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Any week where I get to write twice about Devil Daggers by Wednesday is a good week. On Monday, the lightning-paced 90 s-style arena shooter where you fire glowing magic knives at waves of hell-bound monsters added a nifty top-down replay mode via its version 3 update. Now, it s part of the latest Humble Bundle which is live from right now until October 4.
Alongside roguelike dungeon crawler Runestone Keeper, and the wonderful RollerCoaster Tycoon 2: Triple Thrill Pack, Devil Daggers features in the pay-what-want tier of the Humble Jumbo Bundle 7.
The familiar Humble setup applies in that paying above the average price which is a clean $5 (about 3.85), at the time of writing also nets you tinyBuild s retro boxer Punch Club, Stronghold Crusader 2 (which is currently 29.99/$49.99 on Steam), and Introversion s lovely prison-builder Prison Architect the latter of which recently launched its final update, granting players access to the game s dev tools and cheats.
Should you wish to get your hands on all of that and an Early Access key for survival em up Miscreated, it ll set you back $9.99 (approximately 7.69). As always, payments are split between developers, organisers and charity at your discretion. There's some goodies for free-to-play card game Duelyst up for grabs too.
The Humble Jumbo Bundle 7 runs from now until October 4.
In case you’ve not picked up on all the hints: Devil Daggers [official site] is my favourite new game of 2016, and I’d say the best-looking game in yonks too. Devil Daggers is Geometry Wars thrown against a satanic altar in a darkened room made of Quake [see me -metaphors ed.]>. I do recognise a leaderboard-climbing first-person shooter in skull-filled satanarena is a hard sell for some so here, look, it’s in the latest pay-what-you-want Humble Bundle along with Prison Architect and more games. Maybe that makes it cheap enough for you to give it a try?
Cos this stuff comes up in comments most every time I run one of these: these charts depict the top ten best-selling games on Steam as accumulated over the week leading up to Sunday just gone. They are not what are the top ten best-selling games at this moment in time, as seen on the front-page of Steam and which are invariably a little different. They come from this here Valve RSS feed. If there is any massaging of figures or weighing of e.g. revenue earned vs copies sold then I do not know of it, but neither can I say for certain that there is not. This is, however, pretty much all that Steam ever lets slip about what’s going on, though you can look to the guesstimates on Steam Spy if you want to try and drill down further into actual figures.
So: Steam’s ten biggest games last week. Well, nine and a half. Deus Ex has been dethroned already.
Cell-building sim Prison Architect [official site] has received its last update and the creators are taking a break before they come back to work on their next game, cave explorer Scanner Sombre. They ll still be doing the odd patch and providing bug support, they say, but this is the last batch of content to be added, resulting in version 2.0. And it s a bit of an old-fashioned addition, because it adds the ability to use cheats.
To mark the occasion, producer Mark Morris and designer Chris Delay recorded a typically jovial send-off diary and explained that, as this is their ultimate video, developer tools and cheats seen featured in a few of their alpha videos are now available to everyone.
The world found time to have two rounds of Olympics; Usain Bolt won six gold medals in the time it took us to do Prison Architect, says Delay in the dev diary below. Morris intervenes: But I reckon the International Olympic Committee probably look at us and go: Those Prison Architect guys, they made Prison Architect in the time it took us to host two games!
Once triggered, Prison Architect s cheat mode allows construction to occur immediately; it adds a new Spawn toolbar that permits instant creation of objects for zero cost; water can be placed like any other building material; and research in the bureaucracy screen can be sped up at the player s discretion, among a range of other unscrupulous undertakings. It s worth noting that cheat prisons can t qualify for achievement unlocks and also can t be sold on for profit.
Function keys can now perform debug services, behaviours settings can be altered, and the game s modding system has also been bolstered. All of that, plus an extensive list of bug fixes, can be found this-a-way.
Introversion will still be at hand to provide support moving forward, however instilling players with the ability to cheat feels like a fitting way for the studio to part ways its prison management sim.
While the previous update suggested the developer s next project will be either first-person cave explorer Scanner Sombre or bomb defusal game Wrong Wire the above video appears to point to the former.
Prison Architect [official site] technically left early access ten months ago but developers Introversion Software have kept updating their build-o-management game as before. Now they’re finally almost done. After the upcoming release of version 2.0, Introversion plan to call it a day and – aside from fixing bugs which pop up – focus on new things like their pretty cave-scanning game. V2.0 will properly launch next month but you can try a preview version today if you fancy playing with tricky events like food poisoning and mass tunnelling.
After years spent making Prison Architect, then updating it pretty much every month after release, Introversion is ready to move on. The icing on the cake (the cake has a file in it, because prison) is a huge new update that revamps the UI, while making changes to the way modding works and adding more, well, just more. Prison Architect will continue to be supported after version 2.0, but the team is finally moving onto pastures new. Specifically, onto one or both of the prototypes the developer recently put to a public vote.
But before that, there's the little matter of version 2.0, which the team discuss in great length in a new update video.
2.0 hasn't officially launched yet, but you can opt in to the beta on Steam by following the instructions in the YouTube video description. Here's a big list of what's included in the update.
What about that next game, then? Well, have a watch of this footage of first-person cave-explore-'em-up Scanner Sombre, and of bomb defusal title Wrong Wire, two prototypes Introversion showed off recently (skip to 26:05).
Introversion's next game will build on one of those prototypes, BUT WHICH ONE. I got the impression that Scanner Sombre was next up, from the previous video, but I'd be happy with either.