Community Announcements - devonsoft
Octodad: Dadliest Catch, Version 1.2.17060

    Windows
    • Touch controls updated to work again and match iOS / Android.
    Minor
    • Fixes to level geometry in Low versions of levels.
Community Announcements - devonsoft
Octodad: Dadliest Catch, Version 1.2.16507

    Major
    • Fix for grabbing bug (esp. in Low Physics mode) where holding grab would sometimes never grab an object but just circle around it.
    Linux
    • Correct bindings when using Xbox One Controller with Kernel 3.17 and later.
Community Announcements - devonsoft
Octodad: Dadliest Catch, Version 1.2.16477

    Major
    • Fix for multiple crashes introduced in last update affecting Ending Credits level.
Community Announcements - devonsoft
Octodad: Dadliest Catch, Version 1.2.16458

    Major
    • Level Quality setting. Uses PlayStation Vita versions of the levels to improve CPU/PhysX performance.
    Windows
    • Shader Mode 'Low' setting that uses hardware skinning & instancing, but no lighting, for better GPU performance.
    Minor
    • Fix an issue where tie count was improperly displayed in certain languages.
    • Minor optimizations from Vita/Xbox One port.
Apr 30, 2015
Community Announcements - devonsoft
Fix for missing Russian "Shorts" menu translation.
Announcement - Valve
Save 67% on Octodad: Dadliest Catch during this week's Midweek Madness*!

*Offer ends Thursday at 4PM Pacific Time
Community Announcements - devonsoft
Octodad: Dadliest Catch, Version 1.2.13414

    Major
    • Chinese language support
    • Japanese language support
    Minor
    • Add helper forces and flashing lights for Kelp jungle gym area.
    • Adjust kitchen camera in Restaurant.
    Bug fixes
    • Properly clear Shorts levels checkpoint after completion.
    • Improve location of tie in tie screen.
    • Fix story timer best time.
    • Korean proofreading changes.
Community Announcements - devonsoft
Octodad: Dadliest Catch, Version 1.2.12787

Bug Fixes
  • Added missing Polish translations of Shorts.
  • Added additional blocking volumes in Hospital for stability.
  • Remove first church tie as ghost tie.
  • Fix a bug where Objects that were previously jointed respawned,
    they would respawn objects they were previously jointed to.
  • Fix a bug where reset objects would have incorrect rotation.
  • Fix a bug where ragdoll body may disappear.
Community Announcements - devonsoft
Octodad: Dadliest Catch, Version 1.2.12737

  • Fix for Medical Mess Unicode character Watermelon Objective issue (German, Polish, Korean)
  • Fix for Russian subtitles not loading in Shorts
PC Gamer

The problem with Octodad: Dadliest Catch is that once you've finished it, there aren't any similar games to sate your newfound appetite for flailing around like an idiot. Never mind though, because studio Young Horses has released a new patch which adds two new "self-contained adventures" (known as 'shorts' in-game) as well as a list of new gameplay improvements and fixes.

Among the major fixes are a new story mode timer for speedrunners, multiple mice support for cooperative play and new ghost ties, which replace collected ties. The studio has also fixed a bug which wiped save files, while freeplay and shorts levels now have new temporary checkpoints.

Elsewhere, the UI now indicates if a level has no collectible ties, and an Italian fan translation has been added. There's a bunch of minor improvements which can be perused on the Steam Community page.

According to our reviewer Andy Kelly, Octodad "starts out funny, but quickly becomes frustrating." The game has a strong niche following nonetheless because Young Horses has been supporting it with post-launch updates pretty regularly. Personally, I'm glad Octodad has found its niche. I'm proud of Octodad. Well done, Octodad.

...

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