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The big question with any Insurgency – who’s it for? For ‘the people’, that nebulous concept underlying the promises of kings and tyrants? Against the foreign devil? Or is Insurgency for folk who find Counter-Strike too arcadey, ArmA too serious, and want something that’s a bit like Red Orchestra but is not Red Orchestra?
Eternal questions like this are addressed below.> (more…)
- New Security VIP character.
- VIP now supported on Siege and Contact (fixed map script issues).
- Outpost gameplay and bot tweaks so the difficulty scales better.
- Fixed an exploit where players could lean while walking to be completely silent.
- Fixed some strange behavior in spawn protection calculation.
- Hunt now determines how many bots to spawn based on how many human players there are.
- New smoke grenade particle.
- Impact FX were tweaked so muzzle smoke is no longer over exaggerated.