Insurgency - New World


Are you an Insurgency player that's looking for a little more competition? Well the folks at the gym may have you covered. They have been running a competitive community and are looking for more players to fill their ranks.

#Discussions_QuoteBlock_Author
The Insurgency Gym is a competitive community, designed to welcome new players and grow the competitive scene while offering a place for veterans of the game to hone their skills and hangout with other players which has been running for half a year now!

Along with our daily competitive PUGs (Pick Up Games) we are bringing back PUG events to encourage the competitive growth of the community and provide a fun place for new players to learn about the game. The PUG events will mainly be taking place on Saturday and we'll keep you up-to-date with announcements if anything changes so make sure you join our steam group.

All players welcome! Our first and biggest rule is Don’t Be A Dick, and our only real requirements are a mic and the willingness to use it.

The Discord link is right below, so come check it out to see what the server looks like and what you can expect.
https://discord.gg/insgym

If you have any further questions, feel free to add admins Blade or HighHeedYin for more info.

So join in and get some practice. Then gather your friends together and enter..

The International Cup

The Gym is also hosting The International Gym Cup; a tournament on August 20th that will be hosting teams from across the globe. They're looking for teams and casters to fill out this event. Full details of the event are here. Please go support them.

Community Outreach

If you're an established league looking for visibility, please contact us and we'd be happy to highlight you here or on social media.
Insurgency - New World


Insurgency Sandstorm E3 2017 Trailer

Insurgency: Sandstorm is the sequel to multi-million selling Insurgency by developers New World Interactive.

Designed to retain what made Insurgency great, and build upon it, the FPS epic comes enhanced and expanded as a new game in Insurgency: Sandstorm, coming to PlayStation 4, Xbox One, and PC. It will come with the addition of a host of new modes and content to be revealed later, including a new Story Mode. This story is playable cooperatively as a squad of up to four players (two player split-screen) or alone, and is explored in the E3 Trailer.

In Insurgency: Sandstorm’s Story Mode, players will travel as a party cut off from support across a war-torn landscape on a new mission that is deeply personal.

The trailer is narrated by one of the main characters in the game, a U.S. Army veteran turned volunteer soldier, who finds himself on an unexpected journey alongside a female fighter native to the region and a few other characters yet to be introduced. Their objectives have aligned, and their vision of the war blurred as it touches each of them in different but converging ways.

Like Insurgency, the gameplay of Sandstorm rewards teamwork and objective-play over personal success. Players will see new features such as drivable light vehicles, character customization, unlockable cosmetic items, fire support requests, ranked matchmaking, and more.

Insurgency: Sandstorm will release on PS4, Xbox One, and PC.

Website: http://www.insurgency-sandstorm.com/
Facebook: http://www.facebook.com/insurgencygame
Twitter: http://www.twitter.com/insurgencygame
Insurgency - Argyll


Join Karmakut at 12pm EST for our weekly livestream on the official New World Twitch channel as we play some Day of Infamy and run some giveaways!

These livestreams take place every Sunday at 12:00 pm EST, so be sure to follow the channel and come out to join us!
Insurgency - Argyll


Join creative director Andrew Spearin for our weekly livestream on the official New World Twitch channel as we play some Day of Infamy and Insurgency, and run some giveaways!

These livestreams take place every Sunday at 12:00 pm EST, so be sure to follow the channel and come out to join us!
Insurgency - New World


Join community content producer Ryan Yuan for our weekly livestream on the official New World Twitch channel. These livestreams take place every Sunday at 12:00 pm EST, so be sure to follow the channel and come out to join us. Today we will be playing some Day of Infamy PvP and Coop while answering some questions and giving away some game keys!

Come on out to the stream to try to win some keys and have some fun, the server will be open and all are welcome!
Insurgency - Jonny-Higgins


We are live on http://Twitch.tv/NewWorld with our Day of Infamy LAUNCH STREAM!

Come join our celebrations for developer interviews, giveaways and most importantly the launch of Day of Infamy live on stream in just under 1 hours time!!
Community Announcements - New World


Join community manager and voice actor director Michael Tsarouhas for our weekly livestream on the official New World Twitch channel. These livestreams take place every Sunday at 12:00 pm EST, so be sure to follow the channel and come out to join us. Today we will be playing Insurgency as we answer questions and have a good time!

Come on out to the stream to say hi or join us ingame, the server will be open and all are welcome!
Community Announcements - New World
We are releasing a hotfix today to address some issues following yesterday's patch.

Full changelist below:

Gameplay Improvements
  • Added TOZ to Rocketeer and Scout classes.
User Experience Improvements
  • Added solo/multiplayer/coop links to the top of the in-game menu.
Fixes
  • Enabled stats tracking by default in official playlists.
  • Added Siege to Conquer playlist.
  • Fixed deployed idles for the SKS, Mosin and M40A1.
Community Announcements - New World
We are releasing a patch today to address some issues with the game. We have removed the Compete section as it requires maintenance and resources that we have allocated elsewhere. When we launched the Compete section of Insurgency, our intent was to continue iteration on the system and game design of what ‘Competitive’ could be. However, as we outlined in a recent blog post, our priorities have shifted. As a testing grounds, the experiment was successful as we have learned lessons that are influencing how we design and implement features, such as stats and rankings, into our games. Thank you to the competitive players that offered their feedback and time with the system.

Full changelist below:

Gameplay Improvements
  • Bipod can now be toggled during the transition to prone or while the weapon is being drawn.
  • Bipod is no longer retracted when crawling.
  • Added drop shadow to chat text.
  • overview_alpha cvar now affects the transparency of spawn zones and restricted areas. Added overview_bounds_alpha that can control the transparency of these elements independently.
Fixes
  • Fixed some issues with gamemodes (Skirmish and Occupy) where round-specific state wasn’t being reset correctly leading to some gameplay issues.
  • Fixed VIP not showing the correct icon in Ambush.
  • Updated ragdoll collision settings and fixed ragdolls occasionally jumping on death.
  • Fixed firemode saving not working between sessions.
  • Fixed stats system.
  • Updated translation files.
  • Crash handler will no longer submit crash dumps for previous versions of the game.
  • Removed cvar sv_nwi_banlist in favor of game bans.
  • Fixed issue where a player spectating could not click on living players to spectate them.
  • Fixed a rare issue where player would randomly disconnect after joining a server and after map change.
  • Re-added Kandagal Ambush, Heights Ambush, Sinjar Ambush and District Ambush that had been previously removed from the tactical playlist.
Modding
  • HLMV now includes a material parameter editor and new 3-point lighting setup.
  • Fixed issue with CVEngineServer::ChangeLevel in SourceMod.
  • Unrestricted the maximum value of mp_coop_lobbysize. The game will use the squad size to determine the maximum number of players if mp_coop_lobbysize is set higher.
Thanks, and enjoy!
Community Announcements - New World
We are releasing a hotfix for Insurgency today to fix some issues. Those fixes are as follows.

Hotfix Changes
  • Fixed Linux client.
  • Fixed Revolt ambush having the wrong team as attackers.
  • Fixed serverside crash that occurs shortly into a round of Survival.
  • Fixed Outpost mode.
  • Fixed spoon sound when starting to cook a grenade.
  • Fixed lean animations getting stuck on when going prone from a leaning position.
  • Disabled atmospheric bloom by default (mat_superbloom 0).
  • Fixed overview map crash in Ambush.
  • Rolled back player model materials to fix flashlights not affecting them.

Thanks and enjoy! :security:
...

Search news
Archive
2017
Jul   Jun   May   Apr   Mar   Feb  
Jan  
Archives By Year
2017   2016   2015   2014   2013  
2012   2011   2010   2009   2008  
2007   2006   2005   2004   2003  
2002