Vindictus - Saygo


We're two weeks away from Vindictus' next update, and Vindictus' biggest brawler is getting his biggest update yet with the brand new Teide weapon style! Grab your gun, check out the new Hero's Lucky Box and register for your free Hurk Teide Package to blast the Fomor horde to pieces as the Teide arrives on Wednesday, August 30th!

New Weapon Style: Teide

In the past, Hurk's been known for being as subtle as, well, an eight foot long sword pounding a goblin into the ground. The Teide combat style changes little on that front, but trades the massive greatsword in for a longsword and a heavy shotgun.




Hurk's Normal Attacks to strike at foes with the sword, wounding them and making them more vulnerable to further strikes. Meanwhile his Smash attacks will fire his shotgun, dealing massive damage to enemies in front of him at close to medium range. As mighty as the shotgun is, it still needs shells to shoot. These shots can be loaded one at a time during a dodge or right before a shotgun blast, or two at once when using the Dodge command while standing still.

Teide Weapon Skills

Like all of Vindictus' mercenaries, Hurk's new weapon comes with a plethora of new abilities. Hurk's Passive Skills will let the warrior tear into his foes. This includes Lacerate, where a sharp blade can open up gaping wounds in the enemy, preparing them for the shotgun's finishing blow, and Shotgun Mastery, opening up more multi-hit Smash combos, letting you get more work done before needing to regroup.



Active Skills bring an additional power boost when you need it most. Active: Split Slash consumes SP as Hurk darts in for a heavy blow, heavily Lacerating anything his blade touches, setting them up for the next strike. He can also use Active: True Shot, setting his feet to take close aim at his foes. Each shot might cost Hurk a chunk of SP, but the blasts will travel further, deal more damage and land exactly where Hurk wants them to.



Finally, his Ultimate Skill is no slouch either. After a quick slash to stun his target, the Active: Desperado ability has Hurk follow the strike up with a a series of two-handed blows with his blade, finishing the enemy off with a massive, overcharged shotgun blast. These abilities and more comes with the Teide Update on August 30th, but there's more here than just one new weapon...

Hero's Lucky Box

The Hero's Lucky Box is a new item that works much like the Vindicator Box: Each box contains a random item when opened, plus a Vindicator's Coupon. The Hero's Lucky Box, however, contains a selection of special Weapons with unique visual effects that can be transferred to your best equipment via Weapon Fusion runes!



All of the above, plus a new addition to the Outfitter Shop, new hairstyles and inner armor for women and plenty of events are coming with the Teide Update on Wednesday, August 30th! Be sure to register for your Hurk Teide Package and be ready to go once the Teide arrives!
Team Fortress 2

Last week I asked our community to share their sleaziest stories of scamming or being scammed in online games. I expected we'd get some fun tales that we could all laugh about, but instead the comments section filled with anecdotes of such absolute savagery that I lost hope for humanity. Not only are some of you unconscionable in your unwavering commitment to screwing over your fellow person (or friends), but a few of you also suffered dearly at the hands of strangers on the net.

I've sifted through hundreds of comments to bring back what I feel are the worst, sleaziest, most underhanded stories. Whether it's screwing over your best friends for a quick buck or falling for the same scam twice in a row, all of you should feel bad. Really bad. For better and for worse, here are your most underhanded stories of scamming.

Cat fishing anonymous 

It's one thing to use a silver tongue to trick someone into handing over a few items, but it's another thing to get your girlfriend to pretend to be a cam girl in order to scam some poor, lonely soul for 10 million gold. That's exactly what commenter Mugen did while playing Vindictus.

"I once scammed a guy from Italy out of 10 million gold in Vindictus," he explains in the comments. "I told him I was a cam girl and I'd Skype him if he transferred the gold to my character."

Apparently Sleepless in Italy needed a bit more proof before he was willing to part with his precious gold, so Mugen somehow convinced his girlfriend to play the part. "I got my girlfriend to go on Skype with him and she posted fake cam girl pics and pretended it was her," he says. "After we got the payment we let him know he shouldn't trust people online and then deleted and blocked him on Skype. I've never felt so horrible."

Mugen's comment doesn't offer more details, but I have a million questions. How does someone even convince their girlfriend to pull this off? I don't know what makes me more depressed: That someone would stoop so low for gold or that someone would actually fall for it.

Need a lift? 

You should never take a ride from a stranger—especially if it's in DayZ and there's zero reason why that person shouldn't break your legs and leave you for dead. It might not be a traditional scam, but FixTheBloodyGame (let's call him Fix) has a story so brutal that it's only made worse by the fact that they got nothing out of it.

"Back when DayZ was an Arma 2 mod, myself and two friends had become fully geared, had a helicopter, and basically hit the endgame without much else to do," they explain. "What we ended up doing was offering lifts around the map using our helicopter and arranging this via side chat. Needless to say, we had some ulterior motives."

I shot him in the leg with a DMR, snapping them instantly.

FixTheBloodyGame

They stumbled upon a freshly-spawned player trying to get across the map so he could team up with his friend. "We met up in Electro, got him to drop all his gear and loaded him into the chopper and set off flying northeast. After 3 minutes of flying, he got very confused and asked where we were heading. 'Just a quick stop at our base,' we said."

As Fix explains, in the far northeastern corner of the map is an island so small that no zombies spawn on it and most players don't even know it exists. "We dropped the guy off on the island and said he should follow us to get some gear from our 'buggy tents that go invisible.'

After watching this poor sap run around trying to find the invisible tents, Fix decided to get nasty. "I shot him in the leg with a DMR, snapping them instantly," Fix writes.

But it gets worse.

"We quickly bandaged him, healed him up (his legs were still broken) and got him to crawl across this island to our helicopter. As soon as he got close we flew away. After he started getting sad in side chat we flew back to him and fixed his legs—only to snap them and repeat the whole process again."

Fix explains it was only when the island was a tiny dot on the horizon that they fully realized what an ass they had been. "This poor guy just wanted to meet up with his friend. He now only had a few choices: Swim to shore (which would take multiple hours), starve to death (again, multiple hours in real time), or quit the server and never return. There was no suicide button and he had no gear to kill himself with."

"We got a lone message in side chat after all this, a simple ':(.'"

Reading this story, the optimist in me hoped that maybe Fix and their friends would find their conscience and head back for their crippled passenger. Nope.

"Our pilot got very sad for him, the rest of us laughed our arses off."

Sorry for your loss 

XyzzyFrobozz's story is legitimately infuriating and proves that EVE Online isn't the only MMO where you can't trust your closest friends. "I started a guild in Lord of the Rings Online on the Nimrodel server called the 'Rangers of Arnor,'" they write. "I worked hard at recruiting and raiding to the point where we were becoming a medium-sized guild of about 50 people. Word was spreading that we were active and friendly, and so we started getting quite a few applications." 

"A good friend of mine unfortunately took his own life. I had to travel out of state to be with his family and help with the arrangements, so I handed over some of the control of the guild to a 'trusted' friend in the game—specifically the ability to recruit or ban people from the guild. I explained what was going on and that I wanted the guild to continue growing by admitting people while I was away."

Apparently even a real-life tragedy won't stop some people from abusing power. Xyzzy returned to a terrible surprise. "When I returned I found the guild had grown by five players... and that my 'friend' had kicked me from the guild and taken it over as his own."

"I never played LOTRO again."

I don't blame them.

Insanity is doing the same thing twice… 

We received a mountain of entries involving Runescape. This MMO is a madhouse of skullduggery, but Jake Brandt's story stands out because he was so hilariously naive as to fall for the same scam twice in a row.

As he explains, his pride and joy was his full set of adamantium armor, which was the second-most powerful in the game at the time. Around that time, Jagex had released special sets of armor that had ornate gold or silver trimming along the outer edges. It was highly fashionable and Jake wanted some. "I had heard about gold trimmed armor but knew nothing else about it, so when a guy on the road offered to upgrade my armor I happily accepted his generous offer and handed over two pieces of my gear."

There's just one problem: there was no way to convert normal armor into trimmed armor. Instead of learning this lesson, Jake decided to roll the dice a second time.

"After a brief mourning period for my lost adamantium equipment, I kept walking down the road and there were a couple of people at a crossroads. One of them walked up to me and offered to add gold trim my remaining armor. I don't remember how I could have possibly thought it was a good idea to try this again, but I did. I even made him swear he wouldn't keep my armor like the last guy."

"And that's the story of the time I ragequit Runescape, never to return."

On the next page, someone gets the shit kicked out of them in real life.

Mistaken identity 

Zed's willingness to think on his feet is astounding. While playing Diablo 2 one day, he found an open public game named "Cody come" and decided to play a trick: He was going to pretend to be Cody. "I joined the match with a stupid idea in my head that I was going to pretend to be the guy's friend," Zed writes. "After joining the game I went to my stash checked out some items and was just doing my thing and the other guy in that current game said 'Hello' and I replied "Hey man, one sec gonna get a drink' and he said 'Cody?' I waited a minute or so and said to him 'Yeah this is my paladin account.' So at this point he was gonna either call my bluff or believe me."

But before the other player could decide, another player joined the game.

It wasn't Cody, but a random PvPer who immediately turned hostile and challenged the two to a fight. "I quickly invited the other guy to my party which he accepted and we ran out of town only to be slaughtered. We lost a boat load of gold and this guy was getting very upset," Zed explains. Then Zed saw his opportunity to strike.

"Now I knew what item he had because I was a dork and could tell if someone had an ethereal weapon. It was obviously one of the high end game rune weapons because we were in hell mode," Zed says. "I told my buddy that with my current build I could kill the amazon if he would just give me the item. I requested trade and to my surprise the trade window opened."

"'You better give it back dude, I'm not joking,' the guy said. I got the item and left the game."

Again, please don't give strangers your rarest items. Even if you think they're Cody.

Don't lose your head 

Many of the stories we received took place while playing games, but BunnyBot 5000 had the unfortunate experience of being scammed through Steam's trading interface. "Several months after Team Fortress 2 had gone free-to-play, my most sought after dream at the time was a Max's Head to accompany my rabbit-themed username, BunnyBot writes. "I had acquired the illustrious hat by way of birthday money, and was open in my flaunting of it."

"Now here's where it gets weird - I had, by this time, made several friends through Steam." As BunnyBot explains, one friend, "Andrew" lived just down the block from him. "Late one night, I began messaging with Andrew and he requested I trade the Max's Head to him as part of some sort of elaborate prank. In my tired, sleep-deprived mind, I figured that Andrew was the kind of guy to do this kind of stuff, and if he tried to skimp me, I could just walk down to his house and chew him out. In my moment of weakness, I traded him my most prized possession."

There was just one problem: BunnyBot wasn't speaking to Andrew.

As BunnyBot quickly realized the moment "Andrew" unfriended him and ran off with his Max's Head, "another one of my Steam friends had a very similar screen name to Andrew's."

When BunnyBot began messaging him thinking he was Andrew, "the sleazy fuck" played along with it and "pretended to be [his] friend."

"I traded this stranger my most prized possession and he immediately unfriended me and made off with his ill-gotten gains," BunnyBot laments. "I learned my lesson that day: Scammers are not always just some kind of weird broken-English bot that tries to add you out of the blue. They could already be on your friends list, lying in wait for just the right opportunity."

Keep your friends close 

Of all the stories we received, Jirka Týr's is easily my favorite. A common theme in most of these stories was that the scammer always got away without consequence, but Jirka paid dearly for his scam.

Back in 2006, Jirka and his four friends, barely teenagers, got into playing Runescape. As he explains, they knew very little about the game and spent a great deal of time on YouTube learning how to play. That's when they came across a video teaching how to lure people into the open-PvP Wilderness so you could kill them and take their stuff. They were very excited. "We were all around 11-12 years old so we had boners harder than steel."

I ended up with 5 really small open wounds, broken nose and few cuts on my face.

Jirka T r

Using computers at their school, the five friends decided to give the scam a try. "We tried pretty hard for a good hour and almost everyone looked through us and reported us," Jirka says. " After another four days of trying and no result, I was kinda pissed off it doesn't work—probably because English isn't my native language and all I could say back then was yes, no, hello, and bye. It was kinda hard and we were just copying and pasting every word we saw in the video."

Frustrated by his inability to trick other players, Jirka decided to turn on his friends.

"One day I started yelling that I finally got some guy and I'm going to kill him," Jirka writes. He explains that he convinced his friends to drop everything to come to his aid but only bring their cash so they had more room to pick up his victim's items. Except there was no victim.

Earlier, Jirka had used all of his cash to purchase a set of rune armor—some of the best in the game. When the first of his friends arrived, he immediately attacked and quickly killed him. "All I saw was his red, steaming face over the monitor," Jirka writes. "I kept my cool and tried my best to have the most serious poker face. He yelled at me 'Why did you kill me you dipshit?' And with all my skill I turned slowly on him, tilted my face a bit and said 'What are you talking about?' I said that couldn't be me because I was somewhere else—I was lying and all it would take to catch me was for him to come to my computer and look at what I'm doing."

Over the next few days, Jirka succeeded in pulling the same stunt on the rest of his friends, looting their dead bodies until he had over 100,000 gold. "I bought every single expensive thing I could find and what did I do when I had all this expensive gear and cosmetic shit on my account? I showed it to my friends!"

This would prove to be Jirka's undoing. Immediately his friends deduced who had scammed them and taken all of their gold. "They didn't react by calling me a swine or an asshole," Jirka says. "It was literally punches, kicks, hitting me with a chair…"

They beat the shit out of him.

"I ended up with 5 really small open wounds, broken nose and few cuts on my face," Jirka writes. He explains that this all happened at his school in the Czech Republic, and his teachers had to call his parents to come and get him. "After my mom saw me she nearly cried and my father was angry as hell."

At the time, however, no one knew that Jirka had broken his nose. "My nose hurt like hell so I went to my mom and told her about it," He says. "She just grabbed me by the nose and yanked it to the side. When it moved, it scared her to the death and I went to the hospital that night, we had no car at the time and even no driver license so we had to wake up all of our neighbours and ask them to drive us."

But getting beat up wasn't even the worst punishment. "My account was completely wiped out.

Nobody from those friends talked to me that year, and I looked like an ogre because my nose was four times bigger than usual."

I guess the lesson here is not to scam people who are within arm's reach of you.

Or, you know, just don't scam people at all.

Comments were edited for grammar and clarity.

Vindictus - Saygo

The Rise: Revolution update is here! While there's a few sales and events to come this month, we know what you're really here for: More changes than you can shake a stick at! The comprehensive list of changes, improvements and fixes are below, take a gander, enjoy and see you in battle!
Story Changes


Character Backstory
  • Added backstory for all characters
  • The backstory of the selected character will be shown before entering the prologue

Skill Awakening
  • You can now get a skill awakening stone as a reward of the story "Skill Awakening"

Story Map Camera Work Improvement
  • Fixed the camera angle changing while in mouse mode during a story map after completing the battle

Story Icon Improvement
  • Stories that must be finished to continue the primary story in Vindictus will show a "Main" icon in the Story Hints window
      Icons will have different colors according to each season

Story List Revamp
  • Added a new option to show Main Stories only
      You can toggle this feature at the bottom of the Story window (it will be checked "On" by default)
    • While the feature is activated, sub-stories will not be shown in story window and NPC chat menus, and quest notification marks will be hidden
  • Improved "Hide Stories" function
      Stories that were hidden manually will not be shown in NPC chat menu
    • Main stories cannot be hidden

Story Progression Improvements
  • You can now progress through many stories without visiting NPCs to speak with them
      Press the Story Notification icon, shown in either the Story or Story Hints window, to immediately progress stories (such as talking with NPCs in Malina while in Colhen)
    • Some stories still require you to visit the NPC
    • You cannot talk with NPCs who are not available due to your character's main story progress
    • This function is enabled once a character finishes early tutorial quests

Story Improvements
  • Most items required for stories have been changed to unique story items that are dropped only while you have that story
  • Removed or modified unnecessary, repetitive or inconvenient requirements
  • Some awkward or incorrect dialogues within stories have been changed
  • Story hints are now more direct and easier to understand
      For example, now story hints show exactly who you need to talk or where you need to go
  • Story EXP rewards have been improved
  • Goals and rewards from certain stories have been changed
  • New stories have been added
  • Some stories have been removed, but will remain completable for those that already had the story

Detailed Story Changes are as Below
  • Season 1 - Episode 1
      "Marrec and the Crimson Blades": Dialogue changed
    • "Watch Out for Fomors": Dialogue changed
    • "Kirstie the Huntress": Dialogue changed
    • "A Job for Shayla (1)" : Dialogue and reward changed
    • "Gwynn's Request": Dialogue changed
    • "Gift from Tieve": Reward changed
    • "Strange Movements": Dialogue changed
    • "To the Decisive Battle": Dialogue and story goal changed
    • "After the Decisive Battle": Dialogue and reward changed
    • "The Price of Indolence": Changed to Quick Battle, Dialogue changed, Changed to Main Story
    • "The Young Idealist" title is now "Crimson Blade Magic Guild"
    • "Crimson Blade Mercenary" title is now "Crimson Blade"
    • "Veteran Mercenary" title is now "Veteran Crimson Blade Member"
  • Season 1 - Episode 2
      New Story, "The Ring's Owner" has been added to support background story of "Oath of Honor"
        You can play this story once you finish "Eternal Rival". Characters that already finished "Oath of Honor" cannot play this story
    • Added a new battle "The Awakening - Armor of Darkness" according to the change to story goal of "Scattered Orders"
    • Removed the story "Livertine of Hoarfrost Hollow", and also removed the battle "Culprit Behind the Disturbance" that was a goal of the story
    • "Ellis's Question": Reward removed
    • "Paradise": Dialogue changed, Reward removed
  • Season 1 - Episode 3
      "The People Who Left": Dialogue changed
    • "I Know Your Name": Dialogue changed, added new Dialogue only for Arisha
    • "The Guardians of the Goddess": Dialogue changed
    • "Evidence": Dialogue changed, added a new battle "Awakening - Armor of Ivory" to reflect new story goal
    • Removed the story "Mercenary's Weapon: Ballista"
    • Removed the story "Fare Thee Well"
    • Removed the story "Fenella's Homesickness"
    • Removed the story "Small, Cute, and Red", and the battle "Spider Overload" that was a goal of the story
  • Season 1 - Episode 4
      The story "Prairie Mushroom" will be changed to "Prairie Patrol", Dialogue and story goals will be changed as well
    • The story "Mushroom Soup" will be changed to "Scheme", Dialogue and story goals will be changed as well
    • The story "Prairie Investigation" will be changed to "Stop the Advance Group", Dialogue and story goals will be changed as well
    • New story "Gateway to Sanctity" has been added
    • "Battling the King of Gnolls": Dialogue changed
    • Removed the story "Pact: Brynn's Request" and added the story "Oath of Honor: Mission and Faith"
        If you already started the story "Pact: Brynn's Request", you can continue the story as it was
      • Also related with this change, the battle "The Unveiling Truth" will be changed to the battle "An Interdimensional Invasion"
    • Simplified stories related with "Pact" to minimize necessary & repetitive movement and contents, and stories continued with "Pact" are removed
    • New story "Dreaming Oracle" has been added
    • Removed the story "In Memory of"
    • Removed the story "Might be Worth Some Money"
    • "Keaghan's Visit": Story goal changed
    • "Eight Swords": Dialogue changed
    • "Woof Woof": Dialogue and Story goal changed
    • "Marrec's Secret 1": Reward removed
    • "Ceara's Request": Reward removed
  • Season 1 - Episode 5
      Consolidated the stories "Royal Delivery, No. 1", "Royal Delivery, No. 2", "Royal Delivery, No. 3", "Royal Delivery, No. 4" into a new story, "Royal Army's Request"
    • "The Test of a True Soldier": Dialogue and Story goal changed
    • "The Final Test of a True Soldier": Dialogue and Story goal changed
    • "Request from the Magician's Guild": Dialogue changed, Reward removed
  • Season 1 - Episode 6
      Removed the story "The Pesky Dragon"
    • Removed the story "Special Diet", also removed the battle "Chicanery" that was a goal of the story
    • Removed the story "Dark Armor Fragment"
    • Removed the story "More Armor Fragments"
    • Removed the story "Titan's Leather"
    • "A Tree Hidden in the Forest": Dialogue and Story goal changed
    • "Firework Launcher": Dialogue changed, Reward removed
  • Season 1 - Episode 7
      The Beggar in the "A Beggar's Report" and "A Vital Report" stories has learned the value of not demanding gold from heavily armed mercenaries, and no longer needs to be paid for his information
    • "Birthday Gift": Story goal changed
  • Season 1 - Episode 8
      Removed the story "Easily Manipulated"
    • Removed the story "The Golem's Fragment"
  • Season 1 - Episode 9
      "Fobellow Prairie": Dialogue changed
    • "Preventing the Inevitable": Dialogue changed
    • "Albey Ruins": Dialogue changed
    • "A Dark Catalyst": Dialogue changed
    • Changed the story "A Dark Premonition" to a Main story
    • Removed the story "Getting Along"
    • Removed the story "Blacksmith Piaras"
    • Removed the story "The Magic Stone", added a new story "Legendary Blacksmith" instead
  • Season 1 - Episode 10
      Added a new story "Another Start"
        You can start this story after finishing the story "The Ones Remaining: The Guardian"
  • Season 2 - Episode 1
      "The Way to Malina": Dialogue changed
    • "The Magician's Mind": Dialogue changed
    • "The Jewel of the Seas": Dialogue changed
    • "Out for a Walk": Dialogue and Story goal changed
    • "A Different Kind of Friend": Dialogue changed
    • "Tristan in Trouble": Dialogue changed
    • "Colhen Again": Dialogue changed
    • "Inconvenient Client": Dialogue changed
    • "Search for Clues": Dialogue changed
    • "Wild Brother Chase": Dialogue changed
    • "One-Sided Romance": Dialogue changed
    • "Raising Suspicions": Dialogue changed
    • Removed the story "Royal Secrets"
    • "The Coin": Dialogue changed
    • "Empty-Handed": Dialogue changed
    • "The Scale-Covered God": Dialogue and story goal changed
    • "Devil in the Water Awakens": Dialogue and story goal changed
    • "Dear Emma (2)": Dialogue changed
  • Season 2 - Episode 2
      "The Unfinished Commission": Dialogue and story goal changed
    • "Idal's Letter": Dialogue changed
    • "Brynn and Brynn": Dialogue and story goal changed
    • "The Desert Region": Dialogue changed
    • "A Fallen Nation": Dialogue and story goal changed
    • "Something Stinks": Dialogue changed
    • "An Old Tale": Dialogue changed
    • "The Flower Withers": Dialogue changed
    • "A Chance Encounter": Dialogue changed
    • "Meeting Up": Dialogue changed
    • "Live Free": Dialogue and Story goal changed
    • "To the Underground City": Dialogue changed
    • "Crossroads of Twilight": Dialogue and story goal changed
    • "The End Is The Beginning": Dialogue changed
    • "A Special Request": Story goal changed
  • Season 2 - Episode 3
      "The Forbidden": Dialogue changed
    • "Wood Man Production Guide": Dialogue and story goal changed
    • "Suspicious Crystal": Dialogue and story goal changed
    • "Waxing Moon": Dialogue changed
    • "Approaching Farewell": Dialogue changed
    • "Say Goodbye": Dialogue changed
    • "Missing": Dialogue changed
    • "Regained": Dialogue changed
    • "Interrogation": Dialogue changed
    • "The Smallest Truth": Dialogue changed
    • "Magician's Laboratory": Dialogue changed
    • Removed the story "Protective Avenger"
  • Season 2 - Episode 4
    • "Threat": Dialogue changed
    • "Infiltration": Dialogue changed
    • "Grief": Dialogue changed
    • "Grave of a God": Dialogue changed
  • Season 3 - Episode 0
      "Marrec and the Crimson Blades": Dialogue changed
    • "Attack on Rocheste": Dialogue changed
  • Season 3 - Chapter 1 - Episode 1
      "Ben Chenner": Dialogue changed
    • "Brynn's Reagent": Dialogue and Story goal changed
    • "Moment of Oblivion": Dialogue changed
    • "Do you want to try Compositing?": Story unlock requirement, Dialogue and reward changed, Changed to a Main story
  • Season 3 - Chapter 1 - Episode 2
      "A Small Discovery": Dialogue and story goal changed
    • "The Short Visit": Dialogue and story goal changed
    • "Two Parts": Dialogue changed
    • "Try Material Synthesis?": Story unlock requirement, Dialogue and reward changed, Changed to a Main story
  • Season 3 - Chapter 1 - Episode 3
      "The Name of Erinn": Dialogue changed
    • "The Summoning": Dialogue changed
    • "Brynn's Way": Dialogue and story goal changed
    • "Collapse": Dialogue and story goal changed
  • Season 3 - Chapter 1 - Episode 4
      "Even though you lose everything": Dialogue changed
    • "Hidden History": Dialogue changed
    • "Gray Robes": Dialogue changed
    • "Perseverance": Dialogue changed
    • "Shining Lugh": Dialogue changed
  • Season 3 - Chapter 2 - Episode 1
      "A Special Request": Dialogue changed
  • Season 3 - Chapter 2 - Episode 2
      "A Town of Humans": Dialogue changed
    • "Vigilance": Dialogue changed
    • "A Reluctant Search": Dialogue changed
    • "A World Without Faith": Dialogue changed
  • Season 3 - Chapter 2 - Episode 3
      "Entry Notice": Dialogue changed
    • "The Approach": Dialogue changed
    • "Outward and Onward": Dialogue changed
    • "Reunited": Dialogue changed
    • "Warriors of the Frost": Dialogue changed
    • "Inherent Unrest": Dialogue changed
    • "Rupture": Dialogue changed
  • Season 1 - Extra Episode 1
      Removed the story "Rare Stone"
    • Removed the story "Decorative Horn"
    • "Colhen Strawberry Brandy": Dialogue changed

New Season 2 Entering Story
  • After finishing the epilogue of Season 1 - Episode 10, you will now receive a new story, "Another Beginning", to enter Season 2 with new dialogue, map and cutscene to lead you into Season 2

Story Reward Equipment
  • Some Main stories will provide enhanced and enchanted equipment as rewards

NPC dialogue Skip function
  • You can now skip NPC chat, dialogue and story dialogue by pressing and holding the "Ctrl" key during the conversation
  • You can also continue NPC dialogue by clicking outside of the dialogue text box

Others
  • Some Equipment Story Dialog, Goals and Rewards changed
  • A bug that triggered the cutscene for Akadus after finishing "Memories Found" and entering the story map was fixed
  • Removed the story "Ferghus's Technique"
  • As a result changes to stories, some battles will now have different prerequisites

Check out more patch notes here: http://vindictus.nexon.net/news/23324/rise-revolution-update
Vindictus - Saygo
[UPDATE] Maintenance on Vindictus is now complete.
More info here:
https://support.nexon.net/hc/en-us/articles/115001370723-Scheduled-Maintenance-on-April-19th

On Wednesday, April 19th, all services for Vindictus will perform a scheduled maintenance in order to enable everyone around the globe to better enjoy Vindictus and other Nexon titles. The following services will be offline during this time:
  • Game Access (Both Nexon Launcher and Nexon Steam Launcher)
  • Game Website
  • Game Forums
  • Account Login and Sign up
  • Account Billing

Maintenance Times:
  • PDT: 12:00 AM – 12:00 PM
  • EDT: 3:00 AM – 3:00 PM
  • GMT: 7:00 AM – 7:00 PM
  • CEST: 9:00 AM – 9:00 PM
  • AEDT: 5:00 PM – 5:00 AM (April 20th)

This maintenance is part of a global account migration from a specific Nexon America Account system to a Global Account system.

Once maintenance is complete, the process for logging in to our games will remain essentially the same. However, there will be a few minor changes for those players who currently log in with their Nexon username, as all account logins will now be performed using an email address. This will greatly improve the process of logging in across multiple titles.

The situations below will cover those players who currently log in with a username, and those who currently log in with either a verified or unverified email address. Please note that the following will apply across website login, the Nexon Launcher and the Nexon Steam Launcher moving forward.
  • If you currently log in with a verified email address, you should notice zero changes.
  • If you currently log in with your Nexon username, and is it associated with a verified email address, you will need only to confirm your email address. This email address will become your new login, in place of your username.



  • If you currently log in with your Nexon username, and it is associated with an unverified email address, we will ask you to verify the email address in order to log in. This email address will become your new login.
  • If you currently log in with your Nexon username, and it is not associated with an email address, we will ask you to provide and verify a unique email address in order to login. This email address will become your new login.



As part of this account migration, please note that we are no longer allowing sign-up via a Facebook-connected account, and players will need to maintain a verified email address in order to participate across all Nexon titles. We also recommend you never duplicate passwords across accounts, and that you update your unique personal password from time to time.

If you have any issues with your account after this maintenance, please file a Customer Support ticket at https://support.nexon.net/.
Community Announcements - Saygo
Vindictus Forums will be going down for a short maintenance. We will update you when the forums are back online. Thank you for your patience
Community Announcements - Saygo


Welcome to the Abyssal Arena update! The new battlefield might be the biggest features present, but with two new abilities to learn, new expansions on the Item Composition system, numerous new events and sales and dozens of other changes before you, there's plenty here to delve into, so take a look at it all below!

Enter the Abyssal Arena
The Ein Lacher Challenge brought you face to face with a single boss and gave you a simple task: Win as cleanly as you can, win with absolute perfection, and win without suffering a even a scratch for the best possible rewards. Every Wednesday and Saturday, the Abyssal Arena brings forth a far different obstacle, and if you play it safe, you won't get anywhere.



The new Abyssal Arena battle quest takes you to a small arena, where wave after wave of foes will test your ability to kill in the blink of an eye. Upon entering the Arena, you'll have 12 minutes to fight. Defeat all the monsters, and a new wave of enemies will appear, culminating in a powerful boss from Vindictus' past.



Defeat the boss to clear each level of the Arena, sending you down to the next level with 2 minutes added to the clock. Each boss you slay will grant you a new cache of AP, each new level will give you a new set of foes to dispatch, and if you can slay the champion of the Arena before time expires, there's a bounty of Seals of Bravery for you to claim. Just don't entirely forget about defense: Your HP, SP, Stamina and Armor Damage will not reset between each level, and sheer attrition can wear down even the mightiest warrior.

Characters can compete in the Abyssal Arena up to 3 times every Wednesday and Saturday, with millions of Gold and EXP, plus up to 200 AP, on the line, so get yourself ready for action!

Read More about the latest update here: http://vindictus.nexon.net/news/18861/enter-the-abyssal-arena
Community Announcements - Saygo


Battle bosses one-on-one in Ein Lacher, take part in a new Royal Army Raid with numerous improvements and battle your fellow mercenaries in the improved Siege PvP Match. Vindictus' latest update has arrived with plenty of toys and fun things to do for everyone, check out all of the details below!

Take the Ein Lacher Challenge
Ein Lacher is a new way to test your mastery of Vindictus. You'll have no party to carry you, no teammates to distract the enemy boss and no lesser foes to work your way through. Just you and one of the bosses of Vindictus, battling it out.



Each day, you'll have a choice of 10 Ein Lacher battles to complete, selectable from the Exploration Departure map. You have to go it alone, but you'll have a few advantages of your own. You'll be sent right to the boss, with no other foes standing in your way. If you do fall in combat, you can revive yourself for free and continue the fight.

You'll even get EXP, AP and Gold upon defeating your foe, albeit with an increasing penalty to your EXP, AP and Gold rewards after the 4th free revive. Evil Cores will also drop, however limited to the number of Evil Cores per day you can normally claim from those foes.



Defeating bosses in Ein Lacher will also reward you with up to 20 Honor Medals per day that can be exchanged for Emblems, AP and EXP potions and Seals of Bravery from the Royal Army Recruit in town, based on how commanding a performance you gave:
  • Bronze Medal: Defeat the boss while falling 3 times or less and earn an Honor Medal
  • Silver Medal: Defeat the boss without being incapacitated to earn two Honor Medals
  • Gold Medal: Defeat the boss without ever taking damage for three Honor Medals!
  • Each Medal is only awarded once for each challenge
There's even a special set of titles you can claim to show absolute proof of your abilities, for clearing the Ein Lacher battles with Bronze, Silver or Gold medals. Just don't expect these awards to come easy: The bosses of Vindictus are in no mood for games.

Improved Royal Army Raids
Group based battles aren't being left out, though. We've gone back to the Royal Army Raids and given them a series of enhancements to make them more engaging, better balanced and ultimately more fun. Two improvements are the most obvious: First, you will now be able to see the health bar for all bosses in Royal Army Raids. Second, all lower-level raid members will no longer be a handicap. All characters below level 90 will have their Health, Attack and Defense boosted to give them a fighting chance.



We've also added new rewards for completing the Royal Army Raids. Defeating the boss will reward you with one of three different Mysterious Glass Bottles. These bottles contain powerful rewards: 50 AP and a Seal of Bravery, top-tier crafting materials or even an orange-quality Weapon Essence that can be used to craft the most powerful weapons available!

Those aren't the only changes, however. In order to make it easier to find a party, only one Royal Army Raid will be available, changing each day. These raids will also start with a minimum of 10 players, at least four of whom are level 90, and up to 16 characters can take part. You also will no longer be able to use Ultimate attacks in Royal Army Raids. Oh, and there's one other little change...



The Peerless One is back for the Royal Army Raids! The Serpent King Lakoria has a powerful array of poisonous attacks, and a massive appetite. Whether swallowed whole, flung into the air to come crashing down or infected by a lethal toxin, you'll need your wits about you to stand a chance against this most massive of monsters.

Improved Siege Rewards
We've also boosted the rewards for each PvP Siege Match! With this update, everyone on the winning team will receive 12 Seals of Triumph, a 200 AP Capsule and 30,000 Gold each, while the losing team will earn 8 Seals of Triumph, a 100 AP Capsule and 20,000 Gold each.



In order to make Siege Matches more of an event, we've restricted their availability. As such, Siege matches will only occur every Tuesday, Thursday and Sunday between 3:00 AM and 10:00 PM PDT (6:00 AM - 1:00 AM EDT, 8:00 PM - 3:00 PM AEST). The UI will let you know when a new match is available, so be ready to storm the castle!

Screenshot Mode


We've also added a special Screenshot mode to help you get images of your characters in the best light possible. You now have access to three independent cameras that can be positioned to follow your character around at a variety of angles and distances. While Screenshot Mode is active, every time you take a screenshot, an image will be taken from both your main camera angle and any active Screenshot Cameras.

Adjust a Screenshot Camera with the mouse: Left-Click to rotate the camera, Right-Click to strafe around with the camera and hold the Scroll Wheel to zoom in and out. These cameras will move and turn with your character, so get some great camera angles and show off your skills in style!

Mad Psycho and Manic Jester Sets


This month's update brings two new sets, the return of a classic Limited set, an array of hair, inner armor and tattoos, the triumphant return of the Premium Weapon Fusion Rune and more!

Check out the full details in the Mad Psycho and Manic Jester Sets post.

Exquisite Chest Events


It's been a year since our last Treasure Chest event, and even longer since the Fruit Fight event has been around. We're bringing both back around this month to give you a wealth of rewards no matter what you want to play. We're also easing you into the new normal for Royal Army Raids by giving you three Royal Army Raids each day for the next two weeks.

Check out the full details in the Exquisite Chest Events post.

Known Issues
  • Serpent King Lakoria (Royal Army Raid): After Lakoria transforms into his primary form, his health bar will go from 25x to 20x. His total health is unchanged, this is only a visual issue
Bug Fixes and Additional Game Improvements

General
  • Fixed issue of client shutting down when player attempted to use the Marketplace with a character under the Marketplace level requirement
  • Fixed a mail issue of items binding once returned to the sender, if the intended recipient had no space in the inventory
  • Fixed a progression issue with the storyline “A Different Kind of Friend”, due to Tristan’s absence
  • Fixed an issue of being able to open the Storage Chest in PvP by pressing the Shared Storage hotkey
  • Fixed an issue where the Hot Spring soap user panel wouldn't update
  • Fixed an issue of players colliding with each other after the Succubus Queen Nightmare
  • Fixed an issue with Goddess Grace (Gift) being disabled, even the player has one
  • Fixed the memory leakage when the window is minimized or the screen is locked
  • Fixed an issue which allowed players to move in the Avatar Shop
  • Fixed a crash issue while running scaleform-related games
  • Fixed an issue with items disappearing when failing to register the items from an expired Storage Chest to the Marketplace
  • Fixed an issue with abnormal camera when returning to the character selection screen from in-game
Gameplay
  • Fixed an issue where certain boss range attacks applied 4x critical damage
  • Fixed an issue where party members could not obtain Secondary Weapons in Labyrinth
  • Fixed an issue with not accelerating when touching the Charles Race item
  • Fixed an issue where Lakoria gets stuck in a never-ending cycle of Clashes when Karok gets killed while attacking with Clash
  • Minor balance changes were made to Ben Chenner Summit battles and enemies
UI
  • Fixed issue with the Daily Mission Rewards icon not disappearing once the reward was claimed
  • Guild Storage History Time is now in Local Time
  • Fixed the issue of the damage dealt by a party member's pet being displayed even when 'Party Related', 'Display Damage Dealt By Others' in the 'Turn Off UI During Battle' section of the UI setting was checked off
  • Fixed an issue of status effect icons disappearing upon changing equipment while waiting for departure
  • Fixed an issue where Incinerate gauge does not get updated in real-time
  • Fixed the issue where the Inventory Tab Tooltip did not disappear
  • Added a confirmation prompt when attempting to destroy Event items
  • Fixed an issue with the Story window overlapping
  • Fixed an issue with Stamina gauge not functioning properly in Season 2 battles
  • Fixed an issue where the Battle Result UI was moved to the bottom of the screen when the game window was minimized
  • Fixed an issue where the Revival UI is unavailable while a confirmation window appeared
  • Fixed an issue where the speed of UI animation is affected when the frame speed gets slower
  • Fixed an issue with basic difficulty not being set when moving to another region and creating a room after selecting easy mode
  • Fixed an issue with Story UI not becoming transparent among the NPC UI
  • Fixed an issue where UI location changes were not saving properly
Crafting
  • Characters are now immobile while creating an item with Expertise
  • Fixed an issue with crafter's name not appearing when crafting with Expertise
Graphics
  • Fixed various clipping issues with the Zecallion armor gloves and legs
  • Fixed an issue where Kai’s Arrow was displayed in the Outfitter Shop
  • Fixed a graphical issue with the Dark Rev Outfit and Fantasy Inner armor was equipped on Evie or Lynn
  • Fixed an issue with Kai's arrows not disappearing
  • Fixed an issue with the Twin Swords’ weapon trail displaying incorrectly
Audio
  • Fixed an issue with Lynn Divine Spear’s charging sound not playing properly
  • Fixed an issue with Evie’s Bloody Thread Drain sound
  • Fixed the issue of in-progress sound and completion sound being played in place of each other when doing a power fusion
Arisha
  • Fixed an issue where the Focus UI Cooldown does not sync with Skill Awakening Cooldown when moving between sectors
Delia
  • Fixed issue of 2-hit link attack not working after Delia guards
  • Fixed an issue with Delia’s "I Have Fury" title
  • Fixed an issue with the sound and effect not appearing when Delia blocks projectiles with Eclipse
Evie
  • Fixed an issue of not being able to obtain the title Coronated even upon using Healing Corona
  • Fixed Evie's Rage Conductor having incorrect direction control
  • Fixed an issue where Fire Shock's Wide Area Attack occurred in incorrect locations on certain maps
Fiona
  • Fixed an issue of Fiona dealing 2 attacks when Focal Point is used after Shield Dash
  • Fixed an issue where certain monster attacks would hit while guarding
Kai
  • Fixed an exploit which allowed Bow Kai to use some skills without expending SP
  • Fixed an issue with Bow Kai’s torso freezing when using Prey Dive while charging a normal Longbow attack
  • Fixed an issue where Gun Kai could use Revolving Skills without learning the skills
  • Fixed an issue where Bow Kai Sudden Critical damage didn’t apply properly
  • Fixed an issue where Bow Kai Sudden Critical disappeared
  • Improve Revolving UI response according to Gun Kai's ATT SPD
  • Fixed an issue where Bow Kai and a character with an aim skill could use the skill for free via a specific command
  • Fixed an issue where only one of Kai's Longbow Shot moving charging arrow hit
  • Fixing an issue with Headshot not appearing for Bow Kai's arrow attacks
Karok
  • Fixed an issue where using Dropkick to defeat the Blood Lord Champion did not award progress toward The Blood Lord Champion title
  • Fixed an issue with Karok's Standby Clash not working
Lynn
  • Fixed issue of detonation only applying 1 Swift Assassin damage in PVP
  • Swift Assassin
    • Fixed an issue where detonating Swift Assassin wasn’t visible to others
    • Attacks which grant Zhen Swift Assassin strikes will now replace existing Swift Assassin strikes on enemies who already have 10 Swift Assassin strikes
    • Swift Assassin strike will now apply 50% additional damage is to targets which cannot have Swift Assassin strike placed on them
  • Golden Arm
    • No longer applies Swift Assassin
    • Damage has been increased
  • Fixed an issue where invincibility sometimes was not being applied for Lynn's skill Wind Step
  • Fixed an animation issue after using Divine Spear
Vella
  • Fixed an issue where Double Cross cut didn’t activate if smash was pressed before the tumble
  • Fixed the issue of Heart of Ice activating if a normal hit is used after Biting Cold is used during Hailstorm
  • Fixed an issue with Vella’s transformation motion
Text
  • The title "Perilous Ruins Conquerer", earned after defeating 1000 gnolls with objects, was renamed to "Perilous Ruins Caretaker"
  • Fixed the item descriptions for the Awakening Runes to be more accurate to their function
  • The description text for Fiona’s skill Active: Shield Charge now displays the proper SP cost of 750 SP
  • The description text for Vella’s skill Active: Wind Rider now correctly references Twin Swords
Community Announcements - Saygo


Trained by the finest in the world. Enchanted by the chaos of the battlefield. Captivated by the deaths of her foes. The wait is finally over, as the lovely lady of the land has arrives to the battlefield, Bastard Sword in hand. Face the Fomor horde with Vindictus' newest mercenary, Delia!

Delia, Nobility's Finest Daughter
https://youtu.be/o_vcBOZs5gU

Delia wields a two-handed Bastard Sword, a heavy blade whose size is only exceeded by Hurk's massive Greatsword. The young princess has been trained to use the full length of the blade with each swing, using her momentum to plow through her foes. But don't think all she can do is hack and slash her way to victory; Delia has a wealth of special moves and powerful combos to leave her enemies in pieces.

Combos and Standard Attacks


Vindictus' classic Combo style forms the backbone to Delia's offense, using a series of Normal strikes and Smash attacks to devastate her foes.

More info here: http://vindictus.nexon.net/news/14804/delia-nobility-s-finest-update

Special Attacks


After building up SP by bisecting a few Fomors, Delia can unleash powerful attacks bound to the quick slots or through the SP Skill button. Each ability has its own use, and taking advantage of every one will be a key towards victory.

More info here: http://vindictus.nexon.net/news/14804/delia-nobility-s-finest-update

New Character Creation Menu


Now that we have a new mercenary in the mix, we've unloaded a few improvements to the Character Creation process. Instead of having to complete the tutorial before customizing your character, you'll be able to tweak your character's appearance to your satisfaction first. We've also added a few different forms of lighting to the Character Creation screen and Avatar Shop, to give you a better idea of how your mercenary will look in different environments.

Pet Name Change Coupon


You asked for it, it's here: The Royal Army Recruit now has a cache of Pet Name Change Coupons that you can purchase for 5,000,000 gold each.

Radiant Princess Set, Bloody Night Set and More!


Delia brings new outfits to Vindictus as well, with two gorgeous ensembles linked to the stars themselves. Karok's even gotten into the act with his own unique addition to the shop. With new packages, new hairstyles and inner armors and a special leveling package for nobility's finest daughter herself, there's going to be something for everyone!

Check out the Radiant Night Sets and More post for the full details.

Noble Princess Events


With Princess Delia's arrival to Vindictus, two new events are here to reward you for your time with this powerhouse warrior. Play every day for a wealth of prizes with the Delia Attendance Check Event and fight your way up to 90 for a pair of new, Delia specific titles with the Noble Princess Event!

Check out the
Noble Princess Events post
for the full details.

Bug Fixes and Game Improvements
  • Corrected the AP Limit Warning message to warn player to use their AP before entering a battle
  • Corrected the item description for Raonne’s Enhancement Pouch to no longer refer to increasing the stats of a player’s items
  • Jump Event Items: Crescent Moonlight Ring (Permanent) and Thunder Ring (Permanent) will accept the Twilight, Crescent Moonlight's, and The Dead enchants
  • Jump Event items: Emerald Belt (Permanent) and Ruby Belt (Permanent) will now accept the Subdued enchant
  • Jump Event items will now have proper enhancement level stats
  • Fixed an issue where expired items could not be removed from Guild Storage
  • Added several features to Advance Search on the Marketplace which will allow players to search for and sort specific scrolls
Jun 30, 2016
Community Announcements - Saygo


Trained by the finest in the world. Enchanted by the chaos of the battlefield. Captivated by the deaths of her foes. When the stars align on Thursday, July 14th, nobility's finest daughter will finally arrive to the world of Vindictus. Get a sneak preview of her abilities below and claim your Delia Coronation Pack today!

Meet Delia, Nobility's Finest
https://youtu.be/o_vcBOZs5gU
Delia wields a two-handed Bastard Sword, a heavy blade whose size is only exceeded by Hurk's massive Greatswords. The young princess has been trained to use the full length of the blade with each swing, using her momentum to plow through her foes.



Vindictus' classic Combo style forms the backbone to Delia's offense. She uses Normal attacks to disrupt her foes, using the long blade to cleave through the enemy horde, and then transitions into a Smash attack to send them flying with a massive blow. Her Rising and Falling Comet Smashes form the pinnacle of her style. After three Normal attacks and a Smash, Delia can either immediately carve an arc before her with the Rising Comet Smash, or wait for a moment, get in position and bring her massive sword down with the powerful Falling Comet.



Delia is not without some special attacks, however. After building up SP by bisecting a few Fomors, Delia can unleash powerful attacks, including Ion Thrust's quick thrust forward, rushing forward and driving her sword through the fools before her, or Full Moon, where Delia dances through her foes, the Bastard Sword carving open her path before finishing with one massive swing.



Delia's most unique ability is Zenith. Summoning the vast power granted to her, she can explode with power to boost her strength to its limit. As Delia becomes a true juggernaut of power, each swing will hit harder, her skin will become as hard as diamond and her sword will move faster than ever before! The only downside is that the spell has a habit of sundering her own armor, leaving her weakened once the spell fades.

New Outfits


Delia brings new outfits to Vindictus as well, with two gorgeous ensembles linked to the stars themselves. Karok's even gotten into the act with his own unique addition to the shop. With new packages, new hairstyles and inner armors and a special leveling package for nobility's finest daughter herself, there's going to be something for everyone!

Delia Attendance Event
When Delia arrives, we'll be launching a new Attendance Event, challenging you to log in as many days as possible to get the best rewards possible, including Lubber's Sketchy Enhancement Coupons, Permanent Storage Chest Expansions, 2000 AP Capsules, Exquisite Enchant Runes and more!

Delia Registration Event
Remember to sign up for your Coronation Pack with the Delia Registration Event! This free package contains everything you need to get Delia on her feet as fast as possible, including four pieces of jewelry granting a total of +700 ATT, +800 DEF, +3 Balance and +10 Luck, as well as a free Storage Chest Expansion Ticket and a special Tiara to let Delia start her campaign in style.

Sign up for your very own and come back on July 14th to claim it and see the star-crossed Princess for yourself!
Community Announcements - Saygo


The war against the Fomors has shifted to the offensive. As the Royal Army leads the charge against the Fomor horde and pushes into territory long lost to humanity, the path ahead grows darker, more bizarre, more... wrong. The next chapter in the story of Vindictus has arrived with the Lochlann: Plains of Corruption update!

Welcome to Lochlann...


Long ago, Lochlann was a thriving town, filled with humans on an expansive plain. Then the Fomors came, driving the humans out of their homes. But now, ever since the Fomors took claim over Lochlann, something else has taken hold, corrupting the very earth and spawning creatures not meant for this world.



While some have their own theories about the corruption that has taken hold on the Lochlann Plains, the truth may only be found with hard work, an open mind... and a lot of luck. Those who have completed the story through Lugh Lamhfada should report to Marrec in Colhen to restart the story!

New Raid: Infected Eochaid


Deep below the plains of Lochlann lies a monstrous beast, Eochaid. Over a dozen meters tall, it was a fearsome opponent long before the seeping corruption that has befallen Lochlann entered his nest... but now it has been transformed into something else entirely.



Face off against the Infected Eochaid in Vindictus' newest Raid Battle. The powerful strikes from this beast would be enough to fell even the strongest warrior, but the corruption has infused it with terrible new power. With this newfound power, it moves effortlessly obliterating foes with powerful magic and summoning minions to spread the corruption further. Only a coordinated team of mercenaries can hope to evade his strikes and disable his powers long enough to slip in a finishing blow.



Those that manage to slay the beast may claim Eochaid's Essence, a rare and mysterious substance connected to the corruption itself. Brynn in Colhen remains his inventive self, however, and will be able to transform this essence into one of two new powerful earrings, Innocent Cry and Innocent Tear.

Enchant Scrolls in the Marketplace
With the Lochlann: Plains of Corruption update, we've lifted the restriction on selling non-Permanent Enchant Scrolls on the Marketplace! Instead of throwing a rare but unwanted scroll at the nearest vendor for a paltry sum, you're now able to list them on the Marketplace and find the scroll a good home. The scrolls will still expire once purchased, so make sure you use it promptly!

Urban Punk and Angel Sets


The Plains of Corruption have brought in a wealth of new items. With two new outfits in a modern style, a new type of Enhancement Stone to boost your odds, a pair of high-value packages and more, there's plenty to enjoy with the outfits below!

See all the new items in the Urban Punk and Angel Sets post.

Returning Warrior Events


As you venture out into Lochlann's corrupted fields and beyond, you're going to need all the backup you can find. An experienced warrior at your side, a powerful spell enchanting your blade and... the finest earrings glinting in the starlight. Three events arrive for the month of June, here to help you grow stronger as the story of Lochlann unfolds.

Find out more at the Returning Warrior Events post.

Additional Changes
Bug Fixes:
  • Fixed issue with the Soap buff indicator not appearing over Hot Springs
  • Fixed issue where players were unable to use NX Credit to purchase character slots
  • Fixed an issue where players were unable to replace components in S3 equipment and weapons if the item was crafted by a player whose name begins with a double digit number
Known Issues:
  • Enchant scrolls in the Event Exchange Shop preview as tradeable when moused-over
...

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