Community Announcements - Sneaksie(RUS)
Additions:
- New pirate base type – Dominions were added. They have a lot of special features and available for visiting only when player sticks to the pirate clan. Some functions were transferred from pirate bases to Dominion;
- New micromodule type that increases items wear was added (side effect – during pirate subplot progress it is possible to receive micromodules with levels not matched to their description);

Balance changes:
- AI skill selection algorithm was improved;
- AI algorithm for getting micromodules was improved;
- AI now less likely would change his equipment to worse, even if it attract him with low cost and small size;
- Acryn and micromodules for rocket weapon now split their bonus to every missile in salvo;
- Botter and Optimizer micromodules now provide reliability bonus, scanner bonus of Beta Patch micromodule was increased;
- Low level droid characteristics were increased, micromodule-related repair bonuses were rebalanced;
- Rarity and cost of slot opening micromodules was rebalanced;
- Rocket micromodules and acrynes base power was increased;
- Lirecron’s EMP effect now ignores armor;
- Esodapher now always deals maximum damage;
- Ships destroyed by Turbogravitron’s splash now generate splash themselves;
- Caphasitor damage in arcade battles was reduced;
- Junior droid now reduces main droid wearing two times (three times with compability);
- Keller and Terron equipment was improved (effect takes place only with new game starting);
- Drug addiction mechanic was reworked – now illness doesn't have “Incurable” period.

New cheats:
- MADEINCHINA (equipped items transformed to unknown race);
- EXTRAONE (double all cargo bay items, excluding tranclucators and some script items);
- ROBOTFORCE (seven tranclucators of different races);
- RANGERSDREAM (spawns nodes around players);
- SKILL cheat now can be applied to modernized bases, tranclucators and scanned ships;
- New modding functional was added, including some for working with interface;
- Improved script errors logging was added.

Bug fixes:
- Fullscreen drawing and screenshots in planetary battles was fixed;
- Rare crash during ship guard missions was fixed;
- Errors caused by 16-bit color mode set at desktop was fixed;
- Few small memory leaks were fixed;
- Bug with random code executing after visiting hangar at military base, which just jumped was fixed;
- Bug with putting player into prison during Khan rank special mission with military camouflage cover was fixed;
- Few logic bugs in text quests were fixed;
- AI rangers behavior while collecting large amounts of nodes was fixed;
- Entries export from flight log to text file was fixed;
- Incorrect HWEAPON cheat effect applied to weapon with micromodules was fixed;
- Now selling all goods from cargo bay/storage pops us warning message to confirm selling tranclucators and illegal goods;
- Warning message about necessity for additional driver tuning was added for Asus Xonar family soundcards owners;
- Bug with rare delay of the mission status icon refresh was fixed;
- Fixed various text mistakes and mistypes.
Community Announcements - Sneaksie(RUS)
The game has been updated to version 2.1.1667.

- Steam leaderboard is now live;
- 21 new Steam achievements;
- A few minor bugs were fixed.

Enjoy!

Игра обновлена до версии 2.1.1667.

- Добавлена доска рекордов Steam;
- 21 новое достижение;
- Исправлены незначительные ошибки.

Ждём ваших рекордов!
Community Announcements - Sneaksie(RUS)
The freshly-released update contains 15 new additional missions spiced with pirate-flavored humor, improved drone fighters functionality and balance changes.

Build 2.1.1650 changes

Additions:
- 15 new government missions that can be given to player on pirate planets;
- During the dialog with Tranclucators (drone fighters), you can issue a current order to all of them simultaneously;
- Warning message about necessity to install radar on a Tranclucator for proper use of missile weaponry weapons was added.

Bug fixes:
- Incorrect news order at information center right after starting new game was fixed;
- Rare, random crash caused by destruction of a base that has ships docked was fixed.

Balance changes:
- Bases are now able to use missiles without radar and at full range;
- Minimal firing range for missiles without radar installed was doubled.



Обновление добавляет в игру 15 новых миссий для пиратских планет, улучшает управление дронами и вносит изменения в баланс игры.

Версия 2.1.1650

Добавления и нововведения:
- 15 новых правительственных заданий для пиратских планет;
- В диалоге с транклюкаторами теперь можно отдать текущий приказ им всем одновременно;
- Добавлено предупреждение о необходимости установки радара для нормального использования транклюкатором ракетного оружия.

Исправления ошибок:
- Исправлен некорректный порядок вывода новостей в информационном центре в начале новой игры;
- Исправлен редкий случайный вылет при уничтожении базы, на которой есть корабли;
- Обновлен мануал, исправлены ошибки.

Изменения баланса:
- Базы теперь могут стрелять ракетным вооружением без радара и на полную дальность;
- Вдвое увеличена минимальная дальность стрельбы ракетным оружием без радара.
Community Announcements - Sneaksie(RUS)
Bug fixes
- Fixed a bug that caused the tutorial script not to start sometimes;
- During the tutorial it is no longer required to visit the government at a planet where you need to sell medicine;
- Fixed a bug when sold goods weren't counted for a tutorial quest and one of Khan rank special missions;
- At the “Khan” rank special mission (filmmaking) the ruler now deals only minor damage during his fight with Bambays;
- Fixed missing ship names at ship hiring special mission for achieving Khan rank;
- Fixed various text mistakes and mistypes;
- All acrynic equipment and micromodules bonuses descriptions were reworked to make them clearer;
- Manual update and other minor fixes.

Balance changes
- Reduced the amount of pirate rank score given for destruction of Coalition bases;
- AI logic for choosing the hulls, equipment, micromodules and loot spending has been significantly reworked;
- AI equipment generation mechanism at planets and space stations has been reworked, also the advanced adjustment option for availability of large-sized hulls to Coalition and pirate ships has been removed;
- Pirate AI is updated, now they can run from their systems instead of fighting till the end;
- Cowardice of peaceful ships was increased, now they are more likely to accept aggressor’s demands;
- If there is only one military base left, it will not jump to dominator systems anymore;
- Electronic cutter and Flow Blaster now can be dropped by destroyed dominators at galactic tech level (GTL) 3 instead of 4;
- Amount of experience given for system liberation has been reduced;
- Durability of an item can be seen as an absolute value now. Durability bar size is now proportional to item durability;
- Durability and other parameters of various hull series and acrynic equipment has been adjusted;
- Pirate generation mechanism has been adjusted: if they have only a few systems under control, less but better equipped pirate ships will be built;
- “Shadow of Empire” now has 3 weapon slots instead of 5;
- Planetary battle bonuses have been rebalanced. Now the global game difficulty will also proportionaly affect friendly fire level for player robots. The bonuses themselves were increased, but mission reward for playing with bonuses has been reduced.

Additions
- Two new dominator ship types with unique capabilities, Klig and Bertor, were added to the game. See details in the manual;
- Micromodules dropped into space are now amimated;
- Search function has been updated – now it’s possible to use multiple words in a search, so it’s easier to find modified weapons and items. Search results include item durability;
- Copy protection lock from English dat file has been removed and new options for modders were added.
Product Release - Valve
Space Rangers HD: A War Apart is Now Available on Steam and is 20% off!*

Space Rangers HD: A War Apart remasters and expands the world of the cult classic Space Rangers 2.

The biggest of the improved features is a new scenario dedicated to the pirates threatening the galaxy. While the Coalition spends all of its resources to fight the Dominators (sentient machines who seek to eradicate all life), the pirates have united under the banner of a mysterious leader. Under this new master they have begun their own guerrilla war to seize power in the weakened Galaxy. Players can now choose with whom to deal, the Dominators or the pirates, or both at the same time. If you choose the latter path, you will receive new story and side quests, new goals and promotions. After winning one of the wars, you can either finish the game or continue playing to win another.

*Offer ends October 24 at 10AM Pacific Time

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Craig Pearson)

 “No release date yet, but I’d expect it soon.” – Alec Meer, April 18th, 2012. And here we are, a year-and-a-half later, finally finding out when Space Rangers HD: A War Apart will be released. To be fair, the remastering of the quietly ace Space Rangers has apparently had a Russian language release in the interim, but I am very Craigcentric: if you release a game in a place I don’t live and in a language I can’t read, then chances are I am not going to play it. Call me arrogant, but that’s just how it is. I’ve already burned through the original and its sequel, but if you’re on the mood for a strange, turn-based top-down space adventure, then it might be for you. (more…)

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