Blazing guns, silent nights, suppressor on! are you guys ready for a new safe stuffed with nice skins. The skins this time goes in the color of black. we have added some nice details and done our best to keep all of you hitmen out there happy.
As usual the safe contains 16 skins and having the extraordinary legendary skin "The Assassin" its for the the akimbo Smg Krinkov and will be an amazing skin to dual wield
OVERKILL AMA saturday 18:00 CET
On Saturday we are holding an AMA on the steam forums where you can ask me questions about payday, the future, the past, stuff you like, stuff you dont like. go here for more information.
Update 132 changelog
Update size: 1.3Gb
If you are at max level it will no longer say how long you have until the next level
Fixed an issue where the gadget on your weapon would be turned off if you turned the wheel while in a vehicle
Fixed an issue where players could loose a mod reward if the host closes the server while the player is choosing the mod reward.
Fixed an issue where some melee did not count towards the Honorable Death sidejob
Fixed issues with Twitch's suit
Briefings on stealth only heists will now have a text saying "Stealth is a requirement"
Fixed an issue where player AI would sometimes spawn on the player and walk around in stealth
Fixed issues with the "Nobel Prize" achievement
Optimized the level
The Yacht Heist
Optimized the level
Fixed a red glow effect from the wine shelves
Fixed an issue where players could ECM rush the level
Removed an extra vault door in one of the train cars
Fixed an issue where the Sydney Mega mask would dissapear from you stash after you bought it
Sensor tripmines will now give the high value target effect
Fixed an issue where a player who had Swansong active while being inspired would have the blue bar for the remainder of the heist.
Fixed an issue where the speed decrease from swansong would stay after getting helped up when getting downed by fall damage
Added The Yacht Heist to the "Who's there?" trophy
We hope you already found the time to fight your way out of Brooklyn or spent some classy time on Yacht. While everyone of you were playing we kept going and prepared a hotfix with minor fixes and tweaks!
Today we released the John Wick Heists DLC, which includes the loud Heist Brooklyn 10-10 and the stealth only Heist "The Yacht Heist". McKendrick is hosting a fund-raise for his campaign. From what we know so far he is using this event to move even more money, illegal money, into the country to ensure his re-election. Would be a shame if someone steals it, wouldn't it? Dress up heisters, we are going on a fund-raise!
Beside the two new Heists and the Contractor.308 Sniper Rifle, 4 new Masks, 4 Pattern, 4 Materials, 2 Songs, 12 achievements and a new melee Hook are waiting for you!
Don't forget to check the website here for more information!
Are you ready for Day 2? Like already mentioned yesterday, let's talk heists! The first of two new upcoming John Wick Heists is called "Brooklyn 10-10". Bain received an urgent call from The Continental that one of their people called Charon got ambushed. The PAYDAY Gang together with John Wick immediately heads out to rescue him and The Continentals secret delivery. For the PAYDAY Gang this is just a job, but for John Wick, this is personal.
Check out the website here to get more information and don't forget to come back tomorrow for Day 3!
Charon is the concierge at the Continental Hotel, the safe haven for international assassins. This is everything we know about him since there is no further history recorded. We are excited to announce that his character is Voiced by none other than Lance Reddick himself.
Today is the first Day of the John Wick Heists. Yeah you heard right, it's about time for heists, don't you agree? So take a seat, lean back, grab your popcorn and enjoy the Trailer. These Heists are all about being quick on the draw, stealthy and that hitman efficiency.
Check out the website here to see the trailer and get all information about the upcoming heists. Excited for more action? Stay tuned for Day 2!
As usual the John Wick Heists DLC is filled with content which means 2 heists, 2 songs, 1 ranged weapon, 1 melee weapon, masks, materials, patterns and achievements.
Also if you pre-order John Wick Chronicles you will get PAYDAY 2, The John Wick Weapon Pack DLC and The John Wick Heists DLC for free!
John Wick Chronicles lets you play as the legendary assassin John Wick, allowing you to pick up his iconic weapons and head into the world of hired guns - all in virtual reality. In John Wick Chronicles you’ll dive into a whole new way to experience the action, as you’ll be a part of it - and not just someone who holds the controller.
Enter the Continental Hotel, and pick up your first mission.
Members of the OVERKILL team (Jules, Tobias, Anna and James) will show off the new collaboration with Shadow Warrior 2. We will play Shadow Warrior 2 and show some off the Payday content available there as well as Payday 2 and show what Shadow Warrior 2 content is available in the our game.
I will also read the fan fiction winners at the end of the stream.
We're proud to announce the first collaboration of 2017 which is with our ninja friends at Flying Wild Hog. Did you ever want to dash and slice through mutated fleas or other demonic creatures? In that case you should definitly check out "Shadow Warrior 2" which from today on has Dallas waiting for you as a Co-Op Skin! You heard right, Dallas entered the Ninja Universe and is ready to kick demonic asses in style with his AMCAR or Money Bundle!
Demons And Ninjas
After coming back from his first field trip Dallas brought some "gifts" with him. One of his friends gave him his mask to honor his great achievements on the battlefield. Another told him it's common to bring home the heads of your enemies, not sure if he was joking or not.
Finally tasted blood being a ninja? Take the new "Kazaguruma" melee weapon and whirl your way through the Heists. Let those cloakers know that they are not the only ones anymore!
Sydney Mega Mask
Remember when we all helped Georgia "Sydney" Van Cuylenburg to reach her charity's goal? After Almir already delivered by cutting his beard of it is time for phase 2, the Sydney Mega Mask. Everyone who has donated will get a key to unlock their mask! Once more, thank you for your help, you are the best!
Heisters! Your prayers have been heard! Besides a lot of bugfixes that you will find a little later, we also implemented some long wanted features! From now on the Team AI can carry bags. Simply throw your bags at them to make them carry your stuff or shout at them to get it back. In your settings you will find two new self explaining options. The first one is "Mute contractor voices", which means, no more annoying info about heists you can do in your sleep. Second option is the "Toggle HUD", we are waiting for your Screenshots! Last but not least we added a "Maximize Perk Deck" Button!
Update 130 changelog
Update size: 901 Mb
Updated the visuals of the medic.
Team AI will prioritize shields less than enemies they can actually shoot.
Fixed an issue where the laser from snipers could remain on the level if they were killed by a drop in player.
Fixed an issue where the Headless Zeal Dozer could not be marked.
Grenades will now show hitmarkers when dealing damage to an enemy.
Fixed an issue where the Goat trophy did not count goats correctly.
Fixed an issue with how Jack of all trades worked when using a 360 controller.
The player is now able to dominate guards while playing in stealth.
Fixed an issue where you could stand inside of drills on some levels and cops would not shoot you.
Fixed an issue where ECM feedback could make enemies get stuck in the air.
Fixed an issue where the "Big Daddy" trophy did not count headless Dozers.
Players will no longer get a prompt for deployables when they are in bleedout.
Fixed an issue where clients would always kill civilians with one melee hit.
Fixed an issue where the fire mode indicator did not change when released from custody.
Fixed an issue with the detection meter staying on screen after killing/cable-tying spotter.
Fixed an issue where the buttons would not match the marked perk deck.
Gage SpecOps weapon mods are no longer available in the loot drop.
Changed so description texts on armors won't get cut off.
Fixed an issue where players could get the "Wind of change" achievement on the Very Hard Difficulty.
Fixed an issue where host and clients could get the "OVERDRILL" achievement on the Mayhem difficulty.
Fixed an issue where it looked like the player AI was hovering above the train wagon.
Fixed an issue where enemies could sometimes walk through SWAT-vans when spawning at a certain point. Alesso
Fixed an issue on Alesso Arena where body bags wouldn't get removed while demasking. Art Gallery
Fixed an issue where Gage Spec Ops packs would spawn on Art Gallery.
Fixed a sign that was not connected to the wall. Beneath the mountain
Fixed an issue where converted cops could be left behind the airlock.
Fixed an issue where players could see through the level from inside a wall in the starting area.
Fixed flying rock.
Fixed an issue where bags could get stuck after you have cleared the bunker part.
Added Dozer spawns on Mayhem and One Down.
Added ceiling turret on Mayhem and One Down.
Fixed an issue where the wrong voice over was played after picking up the keycard and blowtorch. Big bank
Fixed invisible ledges in the upstairs offices.
Fixed an issue where the cops would keep interacting with the time lock even after it was done.
Fixed an issue where bags could get stuck under the bus after it breaks through the wall.
Fixed an issue where some outlines would be visible from the start of the heist.
Fixed an issue where team VO would talk over Bain. Big Oil
Fixed an issue where enemies could shoot the player through rocks on day 2.
Fixed a number of graphical issues on day 2.
Fixed a shadow that was in the wrong place on day 2.
Fixed an issue where the a wall would go through the floor on the second floor on day 2.
Fixed an issue where some broken light bulbs would still emit light on day 1.
Fixed a floating keycard on day 1. Biker Heist
Added events to day 2 on Mayhem and One Down.
Added trucks on day 2 on Mayhem and One Down.
Added missing opponents on day 1 on Mayhem and One Down. Birth of sky
Added the Bulldozer to the the plane on Mayhem and One Down.
Fixed misaligned wall between the diner and the car dealership.
Fixed a wall behind the car shop that ended too soon so that players could see through the world.
Fixed an issue with a flying money bundle.
Converted cops will no longer stay on the plane.
Fixed an issue where a corpse could get stuck in the air at the back of the plane.
Fixed an issue where the ladder bag would disappear if you threw it at a ladder already on the level.
Fixed an issue where you could not open doors in the plane if you were standing too close to them.
Fixed an issue where the spawns for Mayhem and One Down would not work during the water escape.
Added an extra Thermal paste case at the end of the level.
Fixed an issue where the player would be safe from enemies down in the sewers. Boiling Point
Fixed so that hostages can enter the server room.
Fixed so that shields can no longer interact with the EMP. Bomb: Forrest
Fixed a box that was placed in a strange angle.
Fixed an issue with the different pumps on the level would award different Xp. Branch Banks
Fixed an issue where bags could get stuck on top of a vent.
Fixed an issue where there was a collision sticking out of the wall that the player could walk on.
Fixed a floating cup.
Fixed an issue with some voiceover lines for the thugs behind the bank.
Fixed an issue so that the SWATs no longer spawn before the first responders.
Fixed an issue where some Titan cameras where clipping with the walls. Car Shop
OVERKILL_Jules and OVERKILL_Tobias will play with some members of the community. The players are the winners of the challenges that were posted to OVERKILL_Jules earlier this month. They faced off against OVERKILL_Jules in a few different game to earn the place on the stream. We will be talking with them and try to answers their questions as best we can. While playing trying not to embarrassed ourselfs in out own game.