime World Team

 
Jun 16
Community Announcements - alter_prime
New hero Luna and lower requirements for using talents!

Lords and Ladies!

Patch 10.9.1 was installed on our game servers, charming hero Luna is ready do fight in honor of Praia! While we want to tell you more about the new update first.

New Hero!
The Adornian scholar, astrologer, and just a beautiful girl Luna has arrived in Praia! However, do not be fooled by her attractive appearance because Luna’s role is Slayer! But slaying her enemies is not the only use she has for the energy of the cosmos. Luna’s abilities make her allies on the battlefield much more mobile, an attribute usually reserved for Support heroes. Interested? You can read more about this new hero here.



Just like previous heroes, you can get Luna in three ways:
  • Complete a seven-day quest chain. You will then be able to recruit Luna for 750,000 silver. The first quest in the chain is already available, and the last will appear on June 23rd. Once you have completed the last of the quests, you can spend the silver to recruit Luna right away.
  • The normal way to recruit Luna (paying silver without completing a quest chain) will be available for all players from 25th castle level and higher starting on June 30th.
  • Or hire Luna now for 299 gold.
With the release of this new hero, the price of S.Putnik has been reduced to 500,000 silver and 199 gold.

Lower hero level requirements for using exclusive and legendary talents
The requirements for heroes to use exclusive and legendary talents are now a little less demanding. Now exclusive talents can be used from the 1st level of the Hero and higher, and legendary talents, from 15th level and higher. These changes were made for two reasons:
  • This restriction used to be justified since players with lots of playtime could just pump up a hero they just purchased with powerful talents and then play at a lower level against opponents without high-level talents. Now getting exclusive talents isn’t as hard as it once was, before the first orange set was introduced. The chance of getting oranges has been increased (remember that your first victory of the day will always get you at least one orange talent), and the forge produces two talents per one Prime crystal. So in general it is significantly easier now to put together a good build. Therefore, we wanted to give this opportunity to make a good build to our novices, who just recruited the hero.
  • Beginning with update 10.8, matchmaking began to consider the Player’s Maximal Rating. For all intents and purposes, when playing with a newly-recruited hero, a player with a high maximum rating would be matched with players with a similar rating and similarly developed heroes. Together with matchmaking based on average power, this allows the requirements for talents to be relaxed, since in most games that result, players will be well-matched in average power and thus in skill.
Battles
  • Challenges mode is back!
  • Fixed a bug that caused the main building to deal no damage on the Outpost map.
  • Fixed a bug when after the Rampage ability activation, Tu’Rehu died, but the ability went on cooldown.
  • Balance Charm and Inspiring Hymn talents were reworked: Now when Max Health is increased, healing only occurs once – when the effect is applied. In other words, players cannot heal multiple times in a row by refreshing the effect.
  • Fixed a bug when cooldown time of the talent "Ritual Extermination" was not displayed when used on allied soldiers.
  • The Antifreeze effect is now also colored red when striking enemies.

Clans
  • Clan abbreviations are now always displayed correctly.
  • Fixed a display error that showed the clan list in the incorrect order on the All Clans tab and caused problems when searching for some clans.

Other
  • Optimized the game and improved game stability. Among other fixes, fixed a bug that cause connection problems to be handled incorrectly when in the Castle, causing the “Internal Server Error” message.
How do you like these changes? Tell us your opinion in the comments below or in our forum.
Community Announcements - Sasha_Sasha
Quests changes and earlier equipment of exclusive and legendary talents!



Lords and Ladies!

Summer is always a very special period. This is the time when you can relax and enjoy your life, time with a lot of warm sunshine. Many things change in summer and Praia is not an exception!

Equip exclusive talents already from the 1st Hero level!


We want to share with you some details about the upcoming first update of this summer - 10.9.1 (but details about our new Hero will still stay a mystery!).

After installation of the new update it will be easier to create a desired build, because of lower Hero level requirements for using exclusive and legendary talents!

The previous limitation was justified because it could lead to an imbalance between players. Now it has also become easier to obtain orange talents - minimum 1 orange for the first victory of the day, 2 talents for 1 Prime crystal in the Talentforge / Talent Garden... All in all, it will be much easier for our newcomers to enrich supplies of exclusive talents!

Moreover, we also lower the requirements for using legendary talents - they equipped starting from 15th Level of the Hero now!
  • Exclusive talents from 1st Level of the Hero.
  • Legendary talents from 15th Level of the Hero.

Be ready! The update 10.9.1 will appear in Praia very soon!

Changes in rewards for daily quests!


In addition, we would like to tell you more about valuable legendary crystals!

Since legendary talents and crystals were added to the game, we have constantly taken your opinions into account and adapted gathering of legendary crystals as possible to each class of our players. But that also shouldn't be too easy to get them, in order not to retain the exclusivity of the most desired content in the game.

Today you can get legendary crystals for completing daily quests or exchange them for Prime crystals in the Fair.

But now you can only get legendary crystals at the end of the whole quest, as a reward for the third stage. We have decided to make something pleasant for you and therefore starting from tomorrow you will receive legendary crystals already for the first stage of the quest!

In such a manner, this is how the reward for each stage of daily quests will look like:
  • Red crystals for the first stage
  • Resources for the second stage
  • Prime crystals for the third stage

We want also to remind you that our "big" quests are on Wednesdays and Saturdays, these quests aren't divided into stages. They remain unchanged - as usual you will receive 3 and 5 legendary crystals for completing the Wednesdays and Saturdays quests accordingly.

These are still not all the surprises that await us this summer. Stay tuned!
...

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