Community Announcements - Zantai
The game has grown tremendously in the last year. Join us as we take a look back at all of the features and content that were added in 2014. You may even find a hint at what's still to come!

Thank you to all of our fans who have purchased a copy and provided feedback. Your continued support is helping make Grim Dawn the best game it can be.
http://www.grimdawn.com/forums/showthread.php?t=18641
Community Announcements - Zantai
After receiving reports of frequent crashes in Multiplayer with the latest build, we have investigated the issues and discovered the cause. Build 23's Hotfix 1 is now live.

Thank you to all who sent in crash reports.

v0.3.1.2 (b23 Hotfix 1)

[Tech]
  • Resolved crashes associated with player aura skills in Multiplayer, such as when transitioning to new areas
  • Resolved a crash associated with Inspecting other players in Multiplayer
  • Resolved a crash associated with Trading with other players in Multiplayer

[Game]
  • Updated the dialogues for several NPCs involved with Kill Target quests (ex. Gloomweaver) so that you can no longer accept the quest if you killed the target before. Instead, you will now only see the option to turn the quest in retroactively.
  • The one-shot chest in the Jagged Waste/Pine Barrens/etc area now spawns in one permanent location instead of 3 possible locations
  • Increased the drop rate of Manticore Poison Glands
Community Announcements - Zantai
At long last we're ready to liven up your holiday season with the first segment of Act 3. This stretch of levels will take you from Smugglers Pass to Deadman's Gulch, into the Mountain Deeps and beyond to the gates of Homestead. With these new areas to explore, the player level cap has been raised to 40.

Also included is an expansive side-region with additional questing through the Pine Barrens, Jagged Waste and Tyrant's Hold, plus other secrets.

You will be able to secure the riftgate outside of Homestead, although you cannot yet enter the town. However, the second chapter of Act 3 is already nearing completion and we expect to release it by mid-March or earlier.

B23 also contains additional item art, improvements, fixes and balancing changes. Check the change log below for more details.

To view the full list of changes, visit the changelog here.
Community Announcements - Zantai
We are proud to announce that Build 22, a quality of life build filled with highly-requested improvements to the game, is now live.

You can look forward to such features as:
  • Instanced Loot for Multiplayer
  • Expanded Shared Storage
  • Auto-Combine Partial Components
  • And more!

To view the full list of changes, visit the changelog here.

With this update complete, we are now moving full-steam ahead to bring you the first chapter of Act 3, where you will discover new locations, characters and exciting new challenges. We expect this update to go live by late January.
Community Announcements - Zantai
The Grim Dawn website has seen a major update today as we introduce our extensive game guide, featuring a wealth of information on game mechanics, class masteries, and more!

You can visit the Game Guide here.
Community Announcements - Zantai
We are pleased to announce that Build 21 is now live, and with it the era of the Arcanist. This 5th class mastery rounds out our selection with an array of elemental and arcane spellcasting abilities. Not only will Arcanist open up many new build possibilities and synergies with the existing class masteries but, for the first time, people will be able to make more traditional full caster builds.

To support the host of new caster builds people will be creating, we are also introducing new caster oriented weapons. Befitting our setting and vision for casters, we have created ritual daggers and eldritch scepters. The main purpose of these weapons is to provide suitable bonuses to enhance spellcaster skills, rather than to become a main attack, which is why we've kept them melee. With their base magical damage though, they should provide an interesting option for melee caster hybrids.

You can also now start collecting Steam Trading Cards. Collect them all and unlock sweet Grim Dawn backgrounds for your Steam profile!

The build includes various fixes, including several for multiplayer, balancing adjustments and improvements such as a move-only binding that can be applied via to the toolbar to left or right mouse button.

Enjoy!

You can read the complete changelog here.
Sep 10, 2014
Community Announcements - Zantai
As always, we are highly committed to ensuring that your experience playing Grim Dawn is as fun and stable as possible.

Over the last 2 weeks, we have released a series of hotfixes for Build 20, which resolved various issues reported by our players.

You can read the complete hotfix changelogs here.

Work is now progressing full steam ahead on getting Build 21 out to you as soon as possible!
Community Announcements - Zantai
The age of multiplayer has arrived. With the release of Build 20, you may now host and join multiplayer sessions in Grim Dawn!

Please be aware that this feature is still being improved upon so while it is playable enough to be fun, it is very likely that you will encounter performance issues, crashes, and bugs. As always, please post your findings at our forum.

Multiplayer is just the tip of the iceberg however. There are tons of amazing changes that should enrich your experience, even if you are a fan of singleplayer.

You can read the complete changelog here.
Jun 19, 2014
Community Announcements - Zantai
Over the last week, we have been making sure that our latest major update, Build 19, was a stable and fun experience for all of you.

In light of that, we released a series of hotfixes that addressed several issues our players had brought to our attention, as well as some small adjustments to the new Constitution mechanic.

In case you missed our Build 19 notes, you can read the (huge) list of changes here.

Hotfix changes below:
  • Fixed an issue with +Skill bonuses not appearing on Relics and Component Completion bonuses. As this was a display issue only, existing items that had generated these bonuses should now correctly display all of their stats.
  • Fixed an issue with items being deleted from the Shared Stash
  • Fixed an issue with the Ancient Shambler boss sometimes not spawning
  • Updated community localication fonts. This includes missing fonts for Russian users.
  • Increased the drop rate of Food Rations and Vital Essence
  • Increased the fast-regen rate of Out-Of-Combat Regeneration
Community Announcements - Zantai
We are proud to announce that another major build has just gone live for Grim Dawn.

With this update, you can now access some of the most challenging content available in Grim Dawn to date, with the addition of two rogue-like floors to the Steps of Torment. Also, those of you who prefer to take on hordes of monsters with a huge hammer can now do so with the brand-new two-handed melee weapons category, Epics included!

And that's only scratching the surface. You can read the complete changelog here.
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